K-Drive Launcher{"Link":"K-Drive Launcher","Type":"Gear","Description":"Summons an K-Drive for use during free roam missions.","Introduced":"24","Tradable":false,"Name":"K-Drive Launcher","InternalName":"/Lotus/Types/Restoratives/HoverboardSummon","Image":"K-DriveLauncher.png"}
K-Drives are hoverboards built by the Solaris out of Corpus technology that Tenno can ride on to traverse large, expansive on-land areas quickly, or even across the surface of lakes and ponds. The K-Drives are provided by the Ventkids located in Fortuna, and can be used in Landscapes; namely the Orb Vallis, the Plains of Eidolon, and Cambion Drift.
Players will initially receive a free, but basic Bondi K-Drive upon completing the Vox Solaris quest in Fortuna.
As with all K-Drives, the Bondi can be summoned through the K-Drive Launcher from the Gear menu. However, this basic K-Drive does not appear in the Arsenal, thus it cannot be altered or modded, and cannot be leveled nor will it grant points towards Mastery Ranks.
Custom-built K-Drives may be obtained by assembling individual parts traded from Standing; with each Ventkids Ranking causing more parts to become available. Alternatively, players can spend Platinum{"Link":"Platinum","Type":"Currency","Description":"Warframe's premium currency.\r\nGain instant access to Warframes, Weapons, Cosmetics & more.\r\n\r\nSelect to open the Platinum store.","Introduced":"Vanilla","Tradable":true,"Name":"Platinum","InternalName":"PlatinumCredits","Image":"PlatinumLarge.png"} to purchase a randomly assembled K-Drive through the Ventkids' Daily Specials.
Players can manage their K-Drives in the Vehicles section of the Arsenal, where players can select their currently active K-Drive as well as mod their custom K-Drives.
Velocipods found in Cambion Drift can be ridden on like a K-Drive. Son sells K-Drive Velocipod skins for Entrati standing. These skins can be colored like normal gear, the only difference between them being the color of their eyes and the lights emitted from their wings. Equipping one of these skins on a K-Drive with Steeba or Gristlebuck will not hide the tendrils of those parts.
Yareli{"Sprint":"1","EnergyRank30":"300","Description":"The waverider can unleash a flood of destruction on the battlefield. Yareli’s aqueous attacks deal high damage. Surf’s up. Enemies down.","Conclave":false,"Shield":"455","Passive":"Yareli gains +200% Critical Chance for Secondary weapons when she has been moving for at least 1.5s.","MaxRank":"30","Themes":"Aquakinesis, Idol, Surfer","Tactical":"Riptide","Image":"Yareli.png","SquadPortrait":"YareliLargePortrait.png","Introduced":"30.5","Armor":"105","FullImages":{"Portrait":"YareliFull.png"},"InternalName":"/Lotus/Powersuits/Yareli/Yareli","Health":"270","Progenitor":"Magnetic","Type":"Warframe","Mastery":"0","Link":"Yareli","Polarities":["V","Bar"],"Abilities":["Sea Snares","Merulina","Aquablades","Riptide"],"Portrait":"YareliIcon272.png","InitialEnergy":"50","Subsumed":"Aquablades","AuraPolarity":"V","Name":"Yareli","Sex":"Female","Playstyle":"Damage","SellPrice":"25000","Energy":"200","CodexSecret":false} has the ability to summon her exalted K-Drive Merulina{"Description":"Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.","Cost":"25","Augments":["Loyal Merulina","Merulina Guardian"],"CardImage":"MerulinaModx256.png","Name":"Merulina","Introduced":"30.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YareliBoardAbility","Key":"2","Icon":"Merulina130xWhite.png","Powersuit":"Yareli"}. Unlike normal K-Drives, Merulina can be used in normal missions.
Players performing special moves and maneuvers called Tricks will earn Affinity to level-up their K-Drive, 25% of which is also converted to Ventkids Standing. The maximum Affinity gain in one successful trick chain is capped at 3,000 rewarding 750 Standing 750 Standing; with Primo Flair{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"5","Link":"Primo Flair","Icon":"PrimoFlair.png","Image":"PrimoFlairMod.png","Name":"Primo Flair","Introduced":"29","Description":"Increase Maximum Trick Combo to 6000","Polarity":"Naramon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEliteTricksterMod","CodexSecret":false} equipped on the K-Drive, however, the Affinity gain cap for one successful trick chain can be increased to a maximum of 6,000 rewarding 1500 Standing 1500 Standing. K-Drives level-up at the same rate as Warframes and need 900,000 Affinity points to get to level 30. Each Board will grant 200 Mastery Points per level, accumulating to 6,000 at rank 30. The Mod Inertia Dampeners{"Transmutable":false,"Type":"K-Drive","Description":"+4 Point Multiplier to Trick Score","Tradable":true,"UpgradeTypes":["VEHICLE_SCORE_MULTIPLIER"],"BaseDrain":"6","MaxRank":"3","Icon":"InertiaDampeners.png","Link":"Inertia Dampeners","Image":"InertiaDampenersMod.png","Name":"Inertia Dampeners","Introduced":"24","Polarity":"Naramon","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBPointsMultiplierMod","CodexSecret":false} can be indispensable as every trick will start with a higher point multiplier; a maximum level mod will add +4 starting multiplier.
Ventkids Standing and K-Drive affinity can be earned in all free-roam areas. While riding a K-Drive, blue crystals will appear in various locations throughout the open-world map, which can be picked up to boost the standing gain multiplier for the current chain of tricks.
K-Drive Races are free roam missions for the Ventkids that are run by Boon in the Orb Vallis, and by Grandmother in the Cambion Drift. The goal of each race is to pass through as many gates as possible while mounting a K-Drive and then reach the final gate within a time limit. Completing the race will earn the player Standing for the Ventkids.
There are 22 races scattered across the Orb Vallis, however only 5 are active at a time. The active races refresh daily, at the same time as Daily Tribute and Standing limits. You can check the currently-available races by mounting your K-Drive and then opening the map.
Use movement keys (PC default WASD ) to move K-Drive forward, left, backwards, and right. Players can dismount from a K-Drive using the Interact (PC default X ) or Melee attack key (PC default E ).
The sprint key (PC default Shift ) can be held to activate the K-Drive's boost.
To ollie, press the jump key (PC default Space Bar ). Further, press and hold the jump key charge your jump and get extra height as well as timing your perfect jump. While activating Boost will not generate extra jump height, be on the lookout for certain environmental objects, such as ramps, that can send you further and higher.
While on the K-Drive, players can switch to their secondary weapon (PC default F ) and use it as normal. Note that while in this state players cannot perform board grabs or flips.
Many objects in the environment can be grinded on, such as guardrails, pipes, tree roots, and vines. When approaching one, ollie the K-Drive up, and hold the crouch key (PC default Ctrl ) to perform this trick. To dismount the grind, just release the crouch key or use the jump key to hop off.
While in the air, press the jump key again (PC default Space Bar ) to perform a Copter trick (frontside 360). The following keys will also perform spins:
Space Bar + or Space Bar + Copter (Frontside)
Space Bar + or Space Bar + Copter (Backside)
Holding the crouch key (PC default Ctrl ) while moving across open ground will also perform the Copter animations, though Trick Points cannot be earned from them.
The following key combinations will perform flips:
Creates a 4m shockwave that deals 100 Impact{"Negatives":["Tenno Shield"],"GlyphImage":"EssentialImpactGlyph.png","Link":"Damage/Impact Damage","Color":"#3d5e5e","Positives":["Grineer","Kuva Grineer","Scaldra"],"DarkModeColor":"#80c4c4","ColorBorder":"#486061","Icon":"DmgImpactSmall64.png","Name":"Impact","ColorBackground":"#cad8d8","Status":["Stagger","Mercy Kill Chance +"],"StatusNotes":["1","2"],"InternalName":"DT_IMPACT","ProcInternalName":"PT_KNOCKBACK"} damage and direct impacts deals 1000 Impact{"Negatives":["Tenno Shield"],"GlyphImage":"EssentialImpactGlyph.png","Link":"Damage/Impact Damage","Color":"#3d5e5e","Positives":["Grineer","Kuva Grineer","Scaldra"],"DarkModeColor":"#80c4c4","ColorBorder":"#486061","Icon":"DmgImpactSmall64.png","Name":"Impact","ColorBackground":"#cad8d8","Status":["Stagger","Mercy Kill Chance +"],"StatusNotes":["1","2"],"InternalName":"DT_IMPACT","ProcInternalName":"PT_KNOCKBACK"} damage. The following are the controls to perform a slam shockwave.
The score received for a trick chain is determined by the duration counter and the trick multiplier. The duration counter increases at different speeds for grinding, airtime, and grabbing. Grinding is the slowest, airtime is average, and grabbing in the air gives increases the counter the fastest. The trick multiplier is increased by performing tricks and grinding, and it is represented by the "x [n]" next to the duration counter. The multiplier starts at x1 and increased by x2 for every successful trick*, however, in order to earn points, the player must perform a trick (immediately increasing the multiplier to x3) or grab the board for a certain amount of time (giving the base multiplier of x1). Doing the same trick multiple times in a row will not increase the multiplier, but a trick can be repeated in a trick chain. The score received from a trick chain is then calculated by multiplying the duration counter and the trick multiplier.
*Performing a Nose Clutch Planker or Tail Clutch Planker only increases the multiplier by x1
Examples:
No charge jump + grab = No points
No charge jump + any trick = 21 points
No charge jump + 2 tricks = 35 points
Fully charged jump + grab = 22 points
Fully charged jump + any trick = 51 points
Fully charged jump + 3 tricks = 119 points
Times used in testing:
No charge jump: About 1.2 seconds
Full charge jump: About 2.5 seconds
Notes:
All tests were done with the Bondi K-Drive (unmodded)
The player must be moving to receive any points.
The maximum amount of points a player can receive in a single trick chain is 3000
K-Drives are assembled via a modular system comprised of 4 different parts: the Board, Reactor, Nose, and the Jet, which are then constructed into a complete K-Drive. Unlike Zaws and Kitguns, differences between K-Drive parts do not change their stats in any way and are purely cosmetic. K-Drive components are acquired primarily by the Ventkids, though select K-Drive races in the Cambion Drift can reward Infested-themed K-Drive components.
K-Drives can be assembled by the Ventkids, whose clubhouse can be entered via a vent above Legs' shop. Players may also access the clubhouse via Fast Travel.
The Board is the largest component of the K-Drive, comprising the main body upon which the Tenno ride on. It is also the only part that grants progress towards Mastery Ranking.
Assembled K-Drives can be modded to improve their performance in various ways, which can help in earning more Standing as well as giving various offensive abilities to allow the K-Drive to be used against enemies. K-Drives can also be fitted with Orokin Reactors and Forma to further improve their customization, requiring no gilding, unlike traditional Modular weaponry.
View K-Drive mods List▾▾
Name
Description
Polarity
Rarity
Air Time{"Transmutable":false,"Type":"K-Drive","Description":"-20% Gravity while Falling Down","Tradable":true,"UpgradeTypes":["AVATAR_PARKOUR_GRAVITY"],"BaseDrain":"2","MaxRank":"3","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBAirGravMod","Link":"Air Time","Image":"AirTimeMod.png","Name":"Air Time","Introduced":"24","Polarity":"Naramon","Rarity":"Common","Icon":"AirTime.png","CodexSecret":false}
ReducesGravity While Falling Down
Common
Bomb The Landin'{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"6","MaxRank":"3","Link":"Bomb The Landin'","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindSlamMod","Image":"BombTheLandin'Mod.png","Name":"Bomb The Landin'","Introduced":"29","Description":"Tap and Hold Grind in the air to execute a 20m Slam Shockwave.","Polarity":"Madurai","Icon":"BombTheLandin'.png","CodexSecret":false}
Hold Grind in the Air to execute a Slam Shockwave
Rare
Cold Arrival{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Cold Arrival","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBColdLeakMod","Image":"ColdArrivalMod.png","Name":"Cold Arrival","Introduced":"24.2","Description":"Dismounting deals 400 <DT_FREEZE_COLOR>Cold Damage to enemies within 4m.","Polarity":"Madurai","Icon":"ColdArrival.png","CodexSecret":false}
Inertia Dampeners{"Transmutable":false,"Type":"K-Drive","Description":"+4 Point Multiplier to Trick Score","Tradable":true,"UpgradeTypes":["VEHICLE_SCORE_MULTIPLIER"],"BaseDrain":"6","MaxRank":"3","Icon":"InertiaDampeners.png","Link":"Inertia Dampeners","Image":"InertiaDampenersMod.png","Name":"Inertia Dampeners","Introduced":"24","Polarity":"Naramon","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBPointsMultiplierMod","CodexSecret":false}
IncreasesTrick Point Multiplier
Uncommon
Juice{"Transmutable":false,"Type":"K-Drive","Rarity":"Common","Tradable":true,"BaseDrain":"4","MaxRank":"10","Link":"Juice","Icon":"Juice.png","Image":"JuiceMod.png","Name":"Juice","Introduced":"29","Description":"Executing tricks charges Energy: 55 Energy per 100 Trick Points.","Polarity":"Vazarin","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEnergyTricksMod","CodexSecret":false}
Gain55 energy per 100 Trick Points
Common
Kinetic Friction{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Kinetic Friction","Icon":"KineticFriction.png","Image":"KineticFrictionMod.png","Name":"Kinetic Friction","Introduced":"24","Description":"Grinding builds up a charge that is released when landing the trick, dealing 400 <DT_ELECTRICITY_COLOR>Electricity Damage to enemies within 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindStaticMod","CodexSecret":false}
Grinding builds up electrical damage
Uncommon
Mad Stack{"Transmutable":false,"Type":"K-Drive","Description":"+120% Velocity when falling","Tradable":true,"UpgradeTypes":["VEHICLE_FALL_SPEED"],"BaseDrain":"4","MaxRank":"5","Icon":"MadStack.png","Link":"Mad Stack","Image":"MadStackMod.png","Name":"Mad Stack","Introduced":"24.2","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBFallVelocityMod","CodexSecret":false}
Primo Flair{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"5","Link":"Primo Flair","Icon":"PrimoFlair.png","Image":"PrimoFlairMod.png","Name":"Primo Flair","Introduced":"29","Description":"Increase Maximum Trick Combo to 6000","Polarity":"Naramon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEliteTricksterMod","CodexSecret":false}
IncreasesMaximum Trick Combo to 6,000
Rare
Quick Escape{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Quick Escape","Icon":"QuickEscape.png","Image":"QuickEscapeMod.png","Name":"Quick Escape","Introduced":"24.2","Description":"Gain invulnerability for 5s mounting a K-drive, but will expire early upon dismounting. ","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEscapePlanMod","CodexSecret":false}
Gain invulnerability for X seconds mounting a K-Drive, but will expire early upon dismounting.
Slay Board{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Slay Board","Icon":"SlayBoard.png","Image":"SlayBoardMod.png","Name":"Slay Board","Introduced":"24","Description":"On Directional Dismount:\r\nBoard is launched, dealing 400 Damage while slicing enemies.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSlayBoardMod","CodexSecret":false}
Launches Board on dismount
Uncommon
Sonic Boost{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Sonic Boost","Icon":"SonicBoost.png","Image":"SonicBoostMod.png","Name":"Sonic Boost","Introduced":"24","Description":"Every 10s, boosting will release a shockwave, stunning enemies in 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSonicBoomMod","CodexSecret":false}
Releases a Shockwave stunning enemies
Rare
Thrash Landing{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"6","MaxRank":"3","Link":"Thrash Landing","Icon":"ThrashLanding.png","Image":"ThrashLandingMod.png","Name":"Thrash Landing","Introduced":"24","Description":"Landing a trick releases an explosion dealing 40% Trick Score <DT_EXPLOSION_COLOR>Blast Damage to enemies within 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBTrickExplosionMod","CodexSecret":false}
Deals damage after landing a trick
Rare
Trail Blazer{"Transmutable":false,"Type":"K-Drive","Rarity":"Common","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Trail Blazer","Icon":"TrailBlazer.png","Image":"TrailBlazerMod.png","Name":"Trail Blazer","Introduced":"24","Description":"Tricks leave a trail inflicting 40 <DT_FIRE_COLOR>Heat Damage to enemies.","Polarity":"Vazarin","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBElementTrailMod","CodexSecret":false}
K-Drives can be further customized with Scrawls, which are painted artwork that can be placed at the bottom of the K-Drive's board. Scrawls also change the artwork that appears during a successful Trick counter.
All K-Drives have base stats of 21.00 Boost Speed, 0.00 Double Jump Height, 1.50 Jump Charge Time, 2.50 Jump Height, and 18.00 Speed.
K-Drives cannot travel though Nova{"Sprint":"1.2","Description":"Harness antimatter. Nova uses antiparticles to provide crowd control and amplify damage output. She obliterates enemies by destabilizing matter itself.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Antimatter Manipulation","Tactical":"Null Star","Image":"Nova.png","Type":"Warframe","Introduced":"9","Armor":"105","FullImages":{"Portrait":"NovaFull.png"},"InternalName":"/Lotus/Powersuits/AntiMatter/Anti","Passive":"Enemies killed while slowed down have 15% to drop health orbs. Enemies killed while sped up have 15% to drop energy orbs.","Progenitor":"Electricity","SquadPortrait":"NovaLargePortrait.png","Health":"270","Link":"Nova","Portrait":"NovaIcon272.png","Polarities":["V","V"],"Abilities":["Null Star","Antimatter Drop","Wormhole","Molecular Prime"],"InitialEnergy":"100","Subsumed":"Null Star","AuraPolarity":"Bar","Name":"Nova","Sex":"Female","Playstyle":"Crowd Control, Damage","SellPrice":"10000","Energy":"175","CodexSecret":false}'s Wormhole{"Description":"Creates a wormhole allowing instantaneous travel.","Cost":"75","Augments":["Escape Velocity"],"CardImage":"WormHoleModx256.png","Name":"Wormhole","Introduced":"9","InternalName":"/Lotus/Powersuits/PowersuitAbilities/WormHoleAbility","Key":"3","Icon":"WormHole130xWhite.png","Powersuit":"Nova"}, and will completely ignore it.
Before crafting their own K-Drive, players can use the Bondi K-Drive indefinitely after completing Vox Solaris. Once the player acquires a custom K-Drive however, the Bondi K-Drive is lost.
The Bondi appears to be made of a Flatbelly, an Arc Twelve, and the Step Tens, without a nose piece.
The user is immune to Stagger{"Status":["Staggers the enemy, interrupting many actions"],"Name":"Stagger","Link":"Stagger","Color":"#5d5d5d","Icon":"RollingDroneAvatar.png","InternalName":"PT_STAGGERED","DarkModeColor":"#d5d5d5"} and Knockdown{"Status":["Knock down enemy, opening them up to ground finishers"],"Name":"Knockdown","Link":"Knockdown","Color":"#5d5d5d","Icon":"Knockdown_b.png","InternalName":"PT_KNOCKED_DOWN","DarkModeColor":"#d5d5d5"} while riding a K-Drive.
Secondary weapons can be unholstered and fired while on the K-Drive by pressing F , but will prevent the player from perfoming most tricks until the Secondary is holstered.
Notably, Hildryn{"EnergyRank30":"0","ShieldRank30":"1780","SellPrice":"25000","Themes":"Shield Maiden","Tactical":"Pillage","Passive":"Hildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.","Introduced":"24.4","Polarities":["D","D"],"FullImages":{"Portrait":"HildrynFull.png"},"InternalName":"/Lotus/Powersuits/IronFrame/IronFrame","Type":"Warframe","Link":"Hildryn","ExilusPolarity":"D","Health":"180","Playstyle":"Damage","CodexSecret":false,"Sprint":"1","Portrait":"HildrynIcon272.png","Conclave":false,"Shield":"1280","Image":"Hildryn.png","Armor":"315","Progenitor":"Cold","SquadPortrait":"HildrynLargePortrait.png","InitialEnergy":"0","Subsumed":"Pillage","AuraPolarity":"Bar","Abilities":["Balefire","Pillage","Haven","Aegis Storm"],"Sex":"Female","Name":"Hildryn","Description":"Strength is Hildryn's virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.","Energy":"0","MaxRank":"30"}'s Balefire Charger{"Conclave":false,"_TooltipAttackDisplay":"1","Class":"Exalted Weapon","MaxRank":"30","Image":"BalefireCharger.png","_IgnoreInMasteryCount":true,"Introduced":"24.4","Polarities":["V","V"],"InternalName":"/Lotus/Powersuits/IronFrame/BlastWeapon","AmmoType":"Shields","Accuracy":"100","Trigger":"Charge","Magazine":"0","CompatibilityTags":["POWER_WEAPON"],"Reload":"0","AmmoPickup":"0","Attacks":[{"CritMultiplier":"1.5","IsSilent":false,"CritChance":"0.05","ShotType":"AoE","MinSpread":"0","Falloff":{"EndRange":"3","Reduction":"0","StartRange":"0"},"Range":"3","FireRate":"0.833","Multishot":"1","AttackName":"Uncharged Shot","MaxSpread":"0","ShotSpeed":"80","PunchThrough":"0","StatusChance":"0.1","AmmoCost":"100","Damage":{"Electricity":"500"}},{"ChargeTime":"2","IsSilent":false,"CritMultiplier":"1.5","Falloff":{"EndRange":"3","Reduction":"0","StartRange":"0"},"Range":"3","FireRate":"0.833","Multishot":"1","CritChance":"0.05","ShotType":"AoE","ShotSpeed":"80","PunchThrough":"0","StatusChance":"0.1","AttackName":"Charged Shot","Damage":{"Electricity":"1500"}}],"Name":"Balefire Charger","Slot":"Secondary","Link":"Balefire Charger","AmmoMax":"0","Traits":["Tenno"],"Users":["Hildryn"]} can be used instead of the regular secondary weapon by activating Balefire{"Description":"Charge and launch devastating bolts of fire.","Cost":"50","Augments":["Balefire Surge"],"Name":"Balefire","CostType":"shield","CardImage":"BalefireModx256.png","Powersuit":"Hildryn","Introduced":"24.4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameBlastAbility","Key":"1","Icon":"Balefire130xWhite.png","Weapon":"Balefire Charger"} before mounting the K-Drive.
Landing on top of an enemy from a high altitude will kill them.
Tenno can use K-Drives to ride on top of the blizzard created by the Exploiter Orb for an extended period of time.
All Companion abilities, including Vacuum{"Transmutable":false,"Type":"Robotic","Rarity":"Common","Tradable":true,"BaseDrain":"2","MaxRank":"5","Link":"Vacuum","Icon":"Vacuum.png","Image":"VacuumMod.png","Name":"Vacuum","Introduced":"10","Description":"13.5m Companion Gather-Link. Detects and collects items, including mods.","Polarity":"Penjaga","InternalName":"/Lotus/Types/Sentinels/SentinelPrecepts/UniversalVacuum","CodexSecret":false} and Fetch{"Transmutable":true,"Type":"Beast","Rarity":"Uncommon","Tradable":true,"BaseDrain":"2","MaxRank":"5","Link":"Fetch","InternalName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastUniversalVacuum","Image":"FetchMod.png","Name":"Fetch","Introduced":"24","Description":"13.5m Companion Gather-Link. Detects and collects items, including mods.","Polarity":"Penjaga","Icon":"Fetch.png","CodexSecret":false}, are disabled while using K-Drives.
K-Drive Mods share the Vehicles tab with Archwing and Necramech mods in the Mod Console.
Affinity sharing from kills made by other players will be disabled while using K-Drives.
Affinity from kills by Tenno with Warframe powers will not be applied and kills will not be counted while on a K-Drive.
K-Drives share vehicle slots with Archwings.
After acquiring the first assembled K-Drive, player must have at least one K-Drive at any time. It's impossible to sell the last K-Drive in the inventory.
As of Hotfix 24.1.2 (2018-11-29), grinding does not add to the combo multiplier.
It's possible to switch from Archwing directly into K-Drive, but not vice-versa, requiring the player to dismount their K-Drive first before mounting their Archwing.
You can preview a 3D model of a completed K-Drive by visiting Roky. Click 'Assemble K-Drive'. And select four parts. You will be shown a completed K-Drive even though you do not own the parts. This is much better than looking at part icons.
After performing a trick chain, be careful not to take any damage, hard landings, or run into any obstacles, as they have a chance of ruining your chain, even after it's completed. Do not become airborne after landing a trick, as this will also invalidate your score. In that case, it advised to start the next trickchain, when the scoreboard disappears from the HUD.
Geometry settings of "Low" can sometimes interfere with grinding, the trick lands although the player is still grinding.
Tricks count as valid, when the animation is fully played or the name is shown in the scoreboard.
An optimal trick chain should end between 100 × 30 and 200 × 15, as 3000 is the maximum amount of points for a single chain.
Primo Flair{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"5","Link":"Primo Flair","Icon":"PrimoFlair.png","Image":"PrimoFlairMod.png","Name":"Primo Flair","Introduced":"29","Description":"Increase Maximum Trick Combo to 6000","Polarity":"Naramon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEliteTricksterMod","CodexSecret":false} at max level caps your Trick Combo up to 6000, rather than the base 3000. This can be used to gain standing much more quickly. Chaining tricks to up to somewhere between 200x30 and 300x20 would be most efficient. Ventkid standing is gained at 25% total Trick Score, meaning at max level you can earn up to 1,500 standing per maxed trick chain, compared to only 750.
Performing Jump-spin when landing will preserve combo. Poppin' Vert{"Transmutable":false,"Type":"K-Drive","Description":"+80% K-Drive Double Jump Height","Tradable":true,"UpgradeTypes":["VEHICLE_DOUBLE_JUMP_HEIGHT"],"BaseDrain":"4","MaxRank":"3","Icon":"Poppin'Vert.png","Link":"Poppin' Vert","Image":"Poppin'VertMod.png","Name":"Poppin' Vert","Introduced":"24.2","Polarity":"Naramon","Rarity":"Rare","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBDoubleJumpHeightMod","CodexSecret":false} mod will help to reach sufficient height, other recommended mods are Venerdo Hoverdrive{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Jump Height","Tradable":true,"UpgradeTypes":["VEHICLE_JUMP_HEIGHT"],"BaseDrain":"4","MaxRank":"5","Icon":"VenerdoHoverdrive.png","Link":"Venerdo Hoverdrive","Image":"VenerdoHoverdriveMod.png","Name":"Venerdo Hoverdrive","Introduced":"24","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBJumpHeightMod","CodexSecret":false}, Air Time{"Transmutable":false,"Type":"K-Drive","Description":"-20% Gravity while Falling Down","Tradable":true,"UpgradeTypes":["AVATAR_PARKOUR_GRAVITY"],"BaseDrain":"2","MaxRank":"3","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBAirGravMod","Link":"Air Time","Image":"AirTimeMod.png","Name":"Air Time","Introduced":"24","Polarity":"Naramon","Rarity":"Common","Icon":"AirTime.png","CodexSecret":false} and Inertia Dampeners{"Transmutable":false,"Type":"K-Drive","Description":"+4 Point Multiplier to Trick Score","Tradable":true,"UpgradeTypes":["VEHICLE_SCORE_MULTIPLIER"],"BaseDrain":"6","MaxRank":"3","Icon":"InertiaDampeners.png","Link":"Inertia Dampeners","Image":"InertiaDampenersMod.png","Name":"Inertia Dampeners","Introduced":"24","Polarity":"Naramon","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBPointsMultiplierMod","CodexSecret":false}.
The Pearl has a ring which is great for beginner to moderate players to farm standing (however the location is hostile until taken over).
Grind on the ring around the pearl and jump over the platforms blocking its path.
When jumping over these platforms perform copters alternating left and right with each jump.
End the chain when the total is between 100 × 30 and 200 × 15
For more advanced players, the main, long, straight pipe right behind the entrance of Fortuna can be used the same way, without having to clear out an area.
Jump up and begin grinding on the pipe
As soon as you hit the pipe, jump up, perform a trick, and hold Ctrl to continue grinding
Once you near the end of the pipe, charge jump while strafing around, and continue grinding up the pipe in the opposite. (grabbing the board and performing a trick during the turn-around speeds up the duration counter and increases the multiplier)
Expert players can try the following at the pipes near Fortuna:
Grind up the long straight pipe, doing jump, front flip, jump-spin, grind.
At the edge, charge the jump, turn 180° doing a side-flip and land in a grind down the pipe again.
Grind down the pipe, doing another set of jump, front-flip, jump-spins to rack up multiplier.
Charge the jump
Cross the gap between the pipe you jumped from and the next, with a side-flip, optionally trying to collect the 2 style-points while doing so. This is very risky, but possible to do with a Bondi K-Drive w/o mods.
Land in a grind, do another set of jump, front-flip, jump-spin until the very end
Jump again to land on the fence across the road.
Land to get your style points of 3000, although the multiplier and score is much higher.
The road going past Central Maintenance can also be a very good spot to farm (but one would be advised to take over the location first). The player can go around and around on the rails there, doing tricks in between landings and stack up their multiplier infinitely. You might struggle at first with performing the full 180 degree turns necessary to keep it going, but once you can do that it is an excellent farming spot.
It is advised to have a high Mastery Rank, because doing the tricks described here can cap out the daily limit very quickly in minutes.
K-Drive is the second type of vehicle built and used by Tenno. It is also the first pilotable ground vehicle, and the third pilotable vehicle after the Archwing and Dargyns.
Unlike Archwing, which is based on Orokin design and used exclusively by the Tenno, K-Drives are originally used by other faction, the Ventkids.
Though the Tenno adopt K-Drives from the Ventkids, K-Driving was originated from Yareli{"Sprint":"1","EnergyRank30":"300","Description":"The waverider can unleash a flood of destruction on the battlefield. Yareli’s aqueous attacks deal high damage. Surf’s up. Enemies down.","Conclave":false,"Shield":"455","Passive":"Yareli gains +200% Critical Chance for Secondary weapons when she has been moving for at least 1.5s.","MaxRank":"30","Themes":"Aquakinesis, Idol, Surfer","Tactical":"Riptide","Image":"Yareli.png","SquadPortrait":"YareliLargePortrait.png","Introduced":"30.5","Armor":"105","FullImages":{"Portrait":"YareliFull.png"},"InternalName":"/Lotus/Powersuits/Yareli/Yareli","Health":"270","Progenitor":"Magnetic","Type":"Warframe","Mastery":"0","Link":"Yareli","Polarities":["V","Bar"],"Abilities":["Sea Snares","Merulina","Aquablades","Riptide"],"Portrait":"YareliIcon272.png","InitialEnergy":"50","Subsumed":"Aquablades","AuraPolarity":"V","Name":"Yareli","Sex":"Female","Playstyle":"Damage","SellPrice":"25000","Energy":"200","CodexSecret":false}, who was designed and created by the Orokin.
Warframe enemy radar and loot radar mods such as Thief's Wit{"Description":"Highlights mods through the environment as well as the Minimap.\r\n+42 Loot Radar","IsExilus":true,"UpgradeTypes":["AVATAR_LOOT_RADAR"],"MaxRank":"5","Image":"Thief'sWitMod.png","Introduced":"0","Icon":"Thief'sWit.png","Transmutable":true,"Type":"Warframe","Rarity":"Common","Link":"Thief's Wit","BaseDrain":"2","Polarity":"Naramon","Name":"Thief's Wit","Tradable":true,"Incompatible":["Flawed Thief's Wit"],"InternalName":"/Lotus/Upgrades/Mods/Warframe/AvatarLootRadarMod","CodexSecret":false} or Enemy Sense{"Description":"+30m Enemy Radar","IsExilus":true,"UpgradeTypes":["AVATAR_ENEMY_RADAR"],"MaxRank":"5","Image":"EnemySenseMod.png","Introduced":"0","InternalName":"/Lotus/Upgrades/Mods/Warframe/AvatarEnemyRadarMod","Transmutable":true,"Type":"Warframe","Rarity":"Rare","Link":"Enemy Sense","BaseDrain":"2","Polarity":"Naramon","Name":"Enemy Sense","Tradable":true,"Incompatible":["Flawed Enemy Sense"],"Icon":"EnemySense.png","CodexSecret":false} will not work while a player is mounted on a K-Drive in either Orb Vallis or the Plains of Eidolon.
If your Warframe is mounted on the K-Drive, entering Fortuna as an Operator will count the mission as failed and not provide any rewards.
Improved the responsiveness dismounting from K-Drive.
Meleeing to dismount now occurs right when hitting the button, instead of on release.
Dismounting a vehicle no longer requires holding the Context Action button if the “Reload with Context Action Input” option under binding settings is toggled off.
Fixed an issue where Rhino’s Roar and faction-specific damage mods (ex. Expel Grineer) wouldn't work while riding a K-Drive.
Fixed mounting/dismounting K-Drive as Client dramatically shifting the camera position.
Fixed becoming a K-Drive (without a rider) permanently when using Transference into a body of water after jumping off of K-Drive.
Fixed Captura options not appearing when using a vehicle (K-Drive).
Fixed the weapon holster for the Drifter appearing in the center of their body when riding the K-drive.
Fixed being unable to do tricks on K-Drive after holding aim and not indicating direction at the start of a jump.
Fixed camera offset issues on K-Drive if no secondary was equipped in your loadout.
Fixed K-Drives not doing tricks when using a secondary.
Fixed issue where boarding K-Drive or toggling secondary will force the aim button.
Fixed being unable to transfer back to your Warframe after transferring while riding K-Drive. Also fixed becoming invulnerable after dying as Operator afterwards.
Fixed teleporting issues when attempting to enter the gates to Cetus on a K-Drive.
Updated to K-Drive and Merulina riding so that the rider's aim end point matches the vehicle’s aim end point. This addresses cases of moving in unintended directions.
Fixed ability to ride on top of the Plague Star Infested boil with K-Drives (and other similar vehicles) which resulted in taking no damage.
Fixed a script error related to Protea getting on a K-Drive.
Fixed an issue with the flashlight not working as intended when on vehicles such as K-Drives.
Fixed Deimos / Cambion Drift K-Drive races not rewarding proper new Infested K-Drive Parts.
The item being rewarded was a non-usable “fake” blueprint, which would not have shown up in the Foundry or been usable. You will need to redo the races to receive the functional item. The old one can be sold from your Inventory for credits.
Grandmother has gotten her hands on a new Infested K-Drive and it can be yours by completing each of her Races out in the Cambion Drift! Once you’ve acquired the Ferverspine, Gristlebuck, Nodulite, and Steeba parts visit your friend Roky in Fortuna to build the Infested K-Drive!
GENERAL CHANGES
Removed ability to Emote while on a K-Drive due to functionality breaking.
FIXES:
Fixed K-Drive Juice Mod not providing Energy consistently for Clients.
Fixed self-damage occurring when ragdolling off of K-Drive when using certain secondaries (notably the Athodai).
Fixed seeing the K-Drive scoreboards in the Cambion Drift Captura Scene.
Transform your K-Drive into a Velocipod! You can choose Purple, Green, and White Velocipod variants - you can color customize the bodies to suit your liking of course, the difference between them being their unique eye designs!
*Find the Velocipod K-Drive Skins from Son’s Offerings for Standing in the Necralisk!
For a while, we have received periodic requests to make weapons functional on K-Drives, and as a result, we have made Secondary Weapons usable while you glide in style! Please note that weapons are only usable when your K-Drive is on the ground, and will be stowed when jumping, doing flips, grinding, and other glinty maneuvers!
Mounting your K-Drive will appear as normal until you press the binding to equip your Secondary (default F key). Press again to put it away and do those sick moves.
NEW K-DRIVE MODS
With the expansion of K-Drive functionality, we have introduced some new K-Drive Mods for you to use! Roky in Fortuna will have all of these new wares to exchange for Ventkids Standing, so make sure you pay the Ventkids a visit!
Primo Flair - Increase Maximum Trick combo to 6000.
Bomb The Landin - Tap and Hold Grind in the air to execute a 20m Slam Shockwave.
Juice - Executing tricks charges Energy: 55 Energy per 100 Trick Points.
Fixed a script that could occur if you flipped off your K-Drive at the right moment and sent it flying into the hallway between Cetus and the Plains of Eidolon.
Fixed a script error that could occur if you dismounted a K-Drive at the last second and sent it flying into a loading tunnel while another Tenno watched.
Magus Drive: ON TRANSFERENCE IN: Increase K-Drive speed by 25/50/75/100% for 5/10/15/20s.
NEW K-DRIVE MODS (Can be obtained from the Ventkids)
Cold Arrival: Dismounting deals X Cold Damage to enemies within Xm.
Mad Stack: +X% velocity when falling.
Quick Escape: Gain invulnerability for Xs mounting a K-Drive, but will expire early upon dismounting.
Perfect Balance: +X% Chance to resist falls.
Pop Top: -X% Jump Charge Time.
Poppin’ Vert: +X% K-Drive Double Jump Height
Fixed the UI breaking and Echo-Lure/Tranq/Mining Lasers not functioning after dismounting a K-Drive.
Fixed Conservation UI (and other custom scopes) being disabled when dismounting a K-Drive.
Fixed inability to use Warframe abilities after mounting a K-Drive with a Fishing Spear equipped.
K-Drive Races now require and reward Standing! Boon has adapted the high risk high reward lifestyle - glinty!!
The amount of Standing required is based on the number of gates * 5 regardless win or lose the race.
The amount of Standing rewarded is based on the number of gates * 50 if you successfully complete the race.
High value tricks will reward you more Standing.
Renamed the Archwing Mod category to ‘Vehicles’. Both Archwing and K-Drive Mods can be found here now.
A successful K-Drive grind grab is now called a ‘Knuckle Duster’.
Fixed MOA Companions and K-Drives only giving 3000 Mastery as opposed to the correct 6000 Mastery. The missing Mastery will be retroactively added on login.
Fixed being able to K-Drive grind on flat-ground (and generally improved grind detection).
Fixed an inescapable possessed K-Drive when activating it while ‘checking the bodies’ during an Orb Vallis Bounty ‘Recovery’ phase.
Fixed appearing to pick up Credits while K-Driving but no Credits actually being obtained.
Fixed the Orb Vallis terrain sounds sometimes abruptly panning from front to back (in Surround) while K-Driving.
Fixed sometimes not hearing the K-Drive mounting sound.
Numerous performance optimizations across the entire game! The previous K-Drive performance improvements have also been re-integrated in a more stable state. We’ve touched upon shaders, particle system, weather, and more!
Chat will now autocomplete when attempting to link a Zaw, MOA Companion, K-Drive, and Kitgun.
Fixed an issue with the 'Grindy' K-drive trick gathering point when not actually grinding.
Fixed Resources obtained while K-Driving not actually saving to Inventories.
Fixed K-Drive custom names not displaying in the End of Mission screen.
Fixed duplicate K-Drive objective marker appearing when replaying the Vox Solaris quest.
Reverted some K-Drive performance improvements in order to fix rampant K-Drive crash as a result. More stable performance improvements will come from further testing.
This Hotfix includes continued performance optimizations across the whole game -- with some specifics to K-Drive and Texture Streaming (it now reacts more quickly with a lower performance cost).
Removed the Ventkid Standing icon from the K-Drive race completion screen. Ventkid Standing is simply earned by doing tricks out in Orb Vallis. *Ventkid Standing for races will be coming in a future update as noted in Update 24!
More fixes towards Loki Switch Teleport being able to kick other players off of K-Drives.
Fixed sometimes seeing other players on their K-Drive playing normal idle animations (ie. no K-Drive poses).
Merulina{"Description":"Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.","Cost":"25","Augments":["Loyal Merulina","Merulina Guardian"],"CardImage":"MerulinaModx256.png","Name":"Merulina","Introduced":"30.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YareliBoardAbility","Key":"2","Icon":"Merulina130xWhite.png","Powersuit":"Yareli"}, Yareli{"Sprint":"1","EnergyRank30":"300","Description":"The waverider can unleash a flood of destruction on the battlefield. Yareli’s aqueous attacks deal high damage. Surf’s up. Enemies down.","Conclave":false,"Shield":"455","Passive":"Yareli gains +200% Critical Chance for Secondary weapons when she has been moving for at least 1.5s.","MaxRank":"30","Themes":"Aquakinesis, Idol, Surfer","Tactical":"Riptide","Image":"Yareli.png","SquadPortrait":"YareliLargePortrait.png","Introduced":"30.5","Armor":"105","FullImages":{"Portrait":"YareliFull.png"},"InternalName":"/Lotus/Powersuits/Yareli/Yareli","Health":"270","Progenitor":"Magnetic","Type":"Warframe","Mastery":"0","Link":"Yareli","Polarities":["V","Bar"],"Abilities":["Sea Snares","Merulina","Aquablades","Riptide"],"Portrait":"YareliIcon272.png","InitialEnergy":"50","Subsumed":"Aquablades","AuraPolarity":"V","Name":"Yareli","Sex":"Female","Playstyle":"Damage","SellPrice":"25000","Energy":"200","CodexSecret":false}'s exalted K-Drive.
Air Time{"Transmutable":false,"Type":"K-Drive","Description":"-20% Gravity while Falling Down","Tradable":true,"UpgradeTypes":["AVATAR_PARKOUR_GRAVITY"],"BaseDrain":"2","MaxRank":"3","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBAirGravMod","Link":"Air Time","Image":"AirTimeMod.png","Name":"Air Time","Introduced":"24","Polarity":"Naramon","Rarity":"Common","Icon":"AirTime.png","CodexSecret":false} • Bomb The Landin'{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"6","MaxRank":"3","Link":"Bomb The Landin'","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindSlamMod","Image":"BombTheLandin'Mod.png","Name":"Bomb The Landin'","Introduced":"29","Description":"Tap and Hold Grind in the air to execute a 20m Slam Shockwave.","Polarity":"Madurai","Icon":"BombTheLandin'.png","CodexSecret":false} • Cold Arrival{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Cold Arrival","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBColdLeakMod","Image":"ColdArrivalMod.png","Name":"Cold Arrival","Introduced":"24.2","Description":"Dismounting deals 400 <DT_FREEZE_COLOR>Cold Damage to enemies within 4m.","Polarity":"Madurai","Icon":"ColdArrival.png","CodexSecret":false} • Extreme Velocity{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Speed","Tradable":true,"UpgradeTypes":["VEHICLE_SPEED"],"BaseDrain":"4","MaxRank":"5","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSpeedMod","Link":"Extreme Velocity","Image":"ExtremeVelocityMod.png","Name":"Extreme Velocity","Introduced":"24","Polarity":"Vazarin","Rarity":"Rare","Icon":"ExtremeVelocity.png","CodexSecret":false} • Inertia Dampeners{"Transmutable":false,"Type":"K-Drive","Description":"+4 Point Multiplier to Trick Score","Tradable":true,"UpgradeTypes":["VEHICLE_SCORE_MULTIPLIER"],"BaseDrain":"6","MaxRank":"3","Icon":"InertiaDampeners.png","Link":"Inertia Dampeners","Image":"InertiaDampenersMod.png","Name":"Inertia Dampeners","Introduced":"24","Polarity":"Naramon","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBPointsMultiplierMod","CodexSecret":false} • Juice{"Transmutable":false,"Type":"K-Drive","Rarity":"Common","Tradable":true,"BaseDrain":"4","MaxRank":"10","Link":"Juice","Icon":"Juice.png","Image":"JuiceMod.png","Name":"Juice","Introduced":"29","Description":"Executing tricks charges Energy: 55 Energy per 100 Trick Points.","Polarity":"Vazarin","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEnergyTricksMod","CodexSecret":false} • Kinetic Friction{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Kinetic Friction","Icon":"KineticFriction.png","Image":"KineticFrictionMod.png","Name":"Kinetic Friction","Introduced":"24","Description":"Grinding builds up a charge that is released when landing the trick, dealing 400 <DT_ELECTRICITY_COLOR>Electricity Damage to enemies within 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindStaticMod","CodexSecret":false} • Mad Stack{"Transmutable":false,"Type":"K-Drive","Description":"+120% Velocity when falling","Tradable":true,"UpgradeTypes":["VEHICLE_FALL_SPEED"],"BaseDrain":"4","MaxRank":"5","Icon":"MadStack.png","Link":"Mad Stack","Image":"MadStackMod.png","Name":"Mad Stack","Introduced":"24.2","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBFallVelocityMod","CodexSecret":false} • Mag Locks{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Grind Magnetism","Tradable":true,"UpgradeTypes":["VEHICLE_MAGNETISM"],"BaseDrain":"4","MaxRank":"5","Icon":"MagLocks.png","Link":"Mag Locks","Image":"MagLocksMod.png","Name":"Mag Locks","Introduced":"24","Polarity":"Naramon","Rarity":"Common","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindMagnetismMod","CodexSecret":false} • Nitro Boost{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Boost Speed","Tradable":true,"UpgradeTypes":["VEHICLE_SPRINT_SPEED"],"BaseDrain":"4","MaxRank":"5","Icon":"NitroBoost.png","Link":"Nitro Boost","Image":"NitroBoostMod.png","Name":"Nitro Boost","Introduced":"24","Polarity":"Naramon","Rarity":"Rare","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSprintSpeedMod","CodexSecret":false} • Perfect Balance{"Transmutable":false,"Type":"K-Drive","Description":"+66% Chance to Resist Falls","Tradable":true,"UpgradeTypes":["VEHICLE_FALL_RESIST_CHANCE"],"BaseDrain":"4","MaxRank":"10","Icon":"PerfectBalance.png","Link":"Perfect Balance","Image":"PerfectBalanceMod.png","Name":"Perfect Balance","Introduced":"24.2","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBFallChanceReductionMod","CodexSecret":false} • Pop Top{"Transmutable":false,"Type":"K-Drive","Description":"-60% Jump Charge Time","Tradable":true,"UpgradeTypes":["VEHICLE_JUMP_CHARGE_TIME"],"BaseDrain":"4","MaxRank":"5","Icon":"PopTop.png","Link":"Pop Top","Image":"PopTopMod.png","Name":"Pop Top","Introduced":"24.2","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBJumpChargeTimeMod","CodexSecret":false} • Poppin' Vert{"Transmutable":false,"Type":"K-Drive","Description":"+80% K-Drive Double Jump Height","Tradable":true,"UpgradeTypes":["VEHICLE_DOUBLE_JUMP_HEIGHT"],"BaseDrain":"4","MaxRank":"3","Icon":"Poppin'Vert.png","Link":"Poppin' Vert","Image":"Poppin'VertMod.png","Name":"Poppin' Vert","Introduced":"24.2","Polarity":"Naramon","Rarity":"Rare","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBDoubleJumpHeightMod","CodexSecret":false} • Primo Flair{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"5","Link":"Primo Flair","Icon":"PrimoFlair.png","Image":"PrimoFlairMod.png","Name":"Primo Flair","Introduced":"29","Description":"Increase Maximum Trick Combo to 6000","Polarity":"Naramon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEliteTricksterMod","CodexSecret":false} • Quick Escape{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Quick Escape","Icon":"QuickEscape.png","Image":"QuickEscapeMod.png","Name":"Quick Escape","Introduced":"24.2","Description":"Gain invulnerability for 5s mounting a K-drive, but will expire early upon dismounting. ","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEscapePlanMod","CodexSecret":false} • Rail Guards{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Grind Speed","Tradable":true,"UpgradeTypes":["VEHICLE_SPEED_ALT"],"BaseDrain":"4","MaxRank":"5","Icon":"RailGuards.png","Link":"Rail Guards","Image":"RailGuardsMod.png","Name":"Rail Guards","Introduced":"24","Polarity":"Naramon","Rarity":"Common","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBGrindSpeedMod","CodexSecret":false} • Slay Board{"Transmutable":false,"Type":"K-Drive","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Slay Board","Icon":"SlayBoard.png","Image":"SlayBoardMod.png","Name":"Slay Board","Introduced":"24","Description":"On Directional Dismount:\r\nBoard is launched, dealing 400 Damage while slicing enemies.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSlayBoardMod","CodexSecret":false} • Sonic Boost{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Sonic Boost","Icon":"SonicBoost.png","Image":"SonicBoostMod.png","Name":"Sonic Boost","Introduced":"24","Description":"Every 10s, boosting will release a shockwave, stunning enemies in 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBSonicBoomMod","CodexSecret":false} • Thrash Landing{"Transmutable":false,"Type":"K-Drive","Rarity":"Rare","Tradable":true,"BaseDrain":"6","MaxRank":"3","Link":"Thrash Landing","Icon":"ThrashLanding.png","Image":"ThrashLandingMod.png","Name":"Thrash Landing","Introduced":"24","Description":"Landing a trick releases an explosion dealing 40% Trick Score <DT_EXPLOSION_COLOR>Blast Damage to enemies within 4m.","Polarity":"Madurai","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBTrickExplosionMod","CodexSecret":false} • Trail Blazer{"Transmutable":false,"Type":"K-Drive","Rarity":"Common","Tradable":true,"BaseDrain":"4","MaxRank":"3","Link":"Trail Blazer","Icon":"TrailBlazer.png","Image":"TrailBlazerMod.png","Name":"Trail Blazer","Introduced":"24","Description":"Tricks leave a trail inflicting 40 <DT_FIRE_COLOR>Heat Damage to enemies.","Polarity":"Vazarin","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBElementTrailMod","CodexSecret":false} • Vapor Trail{"Transmutable":false,"Type":"K-Drive","Rarity":"Common","Tradable":true,"BaseDrain":"4","MaxRank":"10","Link":"Vapor Trail","Icon":"VaporTrail.png","Image":"VaporTrailMod.png","Name":"Vapor Trail","Introduced":"29","Description":"Add 10 Boost Speed. Consumes 10 Energy/s","Polarity":"Naramon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBEnergyInjectionMod","CodexSecret":false} • Venerdo Hoverdrive{"Transmutable":false,"Type":"K-Drive","Description":"+30% K-Drive Jump Height","Tradable":true,"UpgradeTypes":["VEHICLE_JUMP_HEIGHT"],"BaseDrain":"4","MaxRank":"5","Icon":"VenerdoHoverdrive.png","Link":"Venerdo Hoverdrive","Image":"VenerdoHoverdriveMod.png","Name":"Venerdo Hoverdrive","Introduced":"24","Polarity":"Madurai","Rarity":"Uncommon","InternalName":"/Lotus/Upgrades/Mods/Hoverboard/HBJumpHeightMod","CodexSecret":false}
Credits{"Type":"Currency","Description":"Warframe's standard currency. Obtain Blueprints, Equipment, and other Credit items from the Market.\r\n\r\nEarn Credits by playing Warframe.","Link":"Credits","SellPrice":"1","Image":"Credits.png","Name":"Credits","Introduced":"Vanilla","InternalName":"","Tradable":false} • Orokin Ducats{"Image":"OrokinDucats.png","Description":"Currency exchanged for Prime components and used to purchase items from the Void Trader.","Introduced":"15.6","Link":"Orokin Ducats","Name":"Orokin Ducats","InternalName":"/Lotus/Types/Items/MiscItems/PrimeBucks","Type":"Currency"} • Endo{"Link":"Endo","Type":"Currency","Description":"Consumed in the fusion process to power up existing Mods.","Introduced":"The Silver Grove","Tradable":false,"Name":"Endo","InternalName":"","Image":"Endo.png"} • Platinum{"Link":"Platinum","Type":"Currency","Description":"Warframe's premium currency.\r\nGain instant access to Warframes, Weapons, Cosmetics & more.\r\n\r\nSelect to open the Platinum store.","Introduced":"Vanilla","Tradable":true,"Name":"Platinum","InternalName":"PlatinumCredits","Image":"PlatinumLarge.png"} • Aya{"Introduced":"30.9.4","Type":"Currency","Description":"Raw Orokin memory plasma. Varzia's Foundry can consume Aya to create Void Relics.","Amount":["1","1"],"Name":"Aya","Link":"Aya","InternalName":"/Lotus/Types/Items/MiscItems/SchismKey","Image":"Aya.png"} • Regal Aya{"Image":"RegalAya.png","Description":"Premium quality Aya, available from the Market. Varzia uses Regal Aya to reconstruct Prime Warframes and equipment. ","Introduced":"30.9.4","Link":"Regal Aya","Name":"Regal Aya","InternalName":"PrimeToken","Type":"Currency"} • Standing{"Link":"Standing","Type":"Currency","Description":"","Introduced":"15","Tradable":false,"Name":"Standing","InternalName":"","Image":"ReputationLarge.png"}
Corpus{"Image":"IconCorpusOn.png","Description":"The Corpus embody the cold vacuum of space - heartless and bent on taking anything left unprotected. Driven by profits, the Corpus Board’s small numbers are supplemented by their legion of robot proxies, optimized for quick and efficient destruction.","Introduced":"Vanilla","Link":"Corpus","Name":"Corpus"} • Grineer{"Image":"IconGrineerOn.png","Description":"They say there is power in numbers - the Grineer are living proof. Wretched from centuries of cloning that has left their genetics in decay, this horde expands their vile empire through brute force, conquering anyone who tries to stop them.","Introduced":"Vanilla","Link":"Grineer","Name":"Grineer"} • Infested{"Image":"Infestation_w.svg","Description":"The Infestation is more than a disease - it is a horror of twisted flesh, monsters made into reality. The blight consumes its victims, transforming them into unrecognizable atrocities controlled by rabid impulse.","Introduced":"Vanilla","Link":"Infested","Name":"Infested"} • Orokin{"Image":"IconOrokinOn.png","Description":"The highly revered Orokin civilization built sovereignty on a culture of art, technology and architecture. To prove oneself worthy of elevated social status, one must face Orokin trials in the golden and majestic Halls of Ascension. At one time a utopian society of omniscient leadership, the great Orokin Era ended in a divine realization of their own ignorance.","Introduced":"8","Link":"Orokin","Name":"Orokin"} • Sentient{"Image":"SentientFactionIcon.png","Description":"Whispers from the Old War have begun to escape the deepest shadows. What terrible secret calls out to be discovered?","Introduced":"17","Link":"Sentient","Name":"Sentient"} • Narmer{"Image":"IconNarmer.png","Description":"A nightmare is over. Finally we see clearly. Finally we speak freely. Savor the taste of liberty, my friends. Don't ever relax your vigilance. All as one. Future generations won't remember the Tenno oppression, but we do. We bear the scars, we mourn the dead, and we must never allow ourselves to forget. All as one.","Introduced":"31","Link":"Narmer","Name":"Narmer"} • The Murmur{"Image":"MurmurIcon.png","Description":"Known by many names, The Murmur are the hands, feet, and eyes of The Indifference. They are attempting to break through Albrecht’s Laboratories into the Origin System - something Tenno will need to stop at all costs.","Introduced":"35","Link":"The Murmur","Name":"The Murmur"} • Scaldra{"Image":"ScaldraIcon.png","Description":"Ruthless aggression was Höllvania's answer to the Techrot. Wielding highly corrosive Efervon, Scaldra soldiers now patrol the streets to purge any Infestation. With martial law now declared, the Scaldra have total control. Led by Major Neci Rusalka, her command brings the entire military might of Höllvania to bear against you.","Introduced":"38","Link":"Scaldra","Name":"Scaldra"} • Techrot{"Image":"TechrotIcon.png","Description":"Left to fester in Höllvania's underground, the rapidly mutating Infested has created all new threat varieties capable of wreaking havoc on the unprepared.","Introduced":"38","Link":"Techrot","Name":"Techrot"} • Duviri{"Image":"DuviriIcon.png","Description":"","Introduced":"33","Link":"Duviri","Name":"Duviri"} • Wild{"Introduced":"9.5","Image":"IconWild.png","Name":"Wild","Link":"Wild"} • Tenno{"Image":"TennoIcon.png","Description":"They were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more.","Introduced":"Vanilla","Link":"Tenno","Name":"Tenno"}
Critical Hit{"CssClasses":"light-invert","Image":"CriticalDamageBuff.png","Description":"Critical Hit Damage is multiplied by this value. The added Damage is doubled for orange Critical Hits, and tripled for red.","Link":"Critical Hit"} • Damage{"CssClasses":"light-invert","Image":"DamageBuff.png","Description":"Damage dealt to a certain target. Damage results are modified by several mechanics – damage type modifiers, armor, critical hit bonuses, stealth bonuses, Warframe ability debuffs, body part modifiers, faction modifiers, and other sources of damage reduction.","Link":"Damage"} • Damage Redirection • Damage Reduction{"CssClasses":"light-invert","Image":"DamageReductionBuff.png","Description":"When a player or enemy deals damage to their targets' health or shields, that damage may be mitigated by sources of damage reduction. In other words, players may deal less damage than the listed Arsenal value due to armor; damage type modifiers from different health, armor, and shield classes; and/or other sources of damage reduction.","Link":"Damage Reduction"} • Damage Reflection • Damage Type Modifier • Damage Vulnerability • Health{"CssClasses":"","Image":"HealOrb.png","Description":"Total amount of Damage a Warframe can take before going into Bleedout.","Link":"Health"} • Self-Damage • Status Effect
Attributes (Armor{"CssClasses":"light-invert","Image":"ArmorBuff.png","Description":"Reduces damage to Health by <AMOUNT>%. Shields are not affected by armor.","Link":"Armor"}, Energy{"CssClasses":"","Image":"EnergyOrb.png","Description":"Used to cast Abilities and can be replenished during missions.","Link":"Energy Capacity"}, Health{"CssClasses":"","Image":"HealOrb.png","Description":"Total amount of Damage a Warframe can take before going into Bleedout.","Link":"Health"}, Shield{"CssClasses":"","Image":"IconShield.png","Description":"Shields reduce Damage by 50% for all Damage Types except {{D|Toxin}}, which bypasses shields.","Link":"Shield"}, Sprint Speed) • Abilities (Augment, Casting Speed, Helminth System, Passives, Duration{"CssClasses":"light-invert","Image":"AbilityDurationBuff.png","Description":"Modifies the Duration of Warframe Abilities and the Energy cost of toggled Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Duration"}, Efficiency{"CssClasses":"","Image":"EnergyOrb.png","Description":"Modifies the Energy cost of Warframe abilities. The minimum Energy cost is 1/4 of the Base value.","Link":"Ability Efficiency"}, Range{"CssClasses":"light-invert","Image":"AbilityRangeBuff.png","Description":"Modifies the Range of Warframe Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Range"}, Strength{"CssClasses":"light-invert","Image":"AbilityStrengthBuff.png","Description":"Modifies the Strength of Warframe Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Strength"})
Amp • Focus (Madurai{"SealImage":"SealMaduraiCloud_b.png","Image":"FocusLensMadurai_b.png","Description":"They followed the path of Engage The Enemy. Their swift, uncompromising onslaught, holding nothing back and recklessly attacking their foes, could vanquish an opponent before he had the chance to steel himself. Speed and savagery characterized this school.","Link":"Focus/Madurai","InternalName":"/Lotus/Upgrades/Focus/Attack/AttackFocusAbility","Name":"Madurai"}, Vazarin{"SealImage":"SealVazarinWave_b.png","Image":"FocusLensVazarin_b.png","Description":"They trained to Counter the Enemy, and move with an opponent's attacks in order to nullify them. They maintained constant awareness in order to defend against all aggression.","Link":"Focus/Vazarin","InternalName":"/Lotus/Upgrades/Focus/Defense/DefenseFocusAbility","Name":"Vazarin"}, Naramon{"SealImage":"SealNaramonTree_b.png","Image":"FocusLensNaramon_b.png","Description":"This discipline focused on Knowing the Enemy, and the tacticians of Naramon believed that to truly understand a foe would confer the greatest advantage upon a warrior.","Link":"Focus/Naramon","InternalName":"/Lotus/Upgrades/Focus/Tactic/TacticFocusAbility","Name":"Naramon"}, Unairu{"SealImage":"SealUnairuMountain_b.png","Image":"FocusLensUnairu_b.png","Description":"They pushed themselves to Outlast the Enemy, to withstand all aggression without retreat. They believed that if the enemy could not match their endurance, then a battle could be won without having even commenced.","Link":"Focus/Unairu","InternalName":"/Lotus/Upgrades/Focus/Ward/WardFocusAbility","Name":"Unairu"}, Zenurik{"SealImage":"SealZenurikCrystal_b.png","Image":"FocusLensZenurik_b.png","Description":"They believed the clearest path to victory was to Dominate the Enemy. They sought to choke an opponent of all resources; that sheer strength could erase any resistance.","Link":"Focus/Zenurik","InternalName":"/Lotus/Upgrades/Focus/Power/PowerFocusAbility","Name":"Zenurik"}) • Lens