Game System Mechanics Edit
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Currencies
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Credits{"Type":"Currency","Description":"Warframe's standard currency. Obtain Blueprints, Equipment, and other Credit items from the Market.\r\n\r\nEarn Credits by playing Warframe.","Link":"Credits","SellPrice":"1","Image":"Credits.png","Name":"Credits","Introduced":"Vanilla","InternalName":"","Tradable":false} • Orokin Ducats{"Image":"OrokinDucats.png","Description":"Currency exchanged for Prime components and used to purchase items from the Void Trader.","Introduced":"15.6","Link":"Orokin Ducats","Name":"Orokin Ducats","InternalName":"/Lotus/Types/Items/MiscItems/PrimeBucks","Type":"Currency"} • Endo{"Link":"Endo","Type":"Currency","Description":"Consumed in the fusion process to power up existing Mods.","Introduced":"The Silver Grove","Tradable":false,"Name":"Endo","InternalName":"","Image":"Endo.png"} • Platinum{"Link":"Platinum","Type":"Currency","Description":"Warframe's premium currency.\r\nGain instant access to Warframes, Weapons, Cosmetics & more.\r\n\r\nSelect to open the Platinum store.","Introduced":"Vanilla","Tradable":true,"Name":"Platinum","InternalName":"PlatinumCredits","Image":"PlatinumLarge.png"} • Aya{"Introduced":"30.9.4","Type":"Currency","Description":"Raw Orokin memory plasma. Varzia's Foundry can consume Aya to create Void Relics.","Amount":["1","1"],"Name":"Aya","Link":"Aya","InternalName":"/Lotus/Types/Items/MiscItems/SchismKey","Image":"Aya.png"} • Regal Aya{"Image":"RegalAya.png","Description":"Premium quality Aya, available from the Market. Varzia uses Regal Aya to reconstruct Prime Warframes and equipment. ","Introduced":"30.9.4","Link":"Regal Aya","Name":"Regal Aya","InternalName":"PrimeToken","Type":"Currency"} • Standing{"Link":"Standing","Type":"Currency","Description":"","Introduced":"15","Tradable":false,"Name":"Standing","InternalName":"","Image":"ReputationLarge.png"}
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General
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Basics
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Arsenal • Codex • Daily Tribute • Empyrean • Foundry • Market • Mastery Rank • Nightwave • Orbiter • Player Profile • Reset • Star Chart
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Lore
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Alignment • Fragments • Leverian • Quest
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Factions
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Corpus{"Image":"IconCorpusOn.png","Description":"The Corpus embody the cold vacuum of space - heartless and bent on taking anything left unprotected. Driven by profits, the Corpus Board’s small numbers are supplemented by their legion of robot proxies, optimized for quick and efficient destruction.","Introduced":"Vanilla","Link":"Corpus","Name":"Corpus"} • Grineer{"Image":"IconGrineerOn.png","Description":"They say there is power in numbers - the Grineer are living proof. Wretched from centuries of cloning that has left their genetics in decay, this horde expands their vile empire through brute force, conquering anyone who tries to stop them.","Introduced":"Vanilla","Link":"Grineer","Name":"Grineer"} • Infested{"Image":"Infestation_w.svg","Description":"The Infestation is more than a disease - it is a horror of twisted flesh, monsters made into reality. The blight consumes its victims, transforming them into unrecognizable atrocities controlled by rabid impulse.","Introduced":"Vanilla","Link":"Infested","Name":"Infested"} • Orokin{"Image":"IconOrokinOn.png","Description":"The highly revered Orokin civilization built sovereignty on a culture of art, technology and architecture. To prove oneself worthy of elevated social status, one must face Orokin trials in the golden and majestic Halls of Ascension. At one time a utopian society of omniscient leadership, the great Orokin Era ended in a divine realization of their own ignorance.","Introduced":"8","Link":"Orokin","Name":"Orokin"} • Sentient{"Image":"SentientFactionIcon.png","Description":"Whispers from the Old War have begun to escape the deepest shadows. What terrible secret calls out to be discovered?","Introduced":"17","Link":"Sentient","Name":"Sentient"} • Narmer{"Image":"IconNarmer.png","Description":"A nightmare is over. Finally we see clearly. Finally we speak freely. Savor the taste of liberty, my friends. Don't ever relax your vigilance. All as one. Future generations won't remember the Tenno oppression, but we do. We bear the scars, we mourn the dead, and we must never allow ourselves to forget. All as one.","Introduced":"31","Link":"Narmer","Name":"Narmer"} • The Murmur{"Image":"MurmurIcon.png","Description":"Known by many names, The Murmur are the hands, feet, and eyes of The Indifference. They are attempting to break through Albrecht’s Laboratories into the Origin System - something Tenno will need to stop at all costs.","Introduced":"35","Link":"The Murmur","Name":"The Murmur"} • Scaldra{"Image":"ScaldraIcon.png","Description":"Ruthless aggression was Höllvania's answer to the Techrot. Wielding highly corrosive Efervon, Scaldra soldiers now patrol the streets to purge any Infestation. With martial law now declared, the Scaldra have total control. Led by Major Neci Rusalka, her command brings the entire military might of Höllvania to bear against you.","Introduced":"38","Link":"Scaldra","Name":"Scaldra"} • Techrot{"Image":"TechrotIcon.png","Description":"Left to fester in Höllvania's underground, the rapidly mutating Infested has created all new threat varieties capable of wreaking havoc on the unprepared.","Introduced":"38","Link":"Techrot","Name":"Techrot"} • Duviri{"Image":"DuviriIcon.png","Description":"","Introduced":"33","Link":"Duviri","Name":"Duviri"} • Wild{"Introduced":"9.5","Image":"IconWild.png","Name":"Wild","Link":"Wild"} • Tenno{"Image":"TennoIcon.png","Description":"They were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more.","Introduced":"Vanilla","Link":"Tenno","Name":"Tenno"}
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Social
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Chat • Clan • Clan Dojo • Leaderboards • Trading
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Squad
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Host Migration • Inactivity Penalty • Matchmaking
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Base of Operations
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Backroom • Clan Dojo • Dormizone • Drifter's Camp • Orbiter
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Special
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1999 Calendar • Kinemantik Instant Messaging
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Gameplay
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Basics
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Affinity{"CssClasses":"","Image":"AffinityOrb.png","Description":"Affinity is the in-game mechanic for experience points.","Link":"Affinity"} • Buff & Debuff • Death • Hacking • Invisible • Maneuvers • One-Handed Action • Open World • Pickups • Radar • Stealth • Tile Sets • Void Relic • Waypoint
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Damage Mechanics
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Critical Hit{"CssClasses":"light-invert","Image":"CriticalDamageBuff.png","Description":"Critical Hit Damage is multiplied by this value. The added Damage is doubled for orange Critical Hits, and tripled for red.","Link":"Critical Hit"} • Damage{"CssClasses":"light-invert","Image":"DamageBuff.png","Description":"Damage dealt to a certain target. Damage results are modified by several mechanics – damage type modifiers, armor, critical hit bonuses, stealth bonuses, Warframe ability debuffs, body part modifiers, faction modifiers, and other sources of damage reduction.","Link":"Damage"} • Damage Redirection • Damage Reduction{"CssClasses":"light-invert","Image":"DamageReductionBuff.png","Description":"When a player or enemy deals damage to their targets' health or shields, that damage may be mitigated by sources of damage reduction. In other words, players may deal less damage than the listed Arsenal value due to armor; damage type modifiers from different health, armor, and shield classes; and/or other sources of damage reduction.","Link":"Damage Reduction"} • Damage Reflection • Damage Type Modifier • Damage Vulnerability • Health{"CssClasses":"","Image":"HealOrb.png","Description":"Total amount of Damage a Warframe can take before going into Bleedout.","Link":"Health"} • Self-Damage • Status Effect
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Enemies
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Bosses • Death Mark • Enemy Behavior • Eximus (Overguard) • Lich System
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Mission
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Arbitrations • Archon Hunt • Break Narmer • Empyrean • Invasion • Sortie • Tactical Alert • The Circuit • The Steel Path • Void Fissure
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Activities
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Captura • Conservation • Fishing • K-Drive Race • Ludoplex • Mining
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PvP
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Duel • Conclave (Lunaro) • Frame Fighter
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Other
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Gravity • Threat Level
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Equipment
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Modding and Arcanes
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Arcane Enhancements • Archon Shard • Fusion • Mods (Flawed, Riven) • Polarization • Transmutation • Valence Fusion
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Warframe
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Attributes ( Armor{"CssClasses":"light-invert","Image":"ArmorBuff.png","Description":"Reduces damage to Health by <AMOUNT>%. Shields are not affected by armor.","Link":"Armor"}, Energy{"CssClasses":"","Image":"EnergyOrb.png","Description":"Used to cast Abilities and can be replenished during missions.","Link":"Energy Capacity"}, Health{"CssClasses":"","Image":"HealOrb.png","Description":"Total amount of Damage a Warframe can take before going into Bleedout.","Link":"Health"}, Shield{"CssClasses":"","Image":"IconShield.png","Description":"Shields reduce Damage by 50% for all Damage Types except {{D|Toxin}}, which bypasses shields.","Link":"Shield"}, Sprint Speed) • Abilities (Augment, Casting Speed, Helminth System, Passives, Duration{"CssClasses":"light-invert","Image":"AbilityDurationBuff.png","Description":"Modifies the Duration of Warframe Abilities and the Energy cost of toggled Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Duration"}, Efficiency{"CssClasses":"","Image":"EnergyOrb.png","Description":"Modifies the Energy cost of Warframe abilities. The minimum Energy cost is 1/4 of the Base value.","Link":"Ability Efficiency"}, Range{"CssClasses":"light-invert","Image":"AbilityRangeBuff.png","Description":"Modifies the Range of Warframe Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Range"}, Strength{"CssClasses":"light-invert","Image":"AbilityStrengthBuff.png","Description":"Modifies the Strength of Warframe Abilities. Hover over each Ability to see how its stats are affected.","Link":"Ability Strength"})
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Weapons
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Accuracy{"CssClasses":"light-invert","Image":"AccuracyBuff.png","Description":"How far projectiles will deviate from the reticle. Higher values are more accurate. Accuracy is improved while Aiming.","Link":"Accuracy"} • Alternate Fire • Ammo • Area of Effect • Attack Speed • Bounce • Critical Hit{"CssClasses":"light-invert","Image":"CriticalDamageBuff.png","Description":"Critical Hit Damage is multiplied by this value. The added Damage is doubled for orange Critical Hits, and tripled for red.","Link":"Critical Hit"} • Damage Falloff • Exalted Weapon • Fire Rate{"CssClasses":"light-invert","Image":"FireRateBuff.png","Description":"Maximum number of projectiles that can be launched per second.","Link":"Fire Rate"} • Hitscan • Holster • Incarnon • Melee • Multishot • Noise • Projectile • Projectile Speed • Punch Through • Recoil • Reload • Ricochet • Trigger Type • Zoom
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Operator
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Amp • Focus ( Madurai{"SealImage":"SealMaduraiCloud_b.png","Image":"FocusLensMadurai_b.png","Description":"They followed the path of Engage The Enemy. Their swift, uncompromising onslaught, holding nothing back and recklessly attacking their foes, could vanquish an opponent before he had the chance to steel himself. Speed and savagery characterized this school.","Link":"Focus/Madurai","InternalName":"/Lotus/Upgrades/Focus/Attack/AttackFocusAbility","Name":"Madurai"}, Vazarin{"SealImage":"SealVazarinWave_b.png","Image":"FocusLensVazarin_b.png","Description":"They trained to Counter the Enemy, and move with an opponent's attacks in order to nullify them. They maintained constant awareness in order to defend against all aggression.","Link":"Focus/Vazarin","InternalName":"/Lotus/Upgrades/Focus/Defense/DefenseFocusAbility","Name":"Vazarin"}, Naramon{"SealImage":"SealNaramonTree_b.png","Image":"FocusLensNaramon_b.png","Description":"This discipline focused on Knowing the Enemy, and the tacticians of Naramon believed that to truly understand a foe would confer the greatest advantage upon a warrior.","Link":"Focus/Naramon","InternalName":"/Lotus/Upgrades/Focus/Tactic/TacticFocusAbility","Name":"Naramon"}, Unairu{"SealImage":"SealUnairuMountain_b.png","Image":"FocusLensUnairu_b.png","Description":"They pushed themselves to Outlast the Enemy, to withstand all aggression without retreat. They believed that if the enemy could not match their endurance, then a battle could be won without having even commenced.","Link":"Focus/Unairu","InternalName":"/Lotus/Upgrades/Focus/Ward/WardFocusAbility","Name":"Unairu"}, Zenurik{"SealImage":"SealZenurikCrystal_b.png","Image":"FocusLensZenurik_b.png","Description":"They believed the clearest path to victory was to Dominate the Enemy. They sought to choke an opponent of all resources; that sheer strength could erase any resistance.","Link":"Focus/Zenurik","InternalName":"/Lotus/Upgrades/Focus/Power/PowerFocusAbility","Name":"Zenurik"}) • Lens
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Drifter and Duviri
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Decrees • Drifter Combat • Drifter Intrinsics • Kaithe
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Other
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Archwing • Companion • K-Drive • Necramech • Parazon • Railjack
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Technical
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General
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AI Director • Drop Tables • HUD • Key Bindings • Material Structures • PBR • Rarity • RNG • Settings • String Interpolation • Text Icons • Upgrade
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Software, Networking, and Services
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Cross Platform Play • Cross Platform Save • Dedicated Servers • EE.cfg • EE.log • File Directory • Fonts • Network Architecture • Public Export • Public Test Cluster • Stress Test • Warframe Arsenal Twitch Extension • World State
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Audio
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Mandachord • Music • Shawzin • Somachord • Sound
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Mathematical
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Calculating Bonuses (Additive Stacking, Multiplicative Stacking) • Condition Overload (Mechanic) • Enemy Level Scaling • Maximization • Multiplicative Crit (Mechanic) • User Research
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