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Conclave:Dread

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Dread
Expand/Collapse PH_INFOBOX 38d3
Untradeable
General Information
Bow
Primary
Expand/Collapse PH_INFOBOX 8d69
Utility
××××× (0.00x)
Expand/Collapse PH_INFOBOX 3c47
Uncharged Shot
<impact>
3.1000
( 5%)
<puncture>
3.1000
( 5%)
<slash>
55.8000
( 90%)
62 (90.00%  Slash)
1.00 attacks/sec
Headshot Multiplier
2.0x
Alarming
Projectile Type
Projectile
Expand/Collapse PH_INFOBOX fed4
Charged Shot
<impact>
6.2000
( 5%)
<puncture>
6.2000
( 5%)
<slash>
111.6000
( 90%)
124 (90.00%  Slash)
1.00 attacks/sec
Headshot Multiplier
2.0x
Alarming
Projectile Type
Projectile
Expand/Collapse PH_INFOBOX 6f98
Miscellaneous
Introduced
Update 8.0 (2013-05-23)
Variants
 Dread
Expand/Collapse PH_INFOBOX 90ef
Vendor Sources
    Expand/Collapse Dread Categories
    Dread is the calling card of the Stalker. It fires arrows that can decapitate.

    Dread is a deadly hunting bow that fires bladed arrows, serving as the Stalker's signature weapon. This bow sports a large amount of  Slash damage which can cause bleed procs on successful hits.

    This weapon can be sold for  7,500.


    Manufacturing Requirements
    📝 Edit blueprint requirements

    15,000
     Morphics
    6
     Circuits
    900
     Polymer Bundle
    750
     Plastids
    900
    Time: 12 Hour(s)
    Rush: 45
     Market Price: N/A  Blueprints Price:N/A

    The Dread's blueprint is dropped by the Stalker. It is also included in the What Stalker? bundle for  800 in the market.

    Characteristics[edit | edit source]

    This weapon deals primarily  Slash damage.

    Advantages:

    • High  Slash damage – effective against health.
      • Guaranteed bleed procs on hit.
    • High headshot multiplier.
    • Silent - will not be present on opponent's minimap.
    • Charged shots have innate 2.5 meter punch through.
    • Pinpoint accuracy when aiming down sights.
    • On kill, bodies will follow the arrow that killed them, damaging enemies in their path and pinning the corpse to walls.
    • Average charge-hold-time of 5 seconds.

    Disadvantages:

    • Low  Impact and  Puncture damage – less effective against shields and armor.
    • Arrows have travel time with slight arcing.
    • Weapon will instantly be uncharged after holding for 5 seconds.


    Notes[edit | edit source]

    • All "charge weapons" (guns) are capable of holding their charge during a sprint. As long as the user starts the charge, they are able to finish the charge while they are still sprinting. This allows more mobility for the user.  An example of this is charging the weapon from behind cover, then running into a room firing the bow as soon as an enemy is sighted.
      • However, all bows have a certain amount of time to hold an arrow before it becomes uncharged.
      • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling
      • While wall running will not cancel the charge, edge grabbing will.
    • Dread will apply a 2-second  Slash proc to the target, each damage tick dealing 3 damage.

    Trivia[edit | edit source]

    • The Dread is unique in that its 'string' glows. Light runs along the string towards the draw point.
      • This light glows reddish when it is drawn.
    • Unlike the other bows, the Dread, utilizing primarily  Slash damage, uses arrows with a curved blade for a tip, as opposed to the pointed head of  Puncture-based  Paris and  Paris Prime, or the blunted mace-like head of the  Impact-based  Cernos and  Cernos Prime.
      • When drawing the bow, the arrow's blade rotates from a horizontal to a vertical position, meaning that fully charged shots are fired with their blades vertically. This clashes with the Codex description, which describes decapitating arrows, as a horizontal blade is better suited to decapitation.
    • The Dread has a cylindrical object installed near the grip. While its purpose is unknown; it is possibly a laser sight, rangefinder, or other form of optical assist.
    • Despite the Dread being referred to as the Stalker's calling card, it is strangely available for purchase with Darvo's rotating stock. It is never explained where he obtained this stock of the Stalker's weapons, or where the Dread,  Despair and  Hate are produced.
    • The Dread's arms don't move when an arrow is pulled back; only the string does.
    • When the Dread is being made in the Foundry, it has a chance to show the Mire as the floating silhouette that appears upon approaching the Foundry in the Orbiter.

    Media[edit | edit source]

    Dread Skins

    Edit

    Patch History[edit | edit source]

    Update 22.12 (2018-02-09)

    • Mastery Rank increased from 0 to 5.
    • Charge speed decreased from 1 to 0.5 seconds.

    Update 8.0 (2013-05-23)

    • Introduced.

    Last updated: Hotfix 23.10.4 (2018-10-16)

    See also[edit | edit source]