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Laser Rifle

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Laser Rifle
Expand/Collapse PH_INFOBOX 38d3
Untradeable
General Information
Rifle
Max Rank
30
Robotic
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Utility
●●●●○ (1.21x)
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Normal Attack
<impact>
4.5
( 10%)
<puncture>
36
( 80%)
<slash>
4.5
( 10%)
45 (80.00%  Puncture)
Ammo Cost
1
5.00 attacks/sec
1 (45.00 damage per projectile)
Alarming
Projectile Type
Projectile
Expand/Collapse PH_INFOBOX fed4
Miscellaneous
Laser Rifle
Introduced
Update 7.0 (2013-03-18)
Sell Price
1,250
Variants
 Laser Rifle
 Prime Laser Rifle
Expand/Collapse PH_INFOBOX 6f98
Vendor Sources
    Expand/Collapse Laser Rifle Categories
    A laser rifle developed by reverse-engineering Corpus technology.

    The Laser Rifle is the default robotic weapon for the  Wyrm Sentinel. This weapon fires a series of projectiles in quick succession. This weapon accepts Rifle mods.

    This weapon can be sold for  1,250.

    Characteristics[edit | edit source]

    • This weapon deals primarily  Puncture damage.

    Advantages over other Robotic weapons (excluding modular weapons):

    • Normal Attack (wiki attack index 1)
      • Above average crit chance (17.00%)
      • Above average reload speed (1.20 s)
      • Above average total damage (45)
      • Above average fire rate (5.00 attacks/sec)

    Disadvantages over other Robotic weapons (excluding modular weapons):

    • Normal Attack (wiki attack index 1)
      • Low status chance (7.50%)
      • Low disposition (●●●●○ (1.21x))
      • Low crit multiplier (1.75x)

    See WARFRAME Wiki:Stat Comparison/Percentiles for more details.

    Comparisons:

    •  Laser Rifle (Normal Attack), compared to  Prime Laser Rifle (Normal Attack):
      • Lower base damage per projectile (45.00 vs. 55.00)
        • Lower  Impact damage ( 4.5 vs. 5.5)
        • Lower  Puncture damage ( 36 vs. 38.5)
        • Lower  Slash damage ( 4.5 vs. 11)
      • Lower total damage (45 vs. 55)
      • Lower base critical chance (17.00% vs. 20.00%)
      • Lower base critical multiplier (1.75x vs. 2.00x)
      • Lower base status chance (7.50% vs. 10.00%)
      • Lower average damage per tap (50.73 vs. 66)
      • Lower burst DPS (253.68 vs. 330)
      • Lower sustained DPS (195.14 vs. 253.84)

    Acquisition[edit | edit source]

    The Laser Rifle is automatically acquired upon obtaining  Wyrm. Note that this weapon also takes up one Companion inventory slot.

    Notes[edit | edit source]

    •  Ammo Drum does not affect the Laser Rifle, as Sentinel weapons do not run out of ammo.
    •  Magazine Warp only increases magazine by 2 rounds.

    See Also[edit | edit source]

    • Sentinels
    •  Prime Laser Rifle, the Prime variant of this weapon.

    Patch History[edit | edit source]


    Update 37.0 (2024-10-02)

    Rebalance of Sentinel weapons

    The Origin system never stops developing the most exotic and destructive weapons known to Tenno-kind, and the weapons mounted to our Sentinels are no exception. The gap between the top and the bottom has gotten wider than we would like to see, so please enjoy these changes bringing up some of the weaker weapons. Not all weapons will focus on damage, some will get new utility features instead.

    • Laser Rifle
      • Previously: Automatic gun that shoots laser bolts. (Damage 8, Status 2%, Fire Rate 1.67, Magazine 5/Reload 1.2, Critical 2.5%/1.3x)
      • Now: Behavior unchanged but damage increased. (Damage 45, Status 7.5%, Fire Rate 2.5, Magazine 5/Reload 1.2, Critical 17%/1.8x)