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Wolf of Saturn Six

(as a %)















{"General":{"ExcludedFromSimulacrum":true,"Type":"Melee","Description":"The only lunatic fearsome enough to have escaped the Saturn Six Max-Pen.","Missions":["Nightwave/Series 1"],"Introduced":"24.3","FactionDamageOverride":"Grineer","Image":"WolfStalker.png","Name":"Wolf of Saturn Six","Faction":"Neutral","Scans":3,"Weapons":["Wolf Sledge"],"InternalName":"","Link":"Wolf of Saturn Six"},"Stats":{"Armor":200,"Affinity":-1,"Health":1500,"BaseLevel":1}}
The Wolf of Saturn Six is a rogue Grineer criminal introduced as an antagonist in Nightwave: Series 1 – The Wolf of Saturn Six. Formerly a model prisoner of the previously undisclosed Saturn Six penitentiary, the Wolf escaped along with his "pack" of Saturn Six Fugitives. He later underwent Sentient hybridizing after being enslaved by Alad V and sent to hunt down the Tenno. He eventually broke free once again and disappeared alongside his comrades. However, he is once again captured and forced into serving Narmer after they took control of the system.
During Nightwave: Series 1, the Wolf could spawn randomly in almost any player-accessible mission, similar to Assassins but without the Death Mark. For the entire length of the Series, all players could be considered to have a permanent death mark. As Series 1 escalated, his spawn chances also increased incrementally. Towards the end of Series 1, a Tactical Alert was issued to hunt down the Wolf in two Assassination-type missions of varying levels.
Following the end of Nightwave: Series 1, Wolf Beacons can be bought from Nightwave Cred Offerings to forcibly draw out the Wolf. He returns as a boss in Break Narmer's Prison Break, fought by Kahl-175.
Contents
Behavior[edit | edit source]
The Wolf spawns next to the player along with a pack of three Saturn Six Fugitives at his side, all of which are invulnerable to damage. They attack with their Karak{"Conclave":true,"_TooltipAttackDisplay":"1","Class":"Rifle","SellPrice":"7500","Image":"Karak.png","Users":["Frontier Elite Lancer"],"Introduced":"11.5","Polarities":["V"],"AmmoType":"Primary","InternalName":"/Lotus/Weapons/Grineer/LongGuns/GrineerM16Homage/GrineerM16Rifle","Slot":"Primary","MaxRank":"30","Family":"Karak","Attacks":[{"IsSilent":false,"CritMultiplier":"1.5","AmmoCost":"1","ShotType":"Hit-Scan","Range":"300","FireRate":"11.67","Multishot":"1","MaxSpread":"5","AttackName":"Normal Attack","MinSpread":"2","PunchThrough":"0","StatusChance":"0.15","CritChance":"0.09","Damage":{"Slash":"7.25","Puncture":"8.7","Impact":"13.05"}}],"Link":"Karak","Trigger":"Auto","ExilusPolarity":"Naramon","CompatibilityTags":["ASSAULT_AMMO"],"Reload":"2","AmmoPickup":"80","Magazine":"30","Name":"Karak","Accuracy":"28.6","Mastery":"1","AmmoMax":"540","Disposition":"1.35","Traits":["Grineer"]},
Sheev{"SellPrice":"5000","BlockAngle":"45","Introduced":"14.7","SlideAttack":"540","InternalName":"/Lotus/Weapons/Grineer/Melee/GrineerCombatKnife/GrineerCombatKnife","Tradable":"2","SweepRadius":"0.25","SlamElement":"Heat","ComboDur":"5","Family":"Sheev","Disposition":"1.35","CodexSecret":true,"HeavySlamAttack":"810","Conclave":true,"_TooltipAttackDisplay":"1","Class":"Dagger","HeavyAttack":"540","Image":"Sheev.png","Users":["Harkonar","Nok","Reth","Ranged Grineer soldiers"],"StancePolarity":"Madurai","FollowThrough":"0.9","HeavySlamRadius":"6","Polarities":["Bar"],"WindUp":"0.4","Mastery":"5","Traits":["Grineer"],"MeleeRange":"1.7","MaxRank":"30","CompatibilityTags":["DAGGERS_STANCE"],"Slot":"Melee","Attacks":[{"CritChance":"0.13","CritMultiplier":"2.1","AttackName":"Normal Attack","Damage":{"Slash":"243","Puncture":"13.5","Impact":"13.5"},"StatusChance":"0.25","IsSilent":true,"FireRate":"0.667"}],"HeavySlamElement":"Heat","Name":"Sheev","HeavySlamForcedProcs":["Lifted"],"SlamAttack":"540","SlamRadius":"5","SlamForcedProcs":["Impact"],"Link":"Sheev"} (if disarmed), and unique Molotov-styled bottles that burst on impact into a more caustic Napalm-like substance, while the Wolf attacks with his signature
Wolf Sledge{"SellPrice":"5000","BlockAngle":"50","Introduced":"24.3","SlideAttack":"518","InternalName":"/Lotus/Weapons/Tenno/Melee/Hammer/ThrowingHammer","Link":"Wolf Sledge","SweepRadius":"0.2","SlamElement":"Impact","ComboDur":"5","Family":"Wolf Sledge","Disposition":"1.25","HeavySlamAttack":"777","Conclave":false,"_TooltipAttackDisplay":"1","Class":"Hammer","HeavyAttack":"1036","Image":"WolfSledge.png","Users":["Wolf of Saturn Six"],"StancePolarity":"Madurai","FollowThrough":"0.4","WindUp":"1.2","HeavySlamRadius":"10","SlamForcedProcs":["Knockdown"],"Tradable":"2","Mastery":"7","CompatibilityTags":["HAMMERS_STANCE"],"MeleeRange":"3.1","Attacks":[{"CritChance":"0.17","CritMultiplier":"1.9","AttackName":"Normal Attack","Damage":{"Slash":"119.14","Puncture":"7.77","Impact":"132.09"},"StatusChance":"0.33","IsSilent":true,"FireRate":"1"},{"ChargeTime":"0.75","IsSilent":true,"Range":"40","FireRate":"1","CritMultiplier":"2.1","ForcedProcs":["Impact"],"AttackName":"Throw","CritChance":"0.19","StatusChance":"0.35","ShotType":"Thrown","Damage":{"Slash":"357.42","Puncture":"23.31","Impact":"396.27"}},{"IsSilent":true,"Falloff":{"EndRange":"5","Reduction":"0.4","StartRange":"0"},"Range":"5","FireRate":"1","CritMultiplier":"2.1","AttackName":"Throw Bounce Explosion","CritChance":"0.19","StatusChance":"0.5","ShotType":"AoE","Damage":{"Blast":"777"}},{"CritChance":"0.19","Falloff":{"EndRange":"5","Reduction":"0","StartRange":"0"},"Range":"5","FireRate":"1","CritMultiplier":"2.1","ForcedProcs":["Ragdoll"],"AttackName":"Throw Recall Explosion","IsSilent":true,"StatusChance":"0.5","ShotType":"AoE","Damage":{"Blast":"1554"}}],"HeavySlamElement":"Blast","Name":"Wolf Sledge","MaxRank":"30","SlamAttack":"518","SlamRadius":"9","HeavySlamForcedProcs":["Lifted"],"Slot":"Melee"}. Prior to the Third Episode of the series, The Wolf spawned alone.
At melee range, he will alternate between regular pounding swings or horizontal slashes, which will produce short-range energy blade projectiles. At medium ranges, he will also start to charge and throw his hammer at his target. His long-range option is a charge at, and through the player, quickly covering a large distance, followed up by him twirling his hammer fast enough to cause a damaging area of effect whirlwind which will also pull the player into it.
The Wolf is immune to status effects and to Warframe debuff abilities, much like The Stalker and his Acolytes. However, he has no immunity to Warframe abilities during the Tactical Alert Assassination.
Lockdown of doors which would otherwise be an automatic condition of facing a normal assassin field boss (Stalker, G3, Zanuka) do not engage, nor are any special powers used which can force-teleport the player into a designated arena. The Wolf can also dispel Warframe abilities. If the player wants, the Wolf & Pack can be left behind, and will not pursue beyond a limited number of mapped sections.
Spawn Possibilities[edit | edit source]
The Wolf of Saturn Six, behaves similarly like other assassins, can spawn in almost any player-accessible mission.
The exceptions which prohibit his appearance are:
- Syndicate and Assassination standard missions
- Archwing, Free Roam and Arena special game mode missions
- Also includes Quest and Mastery Test solo-exclusive missions
- Sanctuary Onslaught and Elite Sanctuary Onslaught
- Non-combat hub "missions" (Relays, Dojos)
- Submersible missions (i.e. missions with underwater Archwing) on Uranus
- Any mission that has already been "chosen" for the spawn of another Assassin (Grustrag Three or Zanuka Hunter) or a Death Squad or is forced due to beacons
- Sortie missions.
For the duration of his Nightwave series, all players could be considered to be permanently marked with one charge of his death mark, with no prerequisite to acquiring the mark, and no way to remove it.
Over the course of Nightwave: Series 1 the spawn rate for the Wolf progressively increased. At the time of the series' conclusion, the spawn rate was 4% for missions below level 20, and 6% for missions level 20 and above.[1] Combining the 4%-6% chance with the expected ~40 kills estimate for the Wolf Sledge{"SellPrice":"5000","BlockAngle":"50","Introduced":"24.3","SlideAttack":"518","InternalName":"/Lotus/Weapons/Tenno/Melee/Hammer/ThrowingHammer","Link":"Wolf Sledge","SweepRadius":"0.2","SlamElement":"Impact","ComboDur":"5","Family":"Wolf Sledge","Disposition":"1.25","HeavySlamAttack":"777","Conclave":false,"_TooltipAttackDisplay":"1","Class":"Hammer","HeavyAttack":"1036","Image":"WolfSledge.png","Users":["Wolf of Saturn Six"],"StancePolarity":"Madurai","FollowThrough":"0.4","WindUp":"1.2","HeavySlamRadius":"10","SlamForcedProcs":["Knockdown"],"Tradable":"2","Mastery":"7","CompatibilityTags":["HAMMERS_STANCE"],"MeleeRange":"3.1","Attacks":[{"CritChance":"0.17","CritMultiplier":"1.9","AttackName":"Normal Attack","Damage":{"Slash":"119.14","Puncture":"7.77","Impact":"132.09"},"StatusChance":"0.33","IsSilent":true,"FireRate":"1"},{"ChargeTime":"0.75","IsSilent":true,"Range":"40","FireRate":"1","CritMultiplier":"2.1","ForcedProcs":["Impact"],"AttackName":"Throw","CritChance":"0.19","StatusChance":"0.35","ShotType":"Thrown","Damage":{"Slash":"357.42","Puncture":"23.31","Impact":"396.27"}},{"IsSilent":true,"Falloff":{"EndRange":"5","Reduction":"0.4","StartRange":"0"},"Range":"5","FireRate":"1","CritMultiplier":"2.1","AttackName":"Throw Bounce Explosion","CritChance":"0.19","StatusChance":"0.5","ShotType":"AoE","Damage":{"Blast":"777"}},{"CritChance":"0.19","Falloff":{"EndRange":"5","Reduction":"0","StartRange":"0"},"Range":"5","FireRate":"1","CritMultiplier":"2.1","ForcedProcs":["Ragdoll"],"AttackName":"Throw Recall Explosion","IsSilent":true,"StatusChance":"0.5","ShotType":"AoE","Damage":{"Blast":"1554"}}],"HeavySlamElement":"Blast","Name":"Wolf Sledge","MaxRank":"30","SlamAttack":"518","SlamRadius":"9","HeavySlamForcedProcs":["Lifted"],"Slot":"Melee"} resulted in needing ~1000 or ~667 applicable missions to get all parts.
Lore[edit | edit source]
Nightwave[edit | edit source]
Imprisoned in the Grineer Max-Pen called Saturn Six, previously undisclosed and named for being "some six leagues deep in the gas", the Wolf served as a model prisoner until he suddenly broke out alongside a group of fugitives, forming a "wolf pack". Instead of fleeing, the Wolf hacked into the Corpus communications network on Jupiter and sent them a demand to "DELIVER GHARN", the Warden of Saturn Six, who had been selling off Grineer inmates for Corpus experiments. Presumably, it was finding out about this trafficking of his comrades that turned the Wolf from a model prisoner into a renegade escapee.
Alad V replied "GHARN IS YOURS", drawing the Wolf out only to imprison him again as an experiment for his Amalgam project, with him and his pack becoming infused with Sentient hybridization, and then sent him to hunt down the Tenno. However, the Wolf broke free from Alad's control and shortly thereafter disappeared.
Introduction to The Wolf of Saturn Six[edit | edit source]
Nightwave Second Diorama[edit | edit source]
Nightwave Third Diorama[edit | edit source]
Nightwave Fourth Diorama[edit | edit source]
Nightwave Fifth Diorama[edit | edit source]
Veilbreaker[edit | edit source]
Captured by Narmer, the Veiled Wolf of Saturn Six intercepts Kahl-175 aboard a Murex. Learning of his trauma from Daughter, Kahl decides to kill the Wolf and finally end his suffering, but the Wolf slips away just before he can finish him off.
Tips[edit | edit source]
- Since Wolf of Saturn Six is immune to status effects, it is recommended to use weapons with high critical chance and damage, instead of high status chance.
- Melee weapons equipped with
Blood Rush{"IncompatibilityTags":["POWER_WEAPON","SENTINEL_WEAPON","HOUND_WEAPON"],"UpgradeTypes":["WEAPON_CRIT_CHANCE"],"MaxRank":"10","Image":"BloodRushMod.png","Introduced":"18.4.1","InternalName":"/Lotus/Upgrades/Mods/Melee/Event/ComboCritChanceMod","Transmutable":false,"Type":"Melee","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","Polarity":"Madurai","Name":"Blood Rush","Icon":"BloodRush.png","Description":"+40% Critical Chance stacks with Combo Multiplier","Link":"Blood Rush","CodexSecret":false} (and good critical damage mods) can deal a significant amount of damage to Wolf of Saturn Six, as the damage will be scaled with Melee Combo Counter.
- This would be even more effective when combined with Attack speed mods, like
Fury{"Description":"+30% Attack Speed","UpgradeTypes":["WEAPON_FIRE_RATE"],"MaxRank":"5","Image":"FuryMod.png","Introduced":"0","Icon":"Fury.png","Transmutable":true,"Type":"Melee","Rarity":"Uncommon","Tradable":true,"BaseDrain":"4","Polarity":"Madurai","Name":"Fury","InternalName":"/Lotus/Upgrades/Mods/Melee/WeaponFireRateMod","Link":"Fury","Incompatible":["Primed Fury","Flawed Fury","Berserker Fury"],"CodexSecret":false} (
Primed{"Description":"+55% Attack Speed","UpgradeTypes":["WEAPON_FIRE_RATE"],"MaxRank":"10","Image":"PrimedFuryMod.png","Introduced":"Lunaro 4","Icon":"PrimedFury.png","Transmutable":false,"Type":"Melee","Rarity":"Legendary","Tradable":false,"BaseDrain":"4","Polarity":"Madurai","Name":"Primed Fury","InternalName":"/Lotus/Upgrades/Mods/Melee/Expert/WeaponFireRateModExpert","Link":"Primed Fury","Incompatible":["Fury","Flawed Fury","Berserker Fury"],"CodexSecret":true}) and
Berserker Fury{"Description":"On Melee Kill:\r\n+35% Attack Speed for 10s. Stacks up to 2x.","UpgradeTypes":["WEAPON_FIRE_RATE"],"MaxRank":"5","Image":"BerserkerFuryMod.png","Introduced":"10","InternalName":"/Lotus/Upgrades/Mods/Melee/WeaponCritFireRateBonusMod","Transmutable":true,"Type":"Melee","Rarity":"Rare","Tradable":true,"BaseDrain":"4","Polarity":"Madurai","Name":"Berserker Fury","Icon":"BerserkerFury.png","Link":"Berserker Fury","Incompatible":["Fury","Flawed Fury","Primed Fury"],"CodexSecret":false}.
- This would be even more effective when combined with Attack speed mods, like
- Unlike Stalker (and Shadow Stalker), Wolf of Saturn Six will not attack or retaliate against invisible Tenno, such as
Loki{"Sprint":"1.25","Description":"Loki knows the art of deception. The trickster employs stealth to sabotage enemies. Sow confusion.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Trickster","Tactical":"Decoy","Image":"Loki.png","Type":"Warframe","Introduced":"Vanilla","Armor":"105","FullImages":{"Portrait":"LokiFull.png"},"InternalName":"/Lotus/Powersuits/Loki/Loki","Passive":"Able to hang from walls 10x longer than normal.","Progenitor":"Radiation","SquadPortrait":"LokiLargePortrait.png","Health":"180","Link":"Loki","Portrait":"LokiIcon272.png","Polarities":["D","V"],"Abilities":["Decoy","Invisibility","Switch Teleport","Radial Disarm"],"InitialEnergy":"100","Subsumed":"Decoy","AuraPolarity":"Bar","Name":"Loki","Sex":"Male","Playstyle":"Stealth","SellPrice":"10000","Energy":"175","CodexSecret":false} cloaked by
Invisibility{"Description":"Loki camouflages himself, becoming invisible to enemies.","Cost":"50","Augments":["Hushed Invisibility"],"CardImage":"InvisibilityModx256.png","Name":"Invisibility","Introduced":"Vanilla","InternalName":"/Lotus/Powersuits/PowersuitAbilities/InvisibilityAbility","Key":"2","Icon":"Invisibility130xWhite.png","Powersuit":"Loki"} or
Ivara{"Sprint":"1.15","Description":"The huntress draws her bow. Ivara is stealth itself. Her enemies live in fear of her sudden attacks.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Archer, Thief, Poison Frog","Tactical":"Quiver","Image":"Ivara.png","Type":"Warframe","Introduced":"18","Armor":"105","FullImages":{"Portrait":"IvaraFull.png"},"InternalName":"/Lotus/Powersuits/Ranger/Ranger","Passive":"Senses nearby enemies within 50m.","Progenitor":"Toxin","SquadPortrait":"IvaraLargePortrait.png","Health":"180","Link":"Ivara","Portrait":"IvaraIcon272.png","Polarities":["D","Bar"],"Abilities":["Quiver","Navigator","Prowl","Artemis Bow"],"InitialEnergy":"75","Subsumed":"Quiver","AuraPolarity":"Bar","Name":"Ivara","Sex":"Female","Playstyle":"Stealth","SellPrice":"10000","Energy":"215","CodexSecret":false} using
Prowl{"Description":"Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.","Cost":"25","Augments":["Infiltrate"],"CardImage":"ProwlModx256.png","Name":"Prowl","Introduced":"18","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerStealAbility","Key":"3","Icon":"Prowl130xWhite.png","Powersuit":"Ivara"} and/or
Quiver{"Description":"Cycle through and shoot one of four tactical arrows: Cloak, Dashwire, Noise and Sleep. In the Conclave, use the Null-Shield and Slow Arrows.","Cost":"25","Augments":["Empowered Quiver","Power of Three"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerQuiverAbility","CardImage":"QuiverModx256.png","Subsumable":true,"Introduced":"18","Powersuit":"Ivara","Key":"1","Icon":"Quiver130xWhite.png","Name":"Quiver"}'s Cloak Arrow.
- However, if Wolf of Saturn Six attacks other targets, invisible Tenno can still take collateral damage.
- Having one or more
Octavia{"Sprint":"1.05","EnergyRank30":"225","Description":"Octavia turns bass, beat, and melody into a symphony of devastation. The music of her Mandachord gives her high survivability and supports allies. Her composition means the enemy's destruction.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Bard, Musician","Tactical":"Resonator","Image":"Octavia.png","SquadPortrait":"BardLargePortrait.png","Introduced":"20","Armor":"160","FullImages":{"Portrait":"OctaviaFull.png"},"InternalName":"/Lotus/Powersuits/Bard/Bard","Passive":"Replenish 30 energy over 30s for Octavia and allies within 15m when abilities are activated.","Progenitor":"Radiation","Type":"Warframe","Health":"270","Link":"Octavia","Portrait":"OctaviaIcon272.png","Polarities":["Bar","Bar"],"Abilities":["Mallet","Resonator","Metronome","Amp"],"InitialEnergy":"100","Subsumed":"Resonator","AuraPolarity":"Bar","Name":"Octavia","Sex":"Female","Playstyle":"Survival, Support","SellPrice":"25000","Energy":"175","CodexSecret":false} Specters in your gear can make the fight nearly trivial due to the
Metronome{"Description":"Grants buffs to those who consistently perform actions in time to Octavia’s music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.","Cost":"75","CardImage":"MetronomeModx256.png","Name":"Metronome","Introduced":"20","InternalName":"/Lotus/Powersuits/PowersuitAbilities/BardMusicAbility","Key":"3","Icon":"MetronomeIcon.png","Powersuit":"Octavia"} buff, allowing your entire team to gain invisibility. However, the Wolf of Saturn Six will kill Specters quickly so you may have to use several to maintain invisibility for the duration of the entire fight.
- Since Wolf of Saturn Six only possesses Wolf Sledge and his melee attacks can't easily hit airborne targets, abilities like
Zephyr{"Sprint":"1.1","Description":"Command the power of the wind. Zephyr's cyclonic abilities protect her, deal high damage, and provide crowd control. She swoops in from above and leaves a path of destruction.","Conclave":true,"Shield":"455","MaxRank":"30","Themes":"Air Elemental, Avian","Tactical":"Tornado","Image":"Zephyr.png","Type":"Warframe","Introduced":"12","Armor":"105","FullImages":{"Portrait":"ZephyrFull.png"},"InternalName":"/Lotus/Powersuits/Tengu/Tengu","Passive":"Zephyr moves faster and falls slower while airborne. Also gain 150% Critical Hit chance with weapons while airborne.","Progenitor":"Impact","SquadPortrait":"ZephyrLargePortrait.png","Health":"455","Link":"Zephyr","Portrait":"ZephyrIcon272.png","Polarities":["V","Bar"],"Abilities":["Tail Wind","Airburst","Turbulence","Tornado"],"InitialEnergy":"50","Subsumed":"Airburst","AuraPolarity":"D","Name":"Zephyr","Sex":"Female","Playstyle":"Damage, Crowd Control","SellPrice":"10000","Energy":"100","CodexSecret":false}'s
Tail Wind{"Description":"From the ground, charge and release to launch Zephyr into an airborne hover. From the air, tap to dash forward, or aim down to dive bomb enemies below.","Cost":"25","Augments":["Target Fixation"],"CardImage":"TailWindModx256.png","Name":"Tail Wind","Introduced":"12","InternalName":"/Lotus/Powersuits/PowersuitAbilities/TailWindAbility","Key":"1","Icon":"TailWind130xWhite.png","Powersuit":"Zephyr"} (charged),
Titania{"Sprint":"1","Description":"Titania's fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Fairy Queen","Tactical":"Lantern","Image":"Titania.png","Type":"Warframe","Introduced":"The Silver Grove","Armor":"105","FullImages":{"Portrait":"TitaniaFull.png"},"InternalName":"/Lotus/Powersuits/Fairy/Fairy","Passive":"Titania generates Health for herself and nearby allies every time she casts an Ability.","Progenitor":"Cold","SquadPortrait":"TitaniaLargePortrait.png","Health":"270","Link":"Titania","Portrait":"TitaniaIcon272.png","Polarities":["V","D"],"Abilities":["Spellbind","Tribute","Lantern","Razorwing"],"InitialEnergy":"100","Subsumed":"Spellbind","AuraPolarity":"V","Name":"Titania","Sex":"Female","Playstyle":"Damage, Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}'s
Razorwing{"Description":"Shrink down and take flight, while razorflies attack nearby enemies.","Cost":"25","Augments":["Razorwing Blitz"],"CardImage":"RazorwingModx256.png","Name":"Razorwing","Introduced":"The Silver Grove","InternalName":"/Lotus/Powersuits/PowersuitAbilities/FairyFlightAbility","Key":"4","Icon":"Razorwing130xWhite.png","Powersuit":"Titania"}, and
Hildryn{"EnergyRank30":"0","ShieldRank30":"1780","SellPrice":"25000","Themes":"Shield Maiden","Tactical":"Pillage","Passive":"Hildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.","Introduced":"24.4","Polarities":["D","D"],"FullImages":{"Portrait":"HildrynFull.png"},"InternalName":"/Lotus/Powersuits/IronFrame/IronFrame","Type":"Warframe","Link":"Hildryn","ExilusPolarity":"D","Health":"180","Playstyle":"Damage","CodexSecret":false,"Sprint":"1","Portrait":"HildrynIcon272.png","Conclave":false,"Shield":"1280","Image":"Hildryn.png","Armor":"315","Progenitor":"Cold","SquadPortrait":"HildrynLargePortrait.png","InitialEnergy":"0","Subsumed":"Pillage","AuraPolarity":"Bar","Abilities":["Balefire","Pillage","Haven","Aegis Storm"],"Sex":"Female","Name":"Hildryn","Description":"Strength is Hildryn's virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.","Energy":"0","MaxRank":"30"}'s
Aegis Storm{"Description":"Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.","Cost":"100","Augments":["Aegis Gale"],"Icon":"AegisStorm130xWhite.png","CardImage":"AegisStormModx256.png","Powersuit":"Hildryn","Introduced":"24.4","CostType":"shield","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameEruptionAbility","Name":"Aegis Storm"} can grant Tenno advantage against him.
- Even though the Fugitives are invulnerable to damage, they are still susceptible to crowd control abilities.
Garuda{"Sprint":"1","EnergyRank30":"240","Description":"Death's crimson maiden sharpens her talons. Garuda weaponizes the blood of her foes to deal high damage. Sanguine beauty complements her deadly power.","Conclave":false,"Shield":"270","MaxRank":"30","Themes":"Blood Manipulation, Gore, Violence, Garuda (Hindu deity)","Tactical":"Blood Altar","Image":"Garuda.png","SquadPortrait":"GarudaLargePortrait.png","Introduced":"24","Armor":"315","FullImages":{"Portrait":"GarudaFull.png"},"InternalName":"/Lotus/Powersuits/Garuda/Garuda","Passive":"Garuda's damage temporarily increases with each enemy she kills, to a maximum of 100%.\r\nSlashes with her talons if no melee weapon is equipped.","Progenitor":"Radiation","Type":"Warframe","Health":"270","Link":"Garuda","Portrait":"GarudaIcon272.png","Polarities":["Bar","D"],"Abilities":["Dread Mirror","Blood Altar","Bloodletting","Seeking Talons"],"InitialEnergy":"50","Subsumed":"Blood Altar","AuraPolarity":"V","Name":"Garuda","Sex":"Female","Playstyle":"Damage","SellPrice":"10000","Energy":"140","CodexSecret":false}'s
Blood Altar{"Description":"Impale an enemy on an altar of talons and siphon health for Garuda and her allies.","Cost":"50","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GarudaSiphonAbility","CardImage":"BloodAltarModx256.png","Subsumable":true,"Introduced":"24","Powersuit":"Garuda","Key":"2","Icon":"BloodAltar130xWhite.png","Name":"Blood Altar"} can take all Fugitives out of the fight for several seconds and provide healing, while
Dread Mirror{"Description":"Rip the life force from an enemy and use it as a shield that captures damage. Charge to channel the captured damage into an explosive projectile.","Cost":"25","Augments":["Dread Ward"],"CardImage":"DreadMirrorModx256.png","Name":"Dread Mirror","Introduced":"24","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GarudaShieldAbility","Key":"1","Icon":"DreadMirror130xWhite.png","Powersuit":"Garuda"} can accumulate a charge to deal significant damage to the Wolf.
Nova{"Sprint":"1.2","Description":"Harness antimatter. Nova uses antiparticles to provide crowd control and amplify damage output. She obliterates enemies by destabilizing matter itself.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Antimatter Manipulation","Tactical":"Null Star","Image":"Nova.png","Type":"Warframe","Introduced":"9","Armor":"105","FullImages":{"Portrait":"NovaFull.png"},"InternalName":"/Lotus/Powersuits/AntiMatter/Anti","Passive":"Enemies killed while slowed down have 15% to drop health orbs. Enemies killed while sped up have 15% to drop energy orbs.","Progenitor":"Electricity","SquadPortrait":"NovaLargePortrait.png","Health":"270","Link":"Nova","Portrait":"NovaIcon272.png","Polarities":["V","V"],"Abilities":["Null Star","Antimatter Drop","Wormhole","Molecular Prime"],"InitialEnergy":"100","Subsumed":"Null Star","AuraPolarity":"Bar","Name":"Nova","Sex":"Female","Playstyle":"Crowd Control, Damage","SellPrice":"10000","Energy":"175","CodexSecret":false}'s
Antimatter Drop{"Description":"Launches a contained particle of antimatter that will detonate upon collision.","Cost":"50","Augments":["Antimatter Absorb"],"CardImage":"AntimatterDropModx256.png","Name":"Antimatter Drop","Introduced":"9","InternalName":"/Lotus/Powersuits/PowersuitAbilities/AntiMatterDrop","Key":"2","Icon":"AntimatterDrop130xWhite.png","Powersuit":"Nova"} can absorb damage and deal damage on Wolf of the Saturn Six but damage type is not displayed as
Radiation{"Negatives":["Orokin","Tenno Shield"],"GlyphImage":"EssentialRadiationGlyph.png","Link":"Damage/Radiation Damage","ColorBorder":"#8d701c","Color":"#806000","Positives":["Sentient","The Murmur"],"DarkModeColor":"#dda600","Icon":"DmgRadiationSmall64.png","ProcInternalName":"PT_RAD_TOX","Name":"Radiation","ColorBackground":"#dfd8c3","Status":["Friendly Fire"],"StatusNotes":["1"],"InternalName":"DT_RADIATION","Types":["Heat","Electricity"]}.
Notes[edit | edit source]
- While immune to
Corrosive{"Negatives":["Sentient","Tenno Shield"],"GlyphImage":"EssentialCorrosiveGlyph.png","Link":"Damage/Corrosive Damage","ColorBorder":"#708d1c","Positives":["Grineer","Kuva Grineer","Scaldra"],"DarkModeColor":"#93c203","Color":"#4d6600","Icon":"DmgCorrosiveSmall64.png","Name":"Corrosive","ProcInternalName":"PT_CAUSTIC_BURN","Status":["Armor Reduction"],"ColorBackground":"#d8dfc3","InternalName":"DT_CORROSIVE","Types":["Electricity","Toxin"]} procs, his armor may still be stripped by
Shattering Impact{"Transmutable":true,"Type":"Melee","Description":"<DT_IMPACT_COLOR>Impact damage reduces enemy armor by 6.","Tradable":true,"UpgradeTypes":["WEAPON_MELEE_ARMOR_REDUCTION"],"BaseDrain":"4","MaxRank":"5","Icon":"ShatteringImpact.png","Link":"Shattering Impact","Image":"ShatteringImpactMod.png","Name":"Shattering Impact","Introduced":"17","Polarity":"Vazarin","Rarity":"Common","InternalName":"/Lotus/Upgrades/Mods/Melee/WeaponMeleeArmorShatterMod","CodexSecret":false} and
Sharpened Claws{"Transmutable":false,"Type":"Kavat","Rarity":"Uncommon","Tradable":true,"BaseDrain":"2","MaxRank":"3","Link":"Sharpened Claws","Icon":"SharpenedClaws.png","Image":"SharpenedClawsMod.png","Name":"Sharpened Claws","Introduced":"Specters of the Rail","Description":"A vicious attack dealing 300% damage that sunders armor by 120% and rends flesh.","Polarity":"Madurai","InternalName":"/Lotus/Types/Friendly/Pets/CatbrowPetPrecepts/CatbrowShredPrecept","CodexSecret":false}.
- As the Wolf of Saturn Six is immune to Warframe abilities:
- He cannot be pick-pocketed by
Ivara{"Sprint":"1.15","Description":"The huntress draws her bow. Ivara is stealth itself. Her enemies live in fear of her sudden attacks.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Archer, Thief, Poison Frog","Tactical":"Quiver","Image":"Ivara.png","Type":"Warframe","Introduced":"18","Armor":"105","FullImages":{"Portrait":"IvaraFull.png"},"InternalName":"/Lotus/Powersuits/Ranger/Ranger","Passive":"Senses nearby enemies within 50m.","Progenitor":"Toxin","SquadPortrait":"IvaraLargePortrait.png","Health":"180","Link":"Ivara","Portrait":"IvaraIcon272.png","Polarities":["D","Bar"],"Abilities":["Quiver","Navigator","Prowl","Artemis Bow"],"InitialEnergy":"75","Subsumed":"Quiver","AuraPolarity":"Bar","Name":"Ivara","Sex":"Female","Playstyle":"Stealth","SellPrice":"10000","Energy":"215","CodexSecret":false}'s
Prowl{"Description":"Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.","Cost":"25","Augments":["Infiltrate"],"CardImage":"ProwlModx256.png","Name":"Prowl","Introduced":"18","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerStealAbility","Key":"3","Icon":"Prowl130xWhite.png","Powersuit":"Ivara"}.
- He and the three Saturn Six Fugitives cannot be frozen by
Limbo{"Sprint":"1.15","Description":"Master the rift between shadow and substance. Limbo disrupts time-space to provide crowd control. He is at home where others struggle with what is real.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Magician, Planes of Existence","Tactical":"Cataclysm","Image":"Limbo.png","Type":"Warframe","Introduced":"15","Armor":"105","FullImages":{"Portrait":"LimboFull.png"},"InternalName":"/Lotus/Powersuits/Magician/Magician","Passive":"Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting 5s. Energy slowly recharges in the Rift, and each enemy killed in there also gives 10 Energy.","Progenitor":"Electricity","SquadPortrait":"LimboLargePortrait.png","Health":"270","Link":"Limbo","Portrait":"LimboIcon272.png","Polarities":["V","V"],"Abilities":["Banish","Stasis","Rift Surge","Cataclysm"],"InitialEnergy":"100","Subsumed":"Banish","AuraPolarity":"Bar","Name":"Limbo","Sex":"Male","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}'s
Stasis{"Description":"Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.","Cost":"50","CardImage":"StasisModx256.png","Name":"Stasis","Introduced":"20","InternalName":"/Lotus/Powersuits/PowersuitAbilities/MagicianStasisAbility","Key":"2","Icon":"Stasis130xWhite.png","Powersuit":"Limbo"} and can damage
Limbo{"Sprint":"1.15","Description":"Master the rift between shadow and substance. Limbo disrupts time-space to provide crowd control. He is at home where others struggle with what is real.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Magician, Planes of Existence","Tactical":"Cataclysm","Image":"Limbo.png","Type":"Warframe","Introduced":"15","Armor":"105","FullImages":{"Portrait":"LimboFull.png"},"InternalName":"/Lotus/Powersuits/Magician/Magician","Passive":"Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting 5s. Energy slowly recharges in the Rift, and each enemy killed in there also gives 10 Energy.","Progenitor":"Electricity","SquadPortrait":"LimboLargePortrait.png","Health":"270","Link":"Limbo","Portrait":"LimboIcon272.png","Polarities":["V","V"],"Abilities":["Banish","Stasis","Rift Surge","Cataclysm"],"InitialEnergy":"100","Subsumed":"Banish","AuraPolarity":"Bar","Name":"Limbo","Sex":"Male","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false} through the Rift.
- He cannot be targeted by
Mesa{"Sprint":"1.1","Description":"The gunslinger has a steady deadly hand. Each shot deals high damage. Mesa is the fastest draw in the realm.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Gunslinger","Tactical":"Shatter Shield","Image":"Mesa.png","Type":"Warframe","Introduced":"15.5","Armor":"105","FullImages":{"Portrait":"MesaFull.png"},"InternalName":"/Lotus/Powersuits/Cowgirl/Cowgirl","Passive":"Shoot dual-wielded sidearms 15% faster and reload single-handed sidearms 25% more rapidly. Gain 50 Bonus Health when not using Melee Weapons.","Progenitor":"Magnetic","SquadPortrait":"MesaLargePortrait.png","Health":"365","Link":"Mesa","Portrait":"MesaIcon272.png","Polarities":["Bar","Bar"],"Abilities":["Ballistic Battery","Shooting Gallery","Shatter Shield","Peacemaker"],"InitialEnergy":"50","Subsumed":"Shooting Gallery","AuraPolarity":"V","Name":"Mesa","Sex":"Female","Playstyle":"Damage","SellPrice":"10000","Energy":"100","CodexSecret":false}'s
Peacemaker{"Description":"With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.","Cost":"25","Augments":["Mesa's Waltz"],"Powersuit":"Mesa","CardImage":"PeacemakerModx256.png","Name":"Peacemaker","Introduced":"15.5","Icon":"Peacemaker130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GunFuAbility","Weapon":"Regulators"}.
- This does not apply to the Wolf variants from the "Wolf Hunt" Tactical Alerts, which makes the battle substantially easier in those scenarios.
- He cannot be pick-pocketed by
- The Wolf of Saturn Six retreats upon defeat, just like Stalker, leaving no corpse behind.
- Therefore
Nekros{"Sprint":"1.1","Description":"There is a reaper whose name is Nekros. He provides deathly crowd control. Erstwhile enemies become allies when Nekros calls up recruits from the dead.","Conclave":true,"Shield":"235","MaxRank":"30","Themes":"Darkness, Necromancy","Tactical":"Terrify","Image":"Nekros.png","Type":"Warframe","Introduced":"10","Armor":"105","FullImages":{"Portrait":"NekrosFull.png"},"InternalName":"/Lotus/Powersuits/Necro/Necro","Passive":"Restore 5 Health with every enemy death within 10m.","Progenitor":"Toxin","SquadPortrait":"NekrosLargePortrait.png","Health":"270","Link":"Nekros","Portrait":"NekrosIcon272.png","Polarities":["D","V"],"Abilities":["Soul Punch","Terrify","Desecrate","Shadows of the Dead"],"InitialEnergy":"50","Subsumed":"Terrify","AuraPolarity":"None","Name":"Nekros","Sex":"Male","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"100","CodexSecret":false}'
Desecrate{"Description":"Forces fallen enemies around you to drop additional loot.","Cost":"10","Augments":["Despoil"],"CardImage":"DesecrateModx256.png","Name":"Desecrate","Introduced":"10","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SearchTheDeadAbility","Key":"3","Icon":"Desecrate130xWhite.png","Powersuit":"Nekros"} will not work for farming purposes.
- Therefore
- While the Wolf of Saturn Six is immune to Warframe abilities, the three Saturn Six Fugitives he spawns with can be crowd controlled by Warframe abilities like regular enemies, despite them being invulnerable to damage while the Wolf of Saturn Six is alive.
- The Wolf of Saturn Six was not affected by
Magus Lockdown{"Type":"Operator","Rarity":"Rare","Link":"Magus Lockdown","Description":"Drop a mine that tethers up to 10 enemies in 15m for 4s","MaxRank":"5","Icon":"MagusLockdown64x.png","Criteria":"On Void Sling","Image":"MagusLockdown.png","Name":"Magus Lockdown","Introduced":"24.2","IsRefreshable":true,"Dissolution":"24","InternalName":"/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/TetherMineOnDash","CodexSecret":true}'s damage but may still be tethered. The fugitives were also immune to the damage but could still be tethered.
- If he spawns in on a player while in stealth, the Wolf will start unalerted and they are able to perform stealth finisher on him.
- Attacking the Wolf of Saturn Six with the Halikar or its Wraith Counterpart gives the player a chance to obtain an unranked version of his weapon. While this weapon can be leveled for the duration of the match, it does not generate affinity towards mastery rank and deals little damage to enemies.
- Differing from other assassins, he does not have an "announcement" phase, simply spawning a few seconds after his sole transmission without any environmental effects (flickering lights or sound) heralding his appearance.
- Due to his hostile neutral faction settings he will be attacked by and possibly focus on standard enemies in a mission if a player manages to stealth or otherwise reset his and their aggro.
- Despite the Wolf and his Fugitive companions being hostile to both players and enemies, they will ignore other targets such as Warframe Cryopods in Defense missions. While the Wolf will actively pursue players, the invincible Fugitives can actually contribute a lot to keeping the enemy away from the objective.
- After the fourth episode of Nightwave: Series 1, the Wolf gained Sentient properties:
- He can deal
Tau{"Negatives":["Tenno Shield"],"GlyphImage":"EssentialTauGlyph.png","Link":"Damage/Tau Damage","Color":"#b30000","DarkModeColor":"#f06666","Name":"Tau","ColorBorder":"#8d1c1f","Status":["Status Vulnerability"],"Icon":"DmgTauSmall64.png","InternalName":"PT_SENTIENT","ColorBackground":"#dfc3c4"} damage.
- Headshots against him are significantly less effective, dealing 75% reduced damage.
Void{"Negatives":["Tenno Shield"],"GlyphImage":"EssentialVoidGlyph.png","Link":"Damage/Void Damage","Color":"#085e50","Positives":["Overguard","Zariman"],"DarkModeColor":"#15c8ab","ColorBorder":"#1c8d76","Name":"Void","Icon":"DmgVoidSmall64.png","Status":["Bullet Attract"],"ColorBackground":"#c3dfd9","InternalName":"DT_RADIANT","ProcInternalName":"PT_RADIANT"} damage is not affected by this, but using Operator is also not practical against the Wolf.
- He is affected by the Sentient bonus damage from
Sacrificial Pressure{"Description":"+110% Melee Damage\r\nx1.3% Damage to Sentients","UpgradeTypes":["WEAPON_MELEE_DAMAGE","GAMEPLAY_FACTION_DAMAGE"],"MaxRank":"10","Image":"SacrificialPressureMod.png","Introduced":"23","Icon":"SacrificialPressure.png","Transmutable":false,"Type":"Melee","Rarity":"Legendary","Tradable":false,"BaseDrain":"6","Polarity":"Umbra","Set":"Sacrificial Set","Name":"Sacrificial Pressure","Incompatible":["Pressure Point","Primed Pressure Point","Amanata Pressure","Flawed Pressure Point"],"IncompatibilityTags":["HOUND_WEAPON"],"Link":"Sacrificial Pressure","InternalName":"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModA","CodexSecret":true},
Sacrificial Steel{"Description":"+220% Critical Chance (x2 for Heavy Attacks)\r\nx1.3 Damage to Sentients","UpgradeTypes":["WEAPON_CRIT_CHANCE","GAMEPLAY_FACTION_DAMAGE"],"MaxRank":"10","Image":"SacrificialSteelMod.png","Introduced":"23","Icon":"SacrificialSteel.png","Transmutable":false,"Type":"Melee","Rarity":"Legendary","Tradable":false,"BaseDrain":"6","Polarity":"Umbra","Set":"Sacrificial Set","Name":"Sacrificial Steel","Incompatible":["True Steel","Galvanized Steel","Amalgam Ripkas True Steel","Flawed True Steel"],"IncompatibilityTags":["HOUND_WEAPON"],"Link":"Sacrificial Steel","InternalName":"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModB","CodexSecret":true}, and a
Paracesis{"MaxRank":"40","BlockAngle":"55","Introduced":"23.10","SlideAttack":"444","InternalName":"/Lotus/Weapons/Orokin/BallasSword/BallasSwordWeapon","Slot":"Melee","SweepRadius":"0.2","SlamElement":"Impact","ComboDur":"5","Family":"Paracesis","Disposition":"0.6","CodexSecret":true,"HeavySlamAttack":"666","Conclave":true,"_TooltipAttackDisplay":"1","Class":"Heavy Blade","HeavyAttack":"1332","Image":"Paracesis.png","Users":["Ballas"],"StancePolarity":"Vazarin","WindUp":"1.1","FollowThrough":"0.6","SlamForcedProcs":["Impact"],"HeavySlamRadius":"9","HeavySlamForcedProcs":["Lifted"],"CompatibilityTags":["HEAVY_BLADE_STANCE"],"Mastery":"10","Attacks":[{"CritChance":"0.31","CritMultiplier":"2.6","AttackName":"Normal Attack","Damage":{"Slash":"155.4","Puncture":"17.8","Impact":"48.8"},"StatusChance":"0.22","IsSilent":true,"FireRate":"0.917"}],"HeavySlamElement":"Blast","Name":"Paracesis","MeleeRange":"2.9","SlamAttack":"444","SlamRadius":"8","Traits":["Orokin"],"Link":"Paracesis"} that is above rank 30.
- He can deal
- The Saturn Six Mask is not
vacuumable{"Transmutable":false,"Type":"Robotic","Rarity":"Common","Tradable":true,"BaseDrain":"2","MaxRank":"5","Link":"Vacuum","Icon":"Vacuum.png","Image":"VacuumMod.png","Name":"Vacuum","Introduced":"10","Description":"13.5m Companion Gather-Link. Detects and collects items, including mods.","Polarity":"Penjaga","InternalName":"/Lotus/Types/Sentinels/SentinelPrecepts/UniversalVacuum","CodexSecret":false} or
fetchable{"Transmutable":true,"Type":"Beast","Rarity":"Uncommon","Tradable":true,"BaseDrain":"2","MaxRank":"5","Link":"Fetch","InternalName":"/Lotus/Types/Sentinels/SentinelPrecepts/BeastUniversalVacuum","Image":"FetchMod.png","Name":"Fetch","Introduced":"24","Description":"13.5m Companion Gather-Link. Detects and collects items, including mods.","Polarity":"Penjaga","Icon":"Fetch.png","CodexSecret":false} by Companions. Players need to physically walk over it in order to obtain it.
Trivia[edit | edit source]
- His codex icon shows him wearing an alternative helmet called the Sentient Mask inside the game files, along with Gas City files, making him a possible introduction to the new Gas City rework.
- The Sentient mask was revealed to be a product of Alad V's research in the fourth Nightwave cinematic.
- In order to nearly guaranteed at least one rare drop of either
Tempo Royale{"Transmutable":false,"Type":"Heavy Blade","Rarity":"Rare","Tradable":true,"Link":"Tempo Royale","BaseDrain":"-2","CompatibilityTags":["HEAVY_BLADE_STANCE"],"Icon":"TempoRoyale.png","Description":"Sweeping strikes and twisting slashes.","Image":"TempoRoyaleMod.png","Name":"Tempo Royale","Introduced":"15.16","MaxRank":"3","Polarity":"Vazarin","InternalName":"/Lotus/Weapons/Tenno/Melee/MeleeTrees/AxeCmbThreeMeleeTree","CodexSecret":false} or
Target Acquired{"Transmutable":false,"Type":"Sniper","Description":"+60% to Headshot Multiplier","Tradable":true,"UpgradeTypes":["WEAPON_HEADSHOT_MULTIPLIER"],"BaseDrain":"6","MaxRank":"5","Icon":"TargetAcquired.png","Link":"Target Acquired","Image":"TargetAcquiredMod.png","Name":"Target Acquired","Introduced":"22","Polarity":"Madurai","Rarity":"Rare","InternalName":"/Lotus/Upgrades/Mods/Rifle/SniperHeadshotMultiplierMod","CodexSecret":false}, the player would have to defeat him 162 ± 54 times. If the player wanted to nearly guarantee at least one of each rare drop though, they would need to defeat him 180 ± 54 times. And, if the player has no regard for which one is obtained, they would only have to defeat him 79 ± 26 times to nearly guarantee at least one rare mod drops.
Media[edit | edit source]
-
Wolf of Saturn Six's idle animation.
-
Sentient Wolf's idle animation.
-
The Wolf under the control of a Narmer Veil.
References[edit | edit source]
- ↑ Kretz, Marcus (2019, April 16). Nightwave Changes: Wolf Spawns & Feedback. Warframe Forums. Accessed 2022-09-20. Archived from the original on 2022-09-20.
Patch History[edit | edit source]
Update 36.0 (2024-06-18)
- Wolf of Saturn Six now has a guaranteed (100%) Weapon Part drop per kill, increased from 35%.
- This drop rate was originally designed for The Wolf of Saturn Six Nightwave Series, where a) all players were marked with his Death Mark and b) he had an increasing chance to spawn in-mission while the Series was live. Now, players farming the Wolf Sledge can only do so via Wolf Beacons, so drop rates have been amended with this in mind.
Update 27.2 (2020-03-05)
- (Undocumented) Health type changed from Alloy Armor to Machinery.
Update 25.7 (2019-08-29)
- Fixed Wolf of Saturn Six targeting your Sentinel when it and you are both invisible (eg: Ivara's Prowl, Loki’s Invisibility, etc.).
Hotfix 24.8.3 (2019-05-10)
- Involved in Tactical Alert: Wolf Hunt
- Reduced The Wolf of Saturn Six’s tankiness.
Hotfix 24.7.1 (2019-04-11)
- Updated the public Drop Table for the Sentient Wolf to include the Wolf Hammer component Blueprints, and increased the drop chance to match the regular Wolf table. Previously was a 25% chance for the Wolf Hammer Blueprint to drop, now it's a 35% chance for either the Blueprint or one of its components to drop.
- The Wolf's spawn rate will be increased across all four platforms to 4%, and for missions that are level 20+ it will be increased to 6%. One of the major exceptions is that he doesn't spawn in Open Worlds, so keep that in mind. Note that the end of Nightwave Series I does not mean the end of the Wolf of Saturn Six appearances - he'll still be around! source
Update 24.6 (2019-04-04)
- The Wolf (and other “stalker” type enemies) now have a level cap of 60 for Solo players and 75 for public squads.
- Significantly reduced the Wolf's tankiness.
Hotfix 24.5.5 (2019-03-25)
- Slightly decreased the Wolf of Saturn Six’s Health.
- Slightly increased the Wolf of Saturn Six’s damage output.
Update 24.3 (2019-02-27)
- Introduced.
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Void | ![]() ![]() ![]() | ||
Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Conservation | Plains of Eidolon | Condroc (![]() ![]() ![]() Kuaka ( | |
Orb Vallis | Bolarola (![]() ![]() ![]() Horrasque ( | ||
Cambion Drift | Avichaea (![]() ![]() ![]() Cryptilex ( | ||
Duviri | Rablit • Kexat • Krubie • Paragrimm • Tamm |
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Drone | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spectral | ![]() ![]() ![]() ![]() |
Ships | ![]() ![]() ![]() ![]() |
Bosses | |
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Bosses and Mini-Bosses Edit | ||
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Planet | ![]() ![]() ![]() ![]() ![]() ![]() |
Mission | Kuva Liches • The Grustrag Three (Assassin) • ![]() ![]() | |
Quest | Elder Queen (The War Within) | |
Event | Balor Fomorian (Fomorian Fleet) | |
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Planet | ![]() ![]() ![]() ![]() ![]() |
Mission | ![]() ![]() ![]() ![]() | |
Quest | Protea Specter (The Deadlock Protocol) | |
Event | ![]() | |
Planet | ![]() ![]() ![]() ![]() ![]() | |
Mission | ![]() | |
Quest | Infested Mesa (Patient Zero) | |
Event | ![]() ![]() | |
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Mission | Corrupted Jackal (The Circuit Assassination) • ![]() |
Quest | Necramech (Heart of Deimos) | |
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Planet | ![]() |
Mission | ![]() ![]() ![]() | |
Quest | Suda-Hunhow (Octavia's Anthem) • ![]() | |
Event | ![]() | |
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Mission | Acolytes (The Steel Path) • Stalker / ![]() ![]() |
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Mission | ![]() ![]() |
Duviri | Dax Equitem • ![]() | |
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Mission | ![]() ![]() ![]() |
Quest | Ballas (The New War) | |
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Planet | ![]() |
Mission | ![]() ![]() | |
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Quest | ![]() |
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Mission | Technocyte Coda |
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Planet | ![]() |