Atlas{"Sprint":"0.9","Description":"Enemies tremble before the brawler with fists as hard as stone. Atlas deals high damage. Command terrestrial elements that form the foundation of any battlefield.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Brawler, Earth Elemental","Tactical":"Rumblers","Image":"Atlas.png","Type":"Warframe","Introduced":"17.5","Armor":"475","FullImages":{"Portrait":"AtlasFull.png"},"InternalName":"/Lotus/Powersuits/Brawler/Brawler","Passive":"Becomes immune to Knockdown effects while on the ground.","Progenitor":"Toxin","SquadPortrait":"AtlasLargePortrait.png","Health":"270","Link":"Atlas","Portrait":"AtlasIcon272.png","Polarities":["Bar","D","V"],"Abilities":["Landslide","Tectonics","Petrify","Rumblers"],"InitialEnergy":"50","Subsumed":"Petrify","AuraPolarity":"V","Name":"Atlas","Sex":"Male","Playstyle":"Damage","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Tectonics{"Description":"Summon a rock-wall, activate again to send the rocks crashing towards the enemy.","Cost":"50","Augments":["Tectonic Fracture"],"CardImage":"TectonicsModx256.png","Name":"Tectonics","Introduced":"17.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/BrawlerBarrierAbility","Key":"2","Icon":"Tectonics130xWhite.png","Powersuit":"Atlas"}
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- Does not qualify if
Tectonic Fracture{"Transmutable":false,"Type":"Atlas","Rarity":"Rare","Tradable":true,"Link":"Tectonic Fracture","BaseDrain":"6","IsAbilityAugment":true,"Icon":"TectonicFracture.png","Description":"Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.","Image":"TectonicFractureMod.png","Name":"Tectonic Fracture","Introduced":"18.4.7","MaxRank":"3","Polarity":"Zenurik","InternalName":"/Lotus/Powersuits/Brawler/BrawlerBarrierAugmentCard","CodexSecret":false} is used.
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Rumblers{"Description":"Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.","Cost":"100","Augments":["Rumbled","Titanic Rumbler"],"CardImage":"RumblersModx256.png","Name":"Rumblers","Introduced":"17.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/BrawlerSummonAbility","Key":"4","Icon":"Rumblers130xWhite.png","Powersuit":"Atlas"}
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Banshee{"Sprint":"1.1","Description":"Banshee's call heralds death. She maintains crowd control and identifies enemy weak points with sonic attacks. Few can hold their position when struck by her force.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Sound, Wailing Spirit","Tactical":"Silence","Image":"Banshee.png","Type":"Warframe","Introduced":"7","Armor":"105","FullImages":{"Portrait":"BansheeFull.png"},"InternalName":"/Lotus/Powersuits/Banshee/Banshee","Passive":"Weapon noises are hushed so that enemies cannot hear them.","Progenitor":"Electricity","SquadPortrait":"BansheeLargePortrait.png","Health":"270","Link":"Banshee","Portrait":"BansheeIcon272.png","Polarities":["V","V"],"Abilities":["Sonic Boom","Sonar","Silence","Sound Quake"],"InitialEnergy":"100","Subsumed":"Silence","AuraPolarity":"V","Name":"Banshee","Sex":"Female","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Sound Quake{"Description":"Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground.","Cost":"25","Augments":["Resonating Quake"],"CardImage":"SoundQuakeModx256.png","Name":"Sound Quake","Introduced":"7","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SonicEarthQuakeAbility","Key":"4","Icon":"SoundQuake130xWhite.png","Powersuit":"Banshee"}
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- Does not qualify if
Resonating Quake{"Transmutable":false,"Type":"Banshee","Rarity":"Rare","Tradable":true,"Link":"Resonating Quake","BaseDrain":"6","IsAbilityAugment":true,"Icon":"ResonatingQuake.png","Description":"Sound Quake Augment: Forgoes channeling to create a shockwave that deals 20x Damage at the epicenter, gradually weakening as it expands out.","Image":"ResonatingQuakeMod.png","Name":"Resonating Quake","Introduced":"18.11","MaxRank":"3","Polarity":"Zenurik","InternalName":"/Lotus/Powersuits/Banshee/EarthQuakeAugmentCard","CodexSecret":false} is used.
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Baruuk{"Sprint":"1.2","EnergyRank30":"300","Description":"Beware the fury of the truly patient. Baruuk boasts survivability and crowd control. Pushed beyond his restraint, he unleashes the storm within.","Conclave":false,"Shield":"270","Passive":"Each projectile dodged, each enemy lulled or disarmed, erodes Baruuk's restraint and fuels the storm within. As Baruuk's restraint is diminished he becomes up to 50% more resistant to damage.","MaxRank":"30","Themes":"Monk, Pacifist","Tactical":"Lull","Image":"Baruuk.png","SquadPortrait":"BaruukLargePortrait.png","Introduced":"24.2","Armor":"185","FullImages":{"Default":"BaruukFull.png"},"InternalName":"/Lotus/Powersuits/Pacifist/Pacifist","Health":"180","Progenitor":"Impact","Type":"Warframe","Portrait":"BaruukIcon272.png","Link":"Baruuk","Polarities":["D","D"],"ExilusPolarity":"Bar","Abilities":["Elude","Lull","Desolate Hands","Serene Storm"],"InitialEnergy":"150","Subsumed":"Lull","AuraPolarity":"Bar","Name":"Baruuk","Sex":"Male","Playstyle":"Survival, Crowd Control","SellPrice":"25000","Energy":"200","CodexSecret":false}
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Elude{"Description":"Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.","Cost":"25","Augments":["Elusive Retribution"],"CardImage":"EludeModx256.png","Name":"Elude","Introduced":"24.2","InternalName":"/Lotus/Powersuits/PowersuitAbilities/PacifistDodgeAbility","Key":"1","Icon":"Elude130xWhite.png","Powersuit":"Baruuk"}
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Serene Storm{"Description":"With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.","Cost":"25","Augments":["Reactive Storm"],"Powersuit":"Baruuk","CardImage":"SereneStormModx256.png","Name":"Serene Storm","Introduced":"24.2","Icon":"SereneStorm130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/PacifistFistAbility","Weapon":"Desert Wind"}
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Chroma{"Sprint":"1","Description":"Unleash the draconic. Chroma employs Heat, Electricity, Toxin, and Cold to deal high damage while maintaining survivability. Soar with winged fury.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Dragon, Elemental Power, Hunter","Tactical":"Elemental Ward","Image":"Chroma.png","Type":"Warframe","Introduced":"16","Armor":"370","FullImages":{"Portrait":"ChromaFull.png"},"InternalName":"/Lotus/Powersuits/Dragon/Dragon","Passive":"Wings sprout for an additional jump and bullet jump.","Progenitor":"Heat","SquadPortrait":"ChromaLargePortrait.png","Health":"270","Link":"Chroma","Portrait":"ChromaIcon272.png","Polarities":["Bar","V"],"Abilities":["Spectral Scream","Elemental Ward","Vex Armor","Effigy"],"InitialEnergy":"75","Subsumed":"Elemental Ward","AuraPolarity":"V","Name":"Chroma","Sex":"Male","Playstyle":"Damage, Survival","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Spectral Scream{"Description":"Exhale a deep breath of elemental destruction. Chroma's energy color determines the element.","Cost":"10","Augments":["Afterburn"],"CardImage":"SpectralScreamModx256.png","Name":"Spectral Scream","Introduced":"16","InternalName":"/Lotus/Powersuits/PowersuitAbilities/DragonBreathAbility","Key":"1","Icon":"SpectralScream130xWhite.png","Powersuit":"Chroma"}
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Effigy{"Description":"Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.","Cost":"50","Augments":["Guided Effigy"],"CardImage":"EffigyModx256.png","Name":"Effigy","Introduced":"16","InternalName":"/Lotus/Powersuits/PowersuitAbilities/DragonLuckAbility","Key":"4","Icon":"Effigy130xWhite.png","Powersuit":"Chroma"}
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Cyte-09{"Sprint":"1.1","Description":"Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.","Conclave":false,"Shield":"135","MaxRank":"30","Themes":"Sharpshooter, Soldier, Stealth Ops","Tactical":"Seek","Image":"Cyte-09.png","Type":"Warframe","Introduced":"38","Armor":"150","FullImages":{"Portrait":"Cyte-09Full.png"},"InternalName":"/Lotus/Powersuits/Frumentarius/Frumentarius","Passive":"Weak Point Kills increase Cyte-09's Weak Point Critical Chance by 1% up to 300% for the duration of the current mission.","Progenitor":"Magnetic","SquadPortrait":"Cyte-09LargePortrait.png","Health":"225","Link":"Cyte-09","Portrait":"Cyte-09Icon272.png","Polarities":["V","D"],"Abilities":["Seek","Resupply","Evade","Neutralize"],"InitialEnergy":"100","Subsumed":"Evade","AuraPolarity":"V","Name":"Cyte-09","Sex":"Male","Playstyle":"Stealth","SellPrice":"25000","Energy":"180","CodexSecret":false}
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Neutralize{"Description":"Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a <DT_FREEZE>Cold grenade that completely freezes enemies.","Cost":"5","CardImage":"NeutralizeModx256.png","Name":"Neutralize","Introduced":"38","InternalName":"/Lotus/Powersuits/PowersuitAbilities/FrumentariusSniperAbility","Key":"4","Icon":"NeutralizeIcon.png","Powersuit":"Cyte-09"}
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Dante{"EnergyRank30":"270","ShieldRank30":"240","SellPrice":"25000","Themes":"Scribe, Owl, Storytelling","Tactical":"Light Verse","Passive":"Noctua scans targets, recording information for your Codex. Status Chance increases by 50% on fully scanned targets.","Introduced":"35.5","Polarities":["Madurai","Naramon"],"FullImages":{"Portrait":"DanteFull.png"},"InternalName":"/Lotus/Powersuits/Pagemaster/PagemasterBaseSuit","Type":"Warframe","Link":"Dante","Health":"300","Playstyle":"Support, Damage","CodexSecret":false,"Sprint":"1.15","HealthRank30":"390","Portrait":"DanteIcon272.png","Conclave":false,"Shield":"150","Image":"Dante.png","Armor":"145","Progenitor":"Impact","SquadPortrait":"DanteLargePortrait.png","InitialEnergy":"50","Subsumed":"Dark Verse","AuraPolarity":"Aura","Abilities":["Noctua","Light Verse","Dark Verse","Final Verse"],"Sex":"Male","Name":"Dante","Description":"Seeker of knowledge. Keeper of history. Daring researcher of Leverian lore. Dante composes arcane tales to support allies and devastate enemies.","Energy":"200","MaxRank":"30"}
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Noctua{"Description":"Open Noctua, Dante’s Exalted Tome, and unleash a tale of woe upon his enemies.","Cost":"5","Powersuit":"Dante","CardImage":"NoctuaModx256.png","Name":"Noctua","Introduced":"35.5","Icon":"Noctua130xWhite.png","Key":"1","InternalName":"/Lotus/Powersuits/PowersuitAbilities/ScribeBookAbility","Weapon":"Noctua (Weapon)"}
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Ember{"Sprint":"1.1","Description":"Harness the power of fire. Ember's heat deals high damage. She keeps a cool head when the battle is hot.","Conclave":false,"Shield":"270","MaxRank":"30","Themes":"Fire Elemental","Tactical":"Fire Blast","Image":"Ember.png","Type":"Warframe","Introduced":"Vanilla","Armor":"135","FullImages":{"Portrait":"EmberFull.png"},"InternalName":"/Lotus/Powersuits/Ember/Ember","Passive":"Receive 5% Ability Strength for every enemy within 50m engulfed in flame<DT_FIRE>.","Progenitor":"Heat","SquadPortrait":"EmberLargePortrait.png","Health":"270","Link":"Ember","Portrait":"EmberIcon272.png","Polarities":["Bar","Bar"],"Abilities":["Fireball","Immolation","Fire Blast","Inferno"],"InitialEnergy":"75","Subsumed":"Fire Blast","AuraPolarity":"V","Name":"Ember","Sex":"Female","Playstyle":"Damage","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Immolation{"Description":"Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.","Cost":"50","Augments":["Immolated Radiance"],"CardImage":"ImmolationModx256.png","Name":"Immolation","Introduced":"26","InternalName":"/Lotus/Powersuits/PowersuitAbilities/EmberImmolationAbility","Key":"2","Icon":"Immolation130xWhite.png","Powersuit":"Ember"}
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Equinox{"Sprint":"1.15","Description":"Equinox rises from the edge of day and night. Her Day form offers offensive support while her Night form offers defensive support. She thrives between realms.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Duality, Day & Night","Tactical":"Rest & Rage","Image":"Equinox.png","Type":"Warframe","Introduced":"17","Armor":"135","FullImages":{"Composite":"EquinoxFull.png","Night":"EquinoxNightFull.png","Day":"EquinoxDayFull.png"},"InternalName":"/Lotus/Powersuits/YinYang/YinYang","Passive":"10% of Health Orbs are converted into Energy, and 10% of Energy Orbs are converted into Health.","Progenitor":"Radiation","SquadPortrait":"EquinoxLargePortrait.png","Health":"270","Link":"Equinox","Portrait":"EquinoxIcon272.png","Polarities":["D","V"],"Abilities":["Metamorphosis","Rest & Rage","Pacify & Provoke","Mend & Maim"],"InitialEnergy":"100","Subsumed":"Rest & Rage","AuraPolarity":"Bar","Name":"Equinox","Sex":"Female","Playstyle":"Support","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Pacify & Provoke{"Description":"In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies.","Cost":"10","Augments":["Peaceful Provocation"],"CardImage":"PacifyProvokeModx256.png","Name":"Pacify & Provoke","Introduced":"17","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YinYangAuraAbility","Key":"3","Icon":"PacifyProvoke130xWhite.png","Powersuit":"Equinox"}
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Mend & Maim{"Description":"In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force.","Cost":"50","Augments":["Energy Transfer"],"CardImage":"MendMaimModx256.png","Name":"Mend & Maim","Introduced":"17","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YinYangBurstAbility","Key":"4","Icon":"MendMaim130xWhite.png","Powersuit":"Equinox"}
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Excalibur{"Sprint":"1","Description":"Excalibur epitomizes the warrior spirit. His master swordsmanship deals high damage. He is the embodiment of martial excellence.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Swordsman","Tactical":"Radial Blind","Image":"Excalibur.png","Type":"Warframe","Introduced":"Vanilla","Armor":"240","FullImages":{"Portrait":"ExcaliburFull.png"},"InternalName":"/Lotus/Powersuits/Excalibur/Excalibur","Passive":"Excalibur deals 10% increased damage and attacks 10% faster when wielding swords.","Progenitor":"Electricity","SquadPortrait":"ExcaliburLargePortrait.png","Health":"270","Link":"Excalibur","Portrait":"ExcaliburIcon272.png","Polarities":["D","V"],"Abilities":["Slash Dash","Radial Blind","Radial Javelin","Exalted Blade"],"InitialEnergy":"50","Subsumed":"Radial Blind","AuraPolarity":"None","Name":"Excalibur","Sex":"Male","Playstyle":"Damage","SellPrice":"10000","Energy":"100","CodexSecret":false}
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Exalted Blade{"Description":"Summon a sword of pure light and immense power.","Cost":"25","Augments":["Chromatic Blade"],"Powersuit":"Excalibur","CardImage":"ExaltedBladeModx256.png","Name":"Exalted Blade","Introduced":"16.9","Icon":"ExaltedBlade130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SwordOfDoomAbility","Weapon":"Exalted Blade"}
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Gara{"Sprint":"1.15","Description":"Enemies are made fragile by Gara's deadly touch. Gara's vitric abilities provide her and her allies with survivability and deal high damage. Shatter the foe.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Glass, Warrior","Tactical":"Splinter Storm","Image":"Gara.png","Type":"Warframe","Introduced":"22","Armor":"160","FullImages":{"Portrait":"GaraFull.png"},"InternalName":"/Lotus/Powersuits/Glass/Glass","Passive":"A chance to create a radial blind lasting 10s when Gara casts abilities.","Progenitor":"Cold","SquadPortrait":"GlassLargePortrait.png","Health":"270","Link":"Gara","Portrait":"GaraIcon272.png","Polarities":["V","V"],"Abilities":["Shattered Lash","Splinter Storm","Spectrorage","Mass Vitrify"],"InitialEnergy":"75","Subsumed":"Spectrorage","AuraPolarity":"D","Name":"Gara","Sex":"Female","Playstyle":"Survival, Damage","SellPrice":"25000","Energy":"175","CodexSecret":false}
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Mass Vitrify{"Description":"Create an expanding ring of molten glass that slowly crystallizes enemies who enter. When the expansion is complete, the ring hardens to block weapons fire. The ring draws extra strength from the health and shields of crystallized enemies. Use Shattered Lash to smash the ring and send razor-sharp glass flying outward.","Cost":"75","CardImage":"MassVitrifyModx256.png","Name":"Mass Vitrify","Introduced":"22","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GlassRingAbility","Key":"4","Icon":"MassVitrify130xWhite.png","Powersuit":"Gara"}
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- Only qualifies during the glass wall expansion.
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Gauss{"Sprint":"1.4","Description":"Take charge with the Saint of Altra. Gauss is fast, deals high damage, and has strong survivability. Movement charges his powerful battery, so never stop moving.","Conclave":false,"Shield":"455","Image":"Gauss.png","MaxRank":"30","Themes":"Kinetic Energy, Runner","Tactical":"Thermal Sunder","Passive":"Moving generates an electrical current that fills Gauss' battery. Shields recharge up to 120% faster while the Recharge Delay is up to 80% shorter, based on the battery level.","SquadPortrait":"GaussLargePortrait.png","Introduced":"25.7","Armor":"185","FullImages":{"Portrait":"GaussFull.png"},"InternalName":"/Lotus/Powersuits/Runner/Runner","Health":"270","Progenitor":"Impact","Type":"Warframe","Portrait":"GaussIcon272.png","Link":"Gauss","Polarities":["V","D"],"ExilusPolarity":"Bar","Abilities":["Mach Rush","Kinetic Plating","Thermal Sunder","Redline"],"InitialEnergy":"100","Subsumed":"Thermal Sunder","AuraPolarity":"Bar","Name":"Gauss","Sex":"Male","Playstyle":"Damage, Survival","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Mach Rush{"Description":"Burst into a hyper-sprint bowling over enemies and charging the battery. Crashing into solid objects generates a powerful shockwave. Hold to rush continuously.","Cost":"25","Augments":["Mach Crash"],"CardImage":"MachRushModx256.png","Name":"Mach Rush","Introduced":"25.7","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RunnerRushAbility","Key":"1","Icon":"MachRush130xWhite.png","Powersuit":"Gauss"}
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Kinetic Plating{"Description":"Generate armor plating that converts a portion of absorbed Kinetic Damage (Physical, <DT_FIRE>Heat, <DT_FREEZE>Cold, and <DT_EXPLOSION>Blast) into Energy. Also protects Gauss from being staggered or knocked down. Damage Resistance is relative to the battery level.","Cost":"50","CardImage":"KineticPlatingModx256.png","Name":"Kinetic Plating","Introduced":"25.7","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RunnerPlatingAbility","Key":"2","Icon":"KineticPlating130xWhite.png","Powersuit":"Gauss"}
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Redline{"Description":"Push Gauss' battery beyond the redline, supercharging his Abilities and setting Fire Rate, Attack Speed, Reload Speed, and Holster Rate into overdrive. When past the redline, bolts of arcing electricity dance periodically from Gauss, exploding en masse when the ability is deactivated.","Cost":"100","CardImage":"RedlineModx256.png","Name":"Redline","Introduced":"25.7","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RunnerRedlineAbility","Key":"4","Icon":"Redline130xWhite.png","Powersuit":"Gauss"}
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Grendel{"Sprint":"0.95","HealthRank30":"1295","Description":"Grendel sees every battlefield as a smorgasbord. His insatiable appetite rewards him with high survivability. Enemies will be eaten. And regurgitated.","Conclave":false,"Shield":"95","ShieldRank30":"95","MaxRank":"30","Themes":"Gluttony, Oni","Tactical":"Nourish","Image":"Grendel.png","SquadPortrait":"GrendelLargePortrait.png","Introduced":"26","Armor":"370","FullImages":{"Portrait":"GrendelFull.png"},"InternalName":"/Lotus/Powersuits/Devourer/Devourer","Passive":"Each enemy consumed grants 250 bonus armor.","Progenitor":"Impact","Type":"Warframe","Health":"1095","Link":"Grendel","Portrait":"GrendelIcon272.png","Polarities":["Bar","D","D"],"Abilities":["Feast","Nourish","Pulverize","Regurgitate"],"InitialEnergy":"100","Subsumed":"Nourish","AuraPolarity":"Bar","Name":"Grendel","Sex":"Male","Playstyle":"Survival","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Pulverize{"Description":"Grendel curls into a ball. He heals over time as he rolls, knocking over anyone in his path. Jumping slams Grendel into the ground and generates a damaging shockwave.","Cost":"0","Augments":["Catapult"],"CardImage":"PulverizeModx256.png","Name":"Pulverize","Introduced":"26","InternalName":"/Lotus/Powersuits/PowersuitAbilities/DevourerBowlAbility","Key":"3","Icon":"Pulverize130xWhite.png","Powersuit":"Grendel"}
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Gyre{"Sprint":"1","Description":"Annihilate enemies with the conductivity of coils and transmitters. Gyre's electric attacks provide crowd control. She is the embodiment of elegant theory.","Conclave":false,"Shield":"550","MaxRank":"30","Themes":"Ballerina, Tesla Coil, Automaton","Tactical":"Arcsphere","Image":"Gyre.png","Type":"Warframe","Introduced":"31.5","Armor":"105","FullImages":{"Default":"Gyre.png"},"InternalName":"/Lotus/Powersuits/Gyre/Gyre","Passive":"Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.","Progenitor":"Electricity","SquadPortrait":"GyreLargePortrait.png","Health":"270","Link":"Gyre","Portrait":"GyreIcon272.png","Polarities":["V","D"],"Abilities":["Arcsphere","Coil Horizon","Cathode Grace","Rotorswell"],"InitialEnergy":"100","Subsumed":"Coil Horizon","AuraPolarity":"Bar","Name":"Gyre","Sex":"Female","Playstyle":"Crowd Control","SellPrice":"25000","Energy":"190","CodexSecret":false}
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Arcsphere{"Description":"Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.","Cost":"25","CardImage":"ArcsphereModx256.png","Name":"Arcsphere","Introduced":"31.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GyrePulseAbility","Key":"1","Icon":"Arcsphere130xWhite.png","Powersuit":"Gyre"}
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- Only qualifies while the gyratory sphere is in motion, not once it is deployed.
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Coil Horizon{"Description":"Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.","Cost":"50","Augments":["Coil Recharge"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/GyreSphereAbility","CardImage":"CoilHorizonModx256.png","Subsumable":true,"Introduced":"31.5","Powersuit":"Gyre","Key":"2","Icon":"CoilHorizon130xWhite.png","Name":"Coil Horizon"}
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- Only qualifies while the gyratory sphere is in motion, not once it is deployed.
- Helminth-transferable
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Hildryn{"EnergyRank30":"0","ShieldRank30":"1780","SellPrice":"25000","Themes":"Shield Maiden","Tactical":"Pillage","Passive":"Hildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.","Introduced":"24.4","Polarities":["D","D"],"FullImages":{"Portrait":"HildrynFull.png"},"InternalName":"/Lotus/Powersuits/IronFrame/IronFrame","Type":"Warframe","Link":"Hildryn","ExilusPolarity":"D","Health":"180","Playstyle":"Damage","CodexSecret":false,"Sprint":"1","Portrait":"HildrynIcon272.png","Conclave":false,"Shield":"1280","Image":"Hildryn.png","Armor":"315","Progenitor":"Cold","SquadPortrait":"HildrynLargePortrait.png","InitialEnergy":"0","Subsumed":"Pillage","AuraPolarity":"Bar","Abilities":["Balefire","Pillage","Haven","Aegis Storm"],"Sex":"Female","Name":"Hildryn","Description":"Strength is Hildryn's virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.","Energy":"0","MaxRank":"30"}
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Balefire{"Description":"Charge and launch devastating bolts of fire.","Cost":"50","Augments":["Balefire Surge"],"Name":"Balefire","CostType":"shield","CardImage":"BalefireModx256.png","Powersuit":"Hildryn","Introduced":"24.4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameBlastAbility","Key":"1","Icon":"Balefire130xWhite.png","Weapon":"Balefire Charger"}
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Pillage{"Description":"Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields.","Cost":"150","Augments":["Blazing Pillage"],"Icon":"Pillage130xWhite.png","CostType":"shield","CardImage":"PillageModx256.png","Subsumable":true,"Introduced":"24.4","Name":"Pillage","Key":"2","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameStripAbility","Powersuit":"Hildryn"}
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Haven{"Description":"Create a shield aura around allies. Enemies that approach shielded allies will take damage.","Cost":"250","Icon":"Haven130xWhite.png","CardImage":"HavenModx256.png","Powersuit":"Hildryn","Introduced":"24.4","CostType":"shield","Name":"Haven","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameAuraAbility","Key":"3"}
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Aegis Storm{"Description":"Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.","Cost":"100","Augments":["Aegis Gale"],"Icon":"AegisStorm130xWhite.png","CardImage":"AegisStormModx256.png","Powersuit":"Hildryn","Introduced":"24.4","CostType":"shield","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronFrameEruptionAbility","Name":"Aegis Storm"}
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Inaros{"ShieldRank30":"0","SellPrice":"25000","Themes":"Mummy, Sand Elemental","Tactical":"Desiccation","Passive":"When Inaros takes lethal damage, he entombs himself in a sarcophagus and incarnates as sand to attack enemies, draining their lifeforce to revive himself.","Introduced":"18.5","Polarities":["D","D"],"FullImages":{"Portrait":"InarosFull.png"},"InternalName":"/Lotus/Powersuits/Sandman/Sandman","Type":"Warframe","Link":"Inaros","ExilusPolarity":"Bar","Health":"2110","Playstyle":"Survival","CodexSecret":false,"Sprint":"1","HealthRank30":"2310","Portrait":"InarosIcon272.png","Conclave":true,"Shield":"0","Image":"Inaros.png","Armor":"240","Progenitor":"Heat","SquadPortrait":"InarosLargePortrait.png","CompatibilityTags":["SANDMAN"],"InitialEnergy":"50","Subsumed":"Desiccation","AuraPolarity":"Bar","Abilities":["Desiccation","Sandstorm","Scarab Shell","Scarab Swarm"],"Sex":"Male","Name":"Inaros","Description":"Inaros commands the fearsome desert. He survives like the ever-shifting sands that empower him. Legend recalls Inaros as the Fear-Eater.","Energy":"100","MaxRank":"30"}
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Sandstorm{"Description":"Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.","Cost":"25","Augments":["Elemental Sandstorm"],"CardImage":"SandstormModx256.png","Name":"Sandstorm","Introduced":"18.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SandmanStormAbility","Key":"2","Icon":"Sandstorm130xWhite.png","Powersuit":"Inaros"}
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Ivara{"Sprint":"1.15","Description":"The huntress draws her bow. Ivara is stealth itself. Her enemies live in fear of her sudden attacks.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Archer, Thief, Poison Frog","Tactical":"Quiver","Image":"Ivara.png","Type":"Warframe","Introduced":"18","Armor":"105","FullImages":{"Portrait":"IvaraFull.png"},"InternalName":"/Lotus/Powersuits/Ranger/Ranger","Passive":"Senses nearby enemies within 50m.","Progenitor":"Toxin","SquadPortrait":"IvaraLargePortrait.png","Health":"180","Link":"Ivara","Portrait":"IvaraIcon272.png","Polarities":["D","Bar"],"Abilities":["Quiver","Navigator","Prowl","Artemis Bow"],"InitialEnergy":"75","Subsumed":"Quiver","AuraPolarity":"Bar","Name":"Ivara","Sex":"Female","Playstyle":"Stealth","SellPrice":"10000","Energy":"215","CodexSecret":false}
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Quiver{"Description":"Cycle through and shoot one of four tactical arrows: Cloak, Dashwire, Noise and Sleep. In the Conclave, use the Null-Shield and Slow Arrows.","Cost":"25","Augments":["Empowered Quiver","Power of Three"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerQuiverAbility","CardImage":"QuiverModx256.png","Subsumable":true,"Introduced":"18","Powersuit":"Ivara","Key":"1","Icon":"Quiver130xWhite.png","Name":"Quiver"}
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- Only qualifies while its arrows are in flight.
- Using
Artemis Bow{"Description":"Summon a mighty bow and unleash a volley of devastating arrows.","Cost":"50","Augments":["Concentrated Arrow"],"Powersuit":"Ivara","CardImage":"ArtemisBowModx256.png","Name":"Artemis Bow","Introduced":"18","Icon":"ArtemisBow130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerBowAbility","Weapon":"Artemis Bow"}'s alt-fire to loose Quiver's arrows does not qualify.
- Helminth-transferable
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Navigator{"Description":"Assume control of a projectile and guide it to the target.","Cost":"25","Augments":["Piercing Navigator"],"CardImage":"NavigatorModx256.png","Name":"Navigator","Introduced":"18","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerControlAbility","Key":"2","Icon":"Navigator130xWhite.png","Powersuit":"Ivara"}
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- Only qualifies while actively controlling a projectile.
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Prowl{"Description":"Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.","Cost":"25","Augments":["Infiltrate"],"CardImage":"ProwlModx256.png","Name":"Prowl","Introduced":"18","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerStealAbility","Key":"3","Icon":"Prowl130xWhite.png","Powersuit":"Ivara"}
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- Briefly becoming visible while
Prowl{"Description":"Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.","Cost":"25","Augments":["Infiltrate"],"CardImage":"ProwlModx256.png","Name":"Prowl","Introduced":"18","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerStealAbility","Key":"3","Icon":"Prowl130xWhite.png","Powersuit":"Ivara"} is active does not disqualify it.
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Artemis Bow{"Description":"Summon a mighty bow and unleash a volley of devastating arrows.","Cost":"50","Augments":["Concentrated Arrow"],"Powersuit":"Ivara","CardImage":"ArtemisBowModx256.png","Name":"Artemis Bow","Introduced":"18","Icon":"ArtemisBow130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RangerBowAbility","Weapon":"Artemis Bow"}
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Jade{"Sprint":"1","Description":"Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support.","Conclave":false,"Shield":"450","MaxRank":"30","Themes":"Chorale, Light Elemental, Seraphim","Tactical":"Light's Judgment","Image":"Jade(Warframe).png","Type":"Warframe","Introduced":"36","Armor":"135","FullImages":{"Default":"JadeFull.png","Wings":"JadeGlory.png"},"InternalName":"/Lotus/Powersuits/Choir/Choir","Passive":"Jade's profound understanding of the relationship between life and death grants her two Aura Mod Slots. Some of her Abilities apply Judgments, increasing enemy damage vulnerability by 50% for 10s.","Progenitor":"Heat","SquadPortrait":"JadeLargePortrait.png","Health":"365","Link":"Jade","Portrait":"JadeIcon272.png","Polarities":["Naramon"],"Abilities":["Light's Judgment","Symphony of Mercy","Ophanim Eyes","Glory on High"],"InitialEnergy":"125","Subsumed":"Ophanim Eyes","AuraPolarity":"Aura","Name":"Jade","Sex":"Female","Playstyle":"Damage, Support","SellPrice":"10000","Energy":"150","CodexSecret":false}
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Glory on High{"Description":"Soar with destructive power. Use alternate-fire to detonate Judgments, causing an explosion of Jade Light. Enemies inside the Light's Judgment radius empower the explosion.","Cost":"25","CardImage":"GloryonHighModx256.png","Name":"Glory on High","Introduced":"36","InternalName":"/Lotus/Powersuits/PowersuitAbilities/ChoirEruptAbility","Key":"4","Icon":"GloryonHigh130xWhite.png","Powersuit":"Jade"}
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Lavos{"EnergyRank30":"0","ArmorRank30":"675","SellPrice":"10000","Themes":"Alchemy, Serpentine","Tactical":"Catalyze","Passive":"Energy and Universal Orbs give Lavos status immunity for 10s.\r\n\r\nHold any ability to imbue the next cast with additional Elemental Damage and Status.","Introduced":"29.6","Polarities":["D","Bar"],"FullImages":{"Portrait":"LavosFull.png"},"InternalName":"/Lotus/Powersuits/Alchemist/Alchemist","Type":"Warframe","Link":"Lavos","Health":"540","Playstyle":"Damage","AdditionalNotes":["Ability Duration affects proc duration from abilities"],"CodexSecret":false,"Sprint":"1.15","HealthRank30":"740","Portrait":"LavosIcon272.png","Conclave":false,"Shield":"270","Image":"Lavos.png","Armor":"575","Progenitor":"Magnetic","SquadPortrait":"LavosLargePortrait.png","InitialEnergy":"0","Subsumed":"Vial Rush","AuraPolarity":"Bar","Abilities":["Ophidian Bite","Vial Rush","Transmutation Probe","Catalyze"],"Sex":"Male","Name":"Lavos","Description":"The serpents of Lavos encourage him as he transmutes the battlefield. He uses Toxin, Cold, Electricity, and Heat to deal elemental damage. Harness the power of the dark alchemist.","Energy":"0","MaxRank":"30"}
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Vial Rush{"Description":"Dash forward, crashing through enemies and leaving an icy trail of broken vials.\r\n\r\nHold to imbue the next ability cast with <DT_FREEZE>Cold.","Cost":"5","Icon":"VialRush130xWhite.png","CostType":"time","CardImage":"VialRushModx256.png","Subsumable":true,"Introduced":"29.6","Name":"Vial Rush","Key":"2","InternalName":"/Lotus/Powersuits/PowersuitAbilities/AlchemistVialAbility","Powersuit":"Lavos"}
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Limbo{"Sprint":"1.15","Description":"Master the rift between shadow and substance. Limbo disrupts time-space to provide crowd control. He is at home where others struggle with what is real.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Magician, Planes of Existence","Tactical":"Cataclysm","Image":"Limbo.png","Type":"Warframe","Introduced":"15","Armor":"105","FullImages":{"Portrait":"LimboFull.png"},"InternalName":"/Lotus/Powersuits/Magician/Magician","Passive":"Dodge to enter and exit the Rift. Entering leaves behind a small Rift portal lasting 5s. Energy slowly recharges in the Rift, and each enemy killed in there also gives 10 Energy.","Progenitor":"Electricity","SquadPortrait":"LimboLargePortrait.png","Health":"270","Link":"Limbo","Portrait":"LimboIcon272.png","Polarities":["V","V"],"Abilities":["Banish","Stasis","Rift Surge","Cataclysm"],"InitialEnergy":"100","Subsumed":"Banish","AuraPolarity":"Bar","Name":"Limbo","Sex":"Male","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Stasis{"Description":"Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.","Cost":"50","CardImage":"StasisModx256.png","Name":"Stasis","Introduced":"20","InternalName":"/Lotus/Powersuits/PowersuitAbilities/MagicianStasisAbility","Key":"2","Icon":"Stasis130xWhite.png","Powersuit":"Limbo"}
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Cataclysm{"Description":"A violent blast of void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.","Cost":"100","Augments":["Cataclysmic Continuum"],"CardImage":"CataclysmModx256.png","Name":"Cataclysm","Introduced":"15","InternalName":"/Lotus/Powersuits/PowersuitAbilities/TearInSpaceAbility","Key":"4","Icon":"Cataclysm130xWhite.png","Powersuit":"Limbo"}
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Mag{"Sprint":"1","Description":"Take down your enemies with magnetic force. Mag alters magnetic fields to provide crowd control and strip enemy defenses. Few can resist her attraction or her repulsion.","Conclave":true,"Shield":"455","MaxRank":"30","Themes":"Magnetism","Tactical":"Magnetize","Image":"Mag.png","Type":"Warframe","Introduced":"Vanilla","Armor":"105","FullImages":{"Portrait":"MagFull.png"},"InternalName":"/Lotus/Powersuits/Mag/Mag","Passive":"Bullet jumping pulls-in nearby items for easy collection.","Progenitor":"Magnetic","SquadPortrait":"MagLargePortrait.png","Health":"180","Link":"Mag","Portrait":"MagIcon272.png","Polarities":["Bar","Bar"],"Abilities":["Pull","Magnetize","Polarize","Crush"],"InitialEnergy":"75","Subsumed":"Pull","AuraPolarity":"V","Name":"Mag","Sex":"Female","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"140","CodexSecret":false}
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Magnetize{"Description":"(TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix.\r\n(HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.","Cost":"50","Augments":["Magnetized Discharge"],"CardImage":"MagnetizeModx256.png","Name":"Magnetize","Introduced":"18.13","InternalName":"/Lotus/Powersuits/PowersuitAbilities/BulletAttractorAbility","Key":"2","Icon":"Magnetize130xWhite.png","Powersuit":"Mag"}
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- Only the protective hold-cast version qualifies
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Mesa{"Sprint":"1.1","Description":"The gunslinger has a steady deadly hand. Each shot deals high damage. Mesa is the fastest draw in the realm.","Conclave":true,"Shield":"180","MaxRank":"30","Themes":"Gunslinger","Tactical":"Shatter Shield","Image":"Mesa.png","Type":"Warframe","Introduced":"15.5","Armor":"105","FullImages":{"Portrait":"MesaFull.png"},"InternalName":"/Lotus/Powersuits/Cowgirl/Cowgirl","Passive":"Shoot dual-wielded sidearms 15% faster and reload single-handed sidearms 25% more rapidly. Gain 50 Bonus Health when not using Melee Weapons.","Progenitor":"Magnetic","SquadPortrait":"MesaLargePortrait.png","Health":"365","Link":"Mesa","Portrait":"MesaIcon272.png","Polarities":["Bar","Bar"],"Abilities":["Ballistic Battery","Shooting Gallery","Shatter Shield","Peacemaker"],"InitialEnergy":"50","Subsumed":"Shooting Gallery","AuraPolarity":"V","Name":"Mesa","Sex":"Female","Playstyle":"Damage","SellPrice":"10000","Energy":"100","CodexSecret":false}
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Ballistic Battery{"Description":"When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.","Cost":"25","Augments":["Ballistic Bullseye"],"CardImage":"BallisticBatteryModx256.png","Name":"Ballistic Battery","Introduced":"15.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/BallisticBatteryAbility","Key":"1","Icon":"BallisticBattery130xWhite.png","Powersuit":"Mesa"}
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Peacemaker{"Description":"With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.","Cost":"25","Augments":["Mesa's Waltz"],"Powersuit":"Mesa","CardImage":"PeacemakerModx256.png","Name":"Peacemaker","Introduced":"15.5","Icon":"Peacemaker130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/GunFuAbility","Weapon":"Regulators"}
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Mirage{"Sprint":"1.2","Description":"Mirage's sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.","Conclave":true,"Shield":"200","MaxRank":"30","Themes":"Harlequin, Illusionist","Tactical":"Sleight of Hand","Image":"Mirage.png","Type":"Warframe","Introduced":"14","Armor":"105","FullImages":{"Portrait":"MirageFull.png"},"InternalName":"/Lotus/Powersuits/Harlequin/Harlequin","Passive":"Sliding lasts 85% longer and acrobatic maneuvers are 50% faster.","Progenitor":"Radiation","SquadPortrait":"MirageLargePortrait.png","Health":"200","Link":"Mirage","Portrait":"MirageIcon272.png","Polarities":["D","V"],"Abilities":["Hall of Mirrors","Sleight of Hand","Eclipse","Prism"],"InitialEnergy":"125","Subsumed":"Eclipse","AuraPolarity":"Bar","Name":"Mirage","Sex":"Female","Playstyle":"Damage","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Prism{"Description":"Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.","Cost":"50","Augments":["Prism Guard"],"CardImage":"PrismModx256.png","Name":"Prism","Introduced":"14","InternalName":"/Lotus/Powersuits/PowersuitAbilities/Prism","Key":"4","Icon":"Prism130xWhite.png","Powersuit":"Mirage"}
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Nekros{"Sprint":"1.1","Description":"There is a reaper whose name is Nekros. He provides deathly crowd control. Erstwhile enemies become allies when Nekros calls up recruits from the dead.","Conclave":true,"Shield":"235","MaxRank":"30","Themes":"Darkness, Necromancy","Tactical":"Terrify","Image":"Nekros.png","Type":"Warframe","Introduced":"10","Armor":"105","FullImages":{"Portrait":"NekrosFull.png"},"InternalName":"/Lotus/Powersuits/Necro/Necro","Passive":"Restore 5 Health with every enemy death within 10m.","Progenitor":"Toxin","SquadPortrait":"NekrosLargePortrait.png","Health":"270","Link":"Nekros","Portrait":"NekrosIcon272.png","Polarities":["D","V"],"Abilities":["Soul Punch","Terrify","Desecrate","Shadows of the Dead"],"InitialEnergy":"50","Subsumed":"Terrify","AuraPolarity":"None","Name":"Nekros","Sex":"Male","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"100","CodexSecret":false}
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Desecrate{"Description":"Forces fallen enemies around you to drop additional loot.","Cost":"10","Augments":["Despoil"],"CardImage":"DesecrateModx256.png","Name":"Desecrate","Introduced":"10","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SearchTheDeadAbility","Key":"3","Icon":"Desecrate130xWhite.png","Powersuit":"Nekros"}
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Nezha{"Sprint":"1.15","Description":"The mercurial firemonger protects the innocent. Nezha's multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.","Conclave":true,"Shield":"135","ShieldRank30":"185","MaxRank":"30","Themes":"Third Lotus Prince","Tactical":"Divine Spears","Image":"Nezha.png","SquadPortrait":"NezhaLargePortrait.png","Introduced":"18.1","Armor":"200","FullImages":{"Portrait":"NezhaFull.png"},"InternalName":"/Lotus/Powersuits/Nezha/Nezha","Passive":"Slide 60% faster and go 35% farther.","Progenitor":"Heat","Type":"Warframe","Health":"365","Link":"Nezha","Portrait":"NezhaIcon272.png","Polarities":["D","V"],"Abilities":["Fire Walker","Blazing Chakram","Warding Halo","Divine Spears"],"InitialEnergy":"125","Subsumed":"Fire Walker","AuraPolarity":"Bar","Name":"Nezha","Sex":"Male","Playstyle":"Survival, Damage, Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Divine Spears{"Description":"Impale nearby enemies on spears that erupt from the ground.","Cost":"100","Augments":["Divine Retribution"],"CardImage":"DivineSpearsModx256.png","Name":"Divine Spears","Introduced":"18.1","InternalName":"/Lotus/Powersuits/PowersuitAbilities/NezhaSpearAbility","Key":"4","Icon":"DivineSpears130xWhite.png","Powersuit":"Nezha"}
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Nidus{"ArmorRank30":"450","ShieldRank30":"0","SellPrice":"25000","Themes":"Infestation, Mutation","Tactical":"Larva","Passive":"If Nidus is killed with at least 15 stacks of Mutation, those 15 stacks are consumed; this grants 5s of invulnerability and restores Health to 50%.","Introduced":"19.5","Polarities":["V","D"],"FullImages":{"Default":"NidusFull.png","Mutated":"NidusMutatedFull.png"},"InternalName":"/Lotus/Powersuits/Infestation/Infestation","Type":"Warframe","Link":"Nidus","Health":"455","Playstyle":"Survival, Damage, Crowd Control","AdditionalNotes":["+10 Health/s Regeneration at max rank"],"CodexSecret":false,"Sprint":"1","Description":"Nidus draws strength from the Infestation. It bolsters him with survivability as he deals high damage and provides crowd control. Plague your enemies.","Conclave":true,"Shield":"0","Image":"Nidus.png","Armor":"350","Progenitor":"Toxin","SquadPortrait":"InfestationLargePortrait.png","CompatibilityTags":["SANDMAN"],"InitialEnergy":"50","Subsumed":"Larva","AuraPolarity":"V","Abilities":["Virulence","Larva","Parasitic Link","Ravenous"],"Sex":"Male","Name":"Nidus","Portrait":"NidusIcon272.png","Energy":"100","MaxRank":"30"}
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Larva{"Description":"Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.","Cost":"25","Augments":["Larva Burst"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/InfestTendrilsAbility","CardImage":"LarvaModx256.png","Subsumable":true,"Introduced":"19.5","Powersuit":"Nidus","Key":"2","Icon":"Larva130xWhite.png","Name":"Larva"}
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Parasitic Link{"Description":"Bind to a target with a parasitic link. For allies, both the host and Nidus gain increased Ability Strength. Linked enemies take the damage inflicted on Nidus.","Cost":"0","Augments":["Parasitic Vitality"],"CardImage":"ParasiticLinkModx256.png","Name":"Parasitic Link","Introduced":"19.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/InfestLinkAbility","Key":"3","Icon":"ParasiticLink130xWhite.png","Powersuit":"Nidus"}
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Nyx{"Sprint":"1.1","Description":"Psychic attacks make Nyx a dangerous foe. She reaches into enemy consciousness to provide crowd control and turn their attacks back on them. Such manipulation can turn the tide of battle.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Psychic","Tactical":"Mind Control","Image":"Nyx.png","Type":"Warframe","Introduced":"6","Armor":"105","FullImages":{"Portrait":"NyxFull.png"},"InternalName":"/Lotus/Powersuits/Jade/Jade","Passive":"Enemies are 20% less accurate when targeting Nyx.","Progenitor":"Radiation","SquadPortrait":"NyxLargePortrait.png","Health":"270","Link":"Nyx","Portrait":"NyxIcon272.png","Polarities":["V","Bar"],"Abilities":["Mind Control","Psychic Bolts","Chaos","Absorb"],"InitialEnergy":"100","Subsumed":"Mind Control","AuraPolarity":"Bar","Name":"Nyx","Sex":"Female","Playstyle":"Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Mind Control{"Description":"Nyx seizes control of a target's mind, compelling them to fight for the Tenno cause. Controlled enemies have increased <DT_RADIATION>Radiation Status Chance. When Nyx shoots them, they also have an increased Damage Multiplier.","Cost":"25","Augments":["Mind Freak"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/MindControlAbility","CardImage":"MindControlModx256.png","Subsumable":true,"Introduced":"6","Powersuit":"Nyx","Key":"1","Icon":"MindControl130xWhite.png","Name":"Mind Control"}
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Absorb{"Description":"Nyx draws in and contains the damage dealt to her and the damage confused enemies deal to each other then converts it into a devastating radial blast. Following the blast, she enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage.","Cost":"75","Augments":["Assimilate","Singularity"],"CardImage":"AbsorbModx256.png","Name":"Absorb","Introduced":"6","InternalName":"/Lotus/Powersuits/PowersuitAbilities/SelfBulletAttractorAbility","Key":"4","Icon":"Absorb130xWhite.png","Powersuit":"Nyx"}
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Oberon{"Sprint":"1","Description":"Healing and suffering do Oberon's bidding. His command of the natural world supports allies. Boon to his friends, bane of his foes.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Nature, Paladin","Tactical":"Reckoning","Image":"Oberon.png","Type":"Warframe","Introduced":"11.5","Armor":"185","FullImages":{"Portrait":"OberonFull.png"},"InternalName":"/Lotus/Powersuits/Paladin/Paladin","Passive":"Allied pets receive 25% Health, Armor and Shield links. In addition, your pet receives an instant revive per mission.","Progenitor":"Toxin","SquadPortrait":"OberonLargePortrait.png","Health":"365","Link":"Oberon","Portrait":"OberonIcon272.png","Polarities":["V","V"],"Abilities":["Smite","Hallowed Ground","Renewal","Reckoning"],"InitialEnergy":"75","Subsumed":"Smite","AuraPolarity":"V","Name":"Oberon","Sex":"Male","Playstyle":"Support","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Hallowed Ground{"Description":"Sanctifies the ground before Oberon with righteous fire, inflicting damage to any enemy that stands in the flames.","Cost":"50","Augments":["Hallowed Eruption"],"CardImage":"HallowedGroundModx256.png","Name":"Hallowed Ground","Introduced":"11.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/StairwayToHeavenAbility","Key":"2","Icon":"HallowedGround130xWhite.png","Powersuit":"Oberon"}
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- Only qualifies when
Hallowed Eruption{"Transmutable":false,"Type":"Oberon","Rarity":"Rare","Tradable":true,"Link":"Hallowed Eruption","BaseDrain":"6","IsAbilityAugment":true,"Icon":"HallowedEruption.png","Description":"Hallowed Ground Augment: Reactivate to deal all Remaining Damage and <DT_RADIATION_COLOR>Radiation Status. Passive: +100% Hallowed Ground Duration.","Image":"HallowedEruptionMod.png","Name":"Hallowed Eruption","Introduced":"15.6","MaxRank":"3","Polarity":"Zenurik","InternalName":"/Lotus/Powersuits/Paladin/StairwayToHeavenAugmentCard","CodexSecret":false} is used.
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Renewal{"Description":"Healing waves of energy flow outward from Oberon to his allies, regenerating health over time.","Cost":"25","Augments":["Phoenix Renewal"],"CardImage":"RenewalModx256.png","Name":"Renewal","Introduced":"11.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RegenerationAbility","Key":"3","Icon":"Renewal130xWhite.png","Powersuit":"Oberon"}
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Qorvex{"Sprint":"0.9","Description":"Albrecht Entrati designed Qorvex to protect a Chosen Operator from the unique hazards of his lab. A Crucible Core gives Qorvex high survivability as he provides crowd control.","Conclave":false,"Shield":"200","MaxRank":"30","Themes":"Brutalism, Concrete, Radioactivity","Tactical":"Chyrinka Pillar","Image":"Qorvex.png","Type":"Warframe","Introduced":"35","Armor":"875","FullImages":{"Portrait":"QorvexFull.png"},"InternalName":"/Lotus/Powersuits/Concrete/Concrete","Passive":"Weapons wield by Qorvex have an additional +3 Punch Through.","Progenitor":"Radiation","SquadPortrait":"QorvexLargePortrait.png","Health":"600","Link":"Qorvex","Portrait":"QorvexIcon272.png","Polarities":["Bar","D"],"Abilities":["Chyrinka Pillar","Containment Wall","Disometric Guard","Crucible Blast"],"InitialEnergy":"50","Subsumed":"Chyrinka Pillar","AuraPolarity":"D","Name":"Qorvex","Sex":"Male","Playstyle":"Survival, Crowd Control","SellPrice":"10000","Energy":"150","CodexSecret":false}
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Crucible Blast{"Description":"Release a beam from Qorvex's Crucible Core. Each enemy struck suffers Radiation Damage with a guaranteed Status Effect. Enemies affected by Radiation Status explode in a chain reaction.","Cost":"100","CardImage":"CrucibleBlastModx256.png","Name":"Crucible Blast","Introduced":"35","InternalName":"/Lotus/Powersuits/PowersuitAbilities/ConcreteBeam","Key":"4","Icon":"CrucibleBlast130xWhite.png","Powersuit":"Qorvex"}
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- Only qualifies during the casting animation.
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Revenant{"Sprint":"1","Description":"Macabre spectral power has risen. Infused with the essence of the Eidolon, Revenant has strong survivability and deals high damage. Enemies become his thralls.","Conclave":false,"Shield":"735","MaxRank":"30","Themes":"Eidolon, Vampirism","Tactical":"Enthrall","Image":"Revenant.png","Type":"Warframe","Introduced":"23.5","Armor":"135","FullImages":{"Portrait":"RevenantFull.png"},"InternalName":"/Lotus/Powersuits/Revenant/Revenant","Passive":"Shield depletion smashes enemies within 7.5m with a 100 Damage knockdown shockwave.","Progenitor":"Cold","SquadPortrait":"RevenantLargePortrait.png","Health":"270","Link":"Revenant","Portrait":"RevenantIcon272.png","Polarities":["V","D"],"Abilities":["Enthrall","Mesmer Skin","Reave","Danse Macabre"],"InitialEnergy":"50","Subsumed":"Reave","AuraPolarity":"Bar","Name":"Revenant","Sex":"Male","Playstyle":"Survival, Damage","SellPrice":"10000","Energy":"140","CodexSecret":false}
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Reave{"Description":"Dash through enemies as a wall of Sentient energy, leeching shields and health from any encountered, enhanced for thralls.","Cost":"50","Augments":["Blinding Reave"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/RevenantAfflictionAbility","CardImage":"ReaveModx256.png","Subsumable":true,"Introduced":"23.5","Powersuit":"Revenant","Key":"3","Icon":"Reave130xWhite.png","Name":"Reave"}
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Danse Macabre{"Description":"Erupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. The beams will modify their Damage Type to target select defenses, while incoming damage is redirected back into the beams. Hold fire to boost Status Effects and Damage, at the cost of increased energy consumption. Thralls killed by this leave overshield pickups.","Cost":"25","CardImage":"DanseMacabreModx256.png","Name":"Danse Macabre","Introduced":"23.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/RevenantRebornAbility","Key":"4","Icon":"DanseMacabre130xWhite.png","Powersuit":"Revenant"}
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Rhino{"Sprint":"0.95","Description":"Rhino packs a punch. He boasts high survivability and crowd control. The wise would do well to stand clear when he charges.","Conclave":true,"Shield":"455","MaxRank":"30","Themes":"Rhinoceros","Tactical":"Rhino Stomp","Image":"Rhino.png","Type":"Warframe","Introduced":"Vanilla","Armor":"240","FullImages":{"Portrait":"RhinoFull.png"},"InternalName":"/Lotus/Powersuits/Rhino/Rhino","Passive":"Emit a shockwave dealing 100 damage after landing from a great height.","Progenitor":"Impact","SquadPortrait":"RhinoLargePortrait.png","Health":"270","Link":"Rhino","Portrait":"RhinoIcon272.png","Polarities":["D","D"],"Abilities":["Rhino Charge","Iron Skin","Roar","Rhino Stomp"],"InitialEnergy":"50","Subsumed":"Roar","AuraPolarity":"V","Name":"Rhino","Sex":"Male","Playstyle":"Survival, Crowd Control","SellPrice":"10000","Energy":"100","CodexSecret":false}
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Iron Skin{"Description":"Rhino hardens his skin, insulating himself from all damage.","Cost":"50","Augments":["Iron Shrapnel"],"CardImage":"IronSkinModx256.png","Name":"Iron Skin","Introduced":"Vanilla","InternalName":"/Lotus/Powersuits/PowersuitAbilities/IronSkinAbility","Key":"2","Icon":"IronSkin130xWhite.png","Powersuit":"Rhino"}
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- Only qualifies when
Iron Shrapnel{"Description":"Iron Skin Augment: Recasting Iron Skin will cause it to detonate, dealing 100% of its remaining Health as <DT_PUNCTURE_COLOR>Puncture Damage, and knocking down enemies.","Conclave":true,"MaxRank":"3","Image":"IronShrapnelMod.png","Introduced":"15.6","Icon":"IronShrapnel.png","Transmutable":false,"Type":"Rhino","Rarity":"Rare","Link":"Iron Shrapnel","BaseDrain":"6","Polarity":"Zenurik","Name":"Iron Shrapnel","Tradable":true,"InternalName":"/Lotus/Powersuits/Rhino/IronSkinAugmentCard","IsAbilityAugment":true,"CodexSecret":false} is used.
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Sevagoth{"Sprint":"0.95","Description":"No longer adrift in the Void, Sevagoth has returned. He and his Shadow deal heavy damage and have high survivability. They are sustained by the reaping of wayward souls.","Conclave":false,"Shield":"235","MaxRank":"30","Themes":"Phantom, Reaper, Shadow Elemental","Tactical":"Gloom","Image":"Sevagoth.png","Introduced":"30","Armor":"160","FullImages":{"Portrait":"SevagothFull.png"},"InternalName":"/Lotus/Powersuits/Wraith/Wraith","Polarities":["D","V"],"Progenitor":"Impact","SquadPortrait":"WraithLargePortrait.png","Type":"Warframe","Link":"Sevagoth","Health":"270","SellPrice":"10000","Portrait":"SevagothIcon272.png","InitialEnergy":"75","Subsumed":"Gloom","Abilities":["Reap","Sow","Gloom","Exalted Shadow"],"Name":"Sevagoth","Sex":"Male","Playstyle":"Damage, Survival","Passive":"On death, become Sevagoth's Shadow and fight to resurrect him by collecting the souls needed to rebuild his tombstone.","Energy":"140","CodexSecret":false}
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Gloom{"Description":"Summon a radial pulse wave that ensnares and slows enemies, siphoning their lifeforce for the Death Well. Allies within the wave steal health with each attack.","Cost":"50","InternalName":"/Lotus/Powersuits/PowersuitAbilities/WraithGloomAbility","CardImage":"GloomModx256.png","Subsumable":true,"Introduced":"30","Powersuit":"Sevagoth","Key":"3","Icon":"Gloom130xWhite.png","Name":"Gloom"}
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Titania{"Sprint":"1","Description":"Titania's fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Fairy Queen","Tactical":"Lantern","Image":"Titania.png","Type":"Warframe","Introduced":"The Silver Grove","Armor":"105","FullImages":{"Portrait":"TitaniaFull.png"},"InternalName":"/Lotus/Powersuits/Fairy/Fairy","Passive":"Titania generates Health for herself and nearby allies every time she casts an Ability.","Progenitor":"Cold","SquadPortrait":"TitaniaLargePortrait.png","Health":"270","Link":"Titania","Portrait":"TitaniaIcon272.png","Polarities":["V","D"],"Abilities":["Spellbind","Tribute","Lantern","Razorwing"],"InitialEnergy":"100","Subsumed":"Spellbind","AuraPolarity":"V","Name":"Titania","Sex":"Female","Playstyle":"Damage, Crowd Control","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Razorwing{"Description":"Shrink down and take flight, while razorflies attack nearby enemies.","Cost":"25","Augments":["Razorwing Blitz"],"CardImage":"RazorwingModx256.png","Name":"Razorwing","Introduced":"The Silver Grove","InternalName":"/Lotus/Powersuits/PowersuitAbilities/FairyFlightAbility","Key":"4","Icon":"Razorwing130xWhite.png","Powersuit":"Titania"}
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Trinity{"Sprint":"1","Description":"Trinity embodies redemption and health. Her extraordinary healing powers support allies. Where others destroy, she restores.","Conclave":true,"Shield":"270","MaxRank":"30","Themes":"Healer","Tactical":"Energy Vampire","Image":"Trinity.png","Type":"Warframe","Introduced":"Vanilla","Armor":"105","FullImages":{"Portrait":"TrinityFull.png"},"InternalName":"/Lotus/Powersuits/Trinity/Trinity","Passive":"Revive fallen allies 25% faster and from 50% farther away.","Progenitor":"Cold","SquadPortrait":"TrinityLargePortrait.png","Health":"270","Link":"Trinity","Portrait":"TrinityIcon272.png","Polarities":["D","D"],"Abilities":["Well of Life","Energy Vampire","Link","Blessing"],"InitialEnergy":"75","Subsumed":"Well of Life","AuraPolarity":"D","Name":"Trinity","Sex":"Female","Playstyle":"Support","SellPrice":"10000","Energy":"175","CodexSecret":false}
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Well of Life{"Description":"Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well of life die in their stead.","Cost":"25","Augments":["Pool of Life"],"InternalName":"/Lotus/Powersuits/PowersuitAbilities/WellOfLifeAbility","CardImage":"WellOfLifeModx256.png","Subsumable":true,"Introduced":"4","Powersuit":"Trinity","Key":"1","Icon":"WellOfLife130xWhite.png","Name":"Well of Life"}
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Valkyr{"Sprint":"1.1","Description":"Valkyr was modified into a highly motivated and fearsome killer. She is adept at dealing damage and surviving. Her battle cry strikes terror into all who hear it.","Conclave":true,"Shield":"135","ShieldRank30":"185","MaxRank":"30","Themes":"Berserker, Feline","Tactical":"Warcry","Image":"Valkyr.png","SquadPortrait":"ValkyrLargePortrait.png","Introduced":"11","Armor":"630","FullImages":{"Portrait":"ValkyrFull.png"},"InternalName":"/Lotus/Powersuits/Berserker/Berserker","Passive":"Recover 50% faster from being knocked down.","Progenitor":"Electricity","Type":"Warframe","Health":"270","Link":"Valkyr","Portrait":"ValkyrIcon272.png","Polarities":["V","V"],"Abilities":["Rip Line","Warcry","Paralysis","Hysteria"],"InitialEnergy":"50","Subsumed":"Warcry","AuraPolarity":"V","Name":"Valkyr","Sex":"Female","Playstyle":"Damage, Survival","SellPrice":"10000","Energy":"100","CodexSecret":false}
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Hysteria{"Description":"Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.","Cost":"25","Augments":["Enraged","Hysterical Assault"],"Powersuit":"Valkyr","CardImage":"HysteriaModx256.png","Name":"Hysteria","Introduced":"11","Icon":"Hysteria130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/LastStandAbility","Weapon":"Valkyr Talons"}
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Wisp{"Sprint":"1.2","EnergyRank30":"300","Description":"Wisp floats between the material and the ethereal. She accesses multiple dimensions to support her allies. Her countenance is mysterious and enigmatic.","Conclave":false,"Shield":"180","MaxRank":"30","Themes":"Will-O-Wisp, Solar Elemental, Portal Manipulation","Tactical":"Breach Surge","Image":"Wisp.png","SquadPortrait":"WispLargePortrait.png","Introduced":"25.0","Armor":"185","FullImages":{"Portrait":"WispFull.png"},"InternalName":"/Lotus/Powersuits/Wisp/Wisp","Passive":"Flowing between dimensions Wisp becomes invisible to enemies while in the air.","Progenitor":"Heat","Type":"Warframe","Health":"270","Link":"Wisp","Portrait":"WispIcon272.png","Polarities":["V","D"],"Abilities":["Reservoirs","Wil-O-Wisp","Breach Surge","Sol Gate"],"InitialEnergy":"150","Subsumed":"Breach Surge","AuraPolarity":"Bar","Name":"Wisp","Sex":"Female","Playstyle":"Support","SellPrice":"25000","Energy":"200","CodexSecret":false}
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Wil-O-Wisp{"Description":"Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.","Cost":"35","CardImage":"WilOWisp.png","Name":"Wil-O-Wisp","Introduced":"25","InternalName":"/Lotus/Powersuits/PowersuitAbilities/WispLightAbility","Key":"2","Icon":"WilOWisp130xWhite.png","Powersuit":"Wisp"}
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- Only qualifies when tap-cast.
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Sol Gate{"Description":"Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma.","Cost":"25","CardImage":"SolGate.png","Name":"Sol Gate","Introduced":"25","InternalName":"/Lotus/Powersuits/PowersuitAbilities/WispSunAbility","Key":"4","Icon":"SolGate130xWhite.png","Powersuit":"Wisp"}
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Wukong{"Sprint":"1","Description":"The simian warrior is a mountain of strength. Wukong deals heavy damage and has high survivability. His quick trickster tactics are unforgettable.","Conclave":false,"Shield":"270","MaxRank":"30","Themes":"Monkey King","Tactical":"Celestial Twin","Image":"Wukong.png","Type":"Warframe","Introduced":"17.12","Armor":"265","FullImages":{"Portrait":"WukongFull.png"},"InternalName":"/Lotus/Powersuits/MonkeyKing/MonkeyKing","Passive":"After taking fatal damage Wukong automatically uses one of his mastered survival techniques. These techniques can only be invoked three times per mission.","Progenitor":"Impact","SquadPortrait":"WukongLargePortrait.png","Health":"455","Link":"Wukong","Portrait":"WukongIcon272.png","Polarities":["Bar","D"],"Abilities":["Celestial Twin","Cloud Walker","Defy","Primal Fury"],"InitialEnergy":"50","Subsumed":"Defy","AuraPolarity":"V","Name":"Wukong","Sex":"Male","Playstyle":"Damage, Survival","SellPrice":"10000","Energy":"130","CodexSecret":false}
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Cloud Walker{"Description":"Evaporate into a cloud of mist and float through the battlefield, dazing any enemy encountered, while healing Wukong and his twin. ","Cost":"25","Augments":["Enveloping Cloud"],"CardImage":"CloudWalkerModx256.png","Name":"Cloud Walker","Introduced":"17.12","InternalName":"/Lotus/Powersuits/PowersuitAbilities/MonkeyCloudAbility","Key":"2","Icon":"CloudWalker130xWhite.png","Powersuit":"Wukong"}
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Defy{"Description":"Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff.\r\nBonus Armor is then granted relative to the damage captured.","Cost":"50","InternalName":"/Lotus/Powersuits/PowersuitAbilities/MonkeyDeathNewAbility","CardImage":"DefyModx256.png","Subsumable":true,"Introduced":"17.12","Powersuit":"Wukong","Key":"3","Icon":"Defy130xWhite.png","Name":"Defy"}
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Primal Fury{"Description":"Summon the Iron Staff and unleash fury.","Cost":"10","Augments":["Primal Rage"],"Powersuit":"Wukong","CardImage":"PrimalFuryModx256.png","Name":"Primal Fury","Introduced":"17.12","Icon":"PrimalFury130xWhite.png","Key":"4","InternalName":"/Lotus/Powersuits/PowersuitAbilities/MonkeyStaffAbility","Weapon":"Iron Staff"}
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Yareli{"Sprint":"1","EnergyRank30":"300","Description":"The waverider can unleash a flood of destruction on the battlefield. Yareli’s aqueous attacks deal high damage. Surf’s up. Enemies down.","Conclave":false,"Shield":"455","Passive":"Yareli gains +200% Critical Chance for Secondary weapons when she has been moving for at least 1.5s.","MaxRank":"30","Themes":"Aquakinesis, Idol, Surfer","Tactical":"Riptide","Image":"Yareli.png","SquadPortrait":"YareliLargePortrait.png","Introduced":"30.5","Armor":"105","FullImages":{"Portrait":"YareliFull.png"},"InternalName":"/Lotus/Powersuits/Yareli/Yareli","Health":"270","Progenitor":"Magnetic","Type":"Warframe","Mastery":"0","Link":"Yareli","Polarities":["V","Bar"],"Abilities":["Sea Snares","Merulina","Aquablades","Riptide"],"Portrait":"YareliIcon272.png","InitialEnergy":"50","Subsumed":"Aquablades","AuraPolarity":"V","Name":"Yareli","Sex":"Female","Playstyle":"Damage","SellPrice":"25000","Energy":"200","CodexSecret":false}
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Merulina{"Description":"Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.","Cost":"25","Augments":["Loyal Merulina","Merulina Guardian"],"CardImage":"MerulinaModx256.png","Name":"Merulina","Introduced":"30.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YareliBoardAbility","Key":"2","Icon":"Merulina130xWhite.png","Powersuit":"Yareli"}
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Riptide{"Description":"Drag enemies into a crushing maelstrom and then blow them away in a watery burst. Each enemy trapped in the vortex increases the burst's Damage.","Cost":"100","CardImage":"RiptideModx256.png","Name":"Riptide","Introduced":"30.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/YareliSpoutAbility","Key":"4","Icon":"Riptide130xWhite.png","Powersuit":"Yareli"}
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- Only qualifies when tap-cast.
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Helminth
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Parasitic Armor{"Description":"Sacrifice Shields to reinforce Armor for a period of time.","Cost":"50","CardImage":"ParasiticArmor130xWhite.png","Name":"Parasitic Armor","Introduced":"30.5","InternalName":"/Lotus/Powersuits/PowersuitAbilities/HelminthShieldArmorAbility","Powersuit":"Helminth","Icon":"ParasiticArmor130xWhite.png","Subsumable":true}
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