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Module:Weapons/data/primary

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Database of WARFRAME's primary weapons.

This section is transcluded from Module:Weapons/data/doc. To change it, please edit the transcluded page.
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This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.
x

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Tue, 11 Mar 2025 17:32:26 +0000 (UTC) by User:ArbitraryMary

Horizontal Partitions (and where to update data)[edit source]

For Conclave data:

Attack Data Schema[edit source]

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g  Pandero) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g  Pandero), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g.  Pox's toxin clouds or  Zenistar's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as  Cernos Prime 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema[edit source]

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For  Vectis and  Exergis, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like  Cycron or  Corinth "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema[edit source]

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamForcedProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamElement N/A N/A N/A String Melee's base heavy slam damage type "Heat"
HeavySlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base heavy slam attack forced proc(s) { "Heat" }
HeavyRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam damage type "Heat"
SlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base normal slam attack forced proc(s) { "Heat" }
SlamRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use[edit source]

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data[edit source]

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data[edit source]

“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.
x

Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases[edit source]

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

  •  Tenet Diplos's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as BurstDelay or BurstReloadDelay. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".

Where To Source Weapon Data[edit source]

Some notes on where editors can source weapon data:

  • In-game:
  • Outside of the game (without the need to launch the game):
    • Public Export's ExportWeapons manifest
    • https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.

Where To Find Weapon Metadata[edit source]

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

  • https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags: <script id="__NEXT_DATA__" type="application/json"></script>
    • For example, for more metadata on  Kuva Bramma, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the <script id="__NEXT_DATA__" type="application/json"></script> tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item.
      	"data": {
      		"AmmoCapacity": 5,
      		"AmmoClipSize": 1,
      		"ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"],
      		"Behaviors": [{
      				"fire:LotusWeaponProjectileFireBehavior": {
      					"AIMED_ACCURACY": {
      						"Spread": {
      							"SHOOTING": {
      								"range": [0, 12],
      								"type": "ST_EXPONENTIAL"
      							}
      						}
      					},
      					"IgnoreFireIterations": 0,
      					"IsMeleeBehavior": 0,
      					"IsSilenced": 0,
      					"RoundUpAmmoConsumption": 0,
      					"ScaleAmmoRequirement": 0,
      					"UseAmmo": 1,
      					"ammoRequirement": 1,
      					"ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
      					"chargedProjectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					},
      					"fireIterations": 1,
      					"projectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					}
      				},
      				"fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
      				"impact:LotusWeaponImpactBehavior": {
      					"AttackData": {
      						"Amount": 10,
      						"DT_IMPACT": 0.33333,
      						"DT_PUNCTURE": 0.33333,
      						"DT_SLASH": 0.33333,
      						"HitType": "DHT_NONE",
      						"ProcChance": 0.1,
      						"Type": "DT_PHYSICAL",
      						"UseNewFormat": 0
      					},
      					"PlayerDamageMultiplier": 1,
      					"PvpDamageMultiplier": 1,
      					"criticalHitChance": 0.2,
      					"criticalHitDamageMultiplier": 1.5,
      					"radius": 0
      				},
      				"impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
      				"state:ChargedRemoteMineStateBehavior": {
      					"AutoFireWhenChargeCompleted": 0,
      					"ChargeModifier": "WEAPON_FIRE_RATE",
      					"ChargeTime": 0.4,
      					"ClipSizeAffectsChargeTime": 0,
      					"DamageMultiplier": 1,
      					"IsAlternateFire": 0,
      					"LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
      					"MinChargeRatio": 1,
      					"MinDamageMultiplier": 1,
      					"fireRate": 40,
      					"reloadTime": 0.6
      				},
      				"state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior"
      			}
      		],
      		"CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"],
      		"EquipTime": 1.8,
      		"GripType": "BOW",
      		"HasClip": 0,
      		"Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png",
      		"InventorySlot": "SLOT_2",
      		"IsKuva": 1,
      		"LevelCap": 40,
      		"LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc",
      		"LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName",
      		"MarketMode": "MM_HIDDEN",
      		"OmegaAttenuation": 0.6,
      		"PVPAmmoClipSize": 1,
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"RequiredLevel": 15,
      		"SellingPrice": 7500,
      		"ZoomLevels": [{}
      		]
      	},
      	"id": 4245,
      	"parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow",
      	"parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"],
      	"path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"storeData": {
      		"DisplayRecipe": "",
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"],
      		"SellingPrice": 7500,
      		"ShowInMarket": 0
      	},
      	"storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"tag": "Weapon",
      	"texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png",
      	"texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png"
      }
      

Data Validation[edit source]

Validate data types of key-value pairs[edit source]

p.validateDataTypes(frame): There are a total of 1 key-value errors

  1. "Jat Kittag" contains an unsupported key HeavySlamStatusChance

Checking missing keys[edit source]

p.checkForMissingData(frame): There are a total of 0 key-value errors

Validate Attack tables[edit source]

p.validateAttacks(frame): There are a total of 0 key-value errors

Validate required weapon table keys[edit source]

p.validateRequiredKeys(frame): There are a total of 441 key-value errors

  1. "Adarza Claws" AmmoMax must be a value greater than or equal to 0
  2. "Adarza Claws" AmmoPickup must be a value greater than or equal to 0
  3. "Adarza Claws" Disposition must be between 0.5-1.55; default should be 0.5
  4. "Adarza Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  5. "Adarza Claws" Magazine must be a value above 0
  6. "Adarza Claws" Missing reload time or reload time has to be above 0
  7. "Adarza Claws" Missing trigger type of weapon
  8. "Apoc" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  9. "Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  10. "Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  11. "Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  12. "Artax" AmmoPickup must be a value greater than or equal to 0
  13. "Burst Laser" AmmoPickup must be a value greater than or equal to 0
  14. "Burst Laser Prime" AmmoPickup must be a value greater than or equal to 0
  15. "Cantic Prism" AmmoPickup must be a value greater than or equal to 0
  16. "Carcinnox" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  17. "Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  18. "Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  19. "Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  20. "Catchmoon (Primary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  21. "Catchmoon (Primary)" Magazine must be a value above 0
  22. "Catchmoon (Primary)" Missing reload time or reload time has to be above 0
  23. "Catchmoon (Secondary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  24. "Catchmoon (Secondary)" Magazine must be a value above 0
  25. "Catchmoon (Secondary)" Missing reload time or reload time has to be above 0
  26. "Cerata" Heavy attack must be greater than 0
  27. "Chesa Claws" AmmoMax must be a value greater than or equal to 0
  28. "Chesa Claws" AmmoPickup must be a value greater than or equal to 0
  29. "Chesa Claws" Disposition must be between 0.5-1.55; default should be 0.5
  30. "Chesa Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  31. "Chesa Claws" Magazine must be a value above 0
  32. "Chesa Claws" Missing reload time or reload time has to be above 0
  33. "Chesa Claws" Missing trigger type of weapon
  34. "Cortege" AmmoPickup must be a value greater than or equal to 0
  35. "Cortege (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  36. "Cortege (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cortege.png
  37. "Corvas" AmmoPickup must be a value greater than or equal to 0
  38. "Corvas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  39. "Corvas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Corvas.png
  40. "Corvas Prime" AmmoPickup must be a value greater than or equal to 0
  41. "Corvas Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  42. "Corvas Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: CorvasPrime.png
  43. "Crescent Claws" AmmoMax must be a value greater than or equal to 0
  44. "Crescent Claws" AmmoPickup must be a value greater than or equal to 0
  45. "Crescent Claws" Disposition must be between 0.5-1.55; default should be 0.5
  46. "Crescent Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  47. "Crescent Claws" Magazine must be a value above 0
  48. "Crescent Claws" Missing reload time or reload time has to be above 0
  49. "Crescent Claws" Missing trigger type of weapon
  50. "Cryophon" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  51. "Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  52. "Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  53. "Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  54. "Cryotra" AmmoPickup must be a value greater than or equal to 0
  55. "Cyngas" AmmoPickup must be a value greater than or equal to 0
  56. "Cyngas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  57. "Cyngas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cyngas.png
  58. "Dargyn" AmmoPickup must be a value greater than or equal to 0
  59. "Dargyn" Disposition must be between 0.5-1.55; default should be 0.5
  60. "Dargyn" Image should be in the form of "WeaponName.png"; current value: GrnSkiffMissile.png
  61. "Dargyn" Missing InternalName
  62. "Dargyn" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  63. "Deconstructor" AmmoPickup must be a value greater than or equal to 0
  64. "Deconstructor Prime" AmmoPickup must be a value greater than or equal to 0
  65. "Deth Machine Rifle" AmmoPickup must be a value greater than or equal to 0
  66. "Deth Machine Rifle Prime" AmmoPickup must be a value greater than or equal to 0
  67. "Dissic Scaffold" AmmoPickup must be a value greater than or equal to 0
  68. "Dual Decurion" AmmoPickup must be a value greater than or equal to 0
  69. "Dual Decurion (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  70. "Dual Decurion (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: DualDecurion.png
  71. "Exard Scaffold" AmmoPickup must be a value greater than or equal to 0
  72. "Falcor" Heavy attack must be greater than 0
  73. "Fluctus" AmmoPickup must be a value greater than or equal to 0
  74. "Fluctus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  75. "Fluctus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Fluctus.png
  76. "Galvarc" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  77. "Galvarc MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  78. "Galvarc MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  79. "Galvarc MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  80. "Garuda Prime Talons" Disposition must be between 0.5-1.55; default should be 0.5
  81. "Garuda Talons" Disposition must be between 0.5-1.55; default should be 0.5
  82. "Gaze (Primary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  83. "Gaze (Primary)" Magazine must be a value above 0
  84. "Gaze (Primary)" Missing reload time or reload time has to be above 0
  85. "Gaze (Secondary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  86. "Gaze (Secondary)" Magazine must be a value above 0
  87. "Gaze (Secondary)" Missing reload time or reload time has to be above 0
  88. "Glaive" Heavy attack must be greater than 0
  89. "Glaive Prime" Heavy attack must be greater than 0
  90. "Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  91. "Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  92. "Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  93. "Granmu Prism" AmmoPickup must be a value greater than or equal to 0
  94. "Grattler" AmmoPickup must be a value greater than or equal to 0
  95. "Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  96. "Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Grattler.png
  97. "Grimoire" Magazine must be a value above 0
  98. "Grimoire" Missing reload time or reload time has to be above 0
  99. "Halikar" Heavy attack must be greater than 0
  100. "Halikar Wraith" Heavy attack must be greater than 0
  101. "Hand Grenade" AmmoMax must be a value greater than or equal to 0
  102. "Hand Grenade" AmmoPickup must be a value greater than or equal to 0
  103. "Hand Grenade" Magazine must be a value above 0
  104. "Hand Grenade" Missing reload time or reload time has to be above 0
  105. "Hand Grenade" Missing trigger type of weapon
  106. "Helminth Claws" AmmoMax must be a value greater than or equal to 0
  107. "Helminth Claws" AmmoPickup must be a value greater than or equal to 0
  108. "Helminth Claws" Disposition must be between 0.5-1.55; default should be 0.5
  109. "Helminth Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  110. "Helminth Claws" Magazine must be a value above 0
  111. "Helminth Claws" Missing reload time or reload time has to be above 0
  112. "Helminth Claws" Missing trigger type of weapon
  113. "Helstrum" AmmoPickup must be a value greater than or equal to 0
  114. "Higasa" Missing InternalName
  115. "Huras Claws" AmmoMax must be a value greater than or equal to 0
  116. "Huras Claws" AmmoPickup must be a value greater than or equal to 0
  117. "Huras Claws" Disposition must be between 0.5-1.55; default should be 0.5
  118. "Huras Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  119. "Huras Claws" Magazine must be a value above 0
  120. "Huras Claws" Missing reload time or reload time has to be above 0
  121. "Huras Claws" Missing trigger type of weapon
  122. "Imperator" AmmoPickup must be a value greater than or equal to 0
  123. "Imperator (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  124. "Imperator (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Imperator.png
  125. "Imperator Vandal" AmmoPickup must be a value greater than or equal to 0
  126. "Imperator Vandal (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  127. "Imperator Vandal (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: ImperatorVandal.png
  128. "Kestrel" Heavy attack must be greater than 0
  129. "Klamora Prism" AmmoPickup must be a value greater than or equal to 0
  130. "Klebrik Scaffold" AmmoPickup must be a value greater than or equal to 0
  131. "Kuva Ayanga" AmmoPickup must be a value greater than or equal to 0
  132. "Kuva Ayanga (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  133. "Kuva Ayanga (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaAyanga.png
  134. "Kuva Grattler" AmmoPickup must be a value greater than or equal to 0
  135. "Kuva Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  136. "Kuva Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaGrattler.png
  137. "Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  138. "Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  139. "Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  140. "Larkspur" AmmoPickup must be a value greater than or equal to 0
  141. "Larkspur (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  142. "Larkspur (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Larkspur.png
  143. "Larkspur Prime" AmmoPickup must be a value greater than or equal to 0
  144. "Larkspur Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  145. "Larkspur Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: LarkspurPrime.png
  146. "Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  147. "Lavan Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  148. "Lavan Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  149. "Lavan Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  150. "Lavan Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  151. "Lavan Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  152. "Lavan Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  153. "Lavan Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  154. "Lavan Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  155. "Lavan Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  156. "Lavan Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  157. "Lavan Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  158. "Lavan Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  159. "Lavan Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  160. "Lavan Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  161. "Lavan Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  162. "Lavan Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  163. "Lavan Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  164. "Lavan Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  165. "Lavan Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  166. "Lavan Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  167. "Lavan Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  168. "Lavan Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  169. "Lavan Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  170. "Lavan Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  171. "Lavan Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  172. "Lavan Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  173. "Lavan Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  174. "Lega Prism" AmmoPickup must be a value greater than or equal to 0
  175. "MK1-Braton" Image should be in the form of "WeaponName.png"; current value: Braton.png
  176. "MK1-Furis" Image should be in the form of "WeaponName.png"; current value: Furis.png
  177. "MK1-Kunai" Image should be in the form of "WeaponName.png"; current value: Kunai.png
  178. "MK1-Paris" Image should be in the form of "WeaponName.png"; current value: Paris.png
  179. "MK1-Strun" Image should be in the form of "WeaponName.png"; current value: Strun.png
  180. "Mandonel" AmmoPickup must be a value greater than or equal to 0
  181. "Mandonel" Missing InternalName
  182. "Mandonel (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  183. "Mandonel (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mandonel.png
  184. "Mandonel (Atmosphere)" Missing InternalName
  185. "Mausolon" AmmoPickup must be a value greater than or equal to 0
  186. "Mausolon (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  187. "Mausolon (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mausolon.png
  188. "Medjay Claws" AmmoMax must be a value greater than or equal to 0
  189. "Medjay Claws" AmmoPickup must be a value greater than or equal to 0
  190. "Medjay Claws" Disposition must be between 0.5-1.55; default should be 0.5
  191. "Medjay Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  192. "Medjay Claws" Magazine must be a value above 0
  193. "Medjay Claws" Missing reload time or reload time has to be above 0
  194. "Medjay Claws" Missing trigger type of weapon
  195. "Milati" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  196. "Milati MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  197. "Milati MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  198. "Milati MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  199. "Morgha" AmmoPickup must be a value greater than or equal to 0
  200. "Morgha (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  201. "Morgha (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Morgha.png
  202. "Mote Amp" AmmoPickup must be a value greater than or equal to 0
  203. "Multron" AmmoPickup must be a value greater than or equal to 0
  204. "Orvius" Heavy attack must be greater than 0
  205. "Panzer Claws" AmmoMax must be a value greater than or equal to 0
  206. "Panzer Claws" AmmoPickup must be a value greater than or equal to 0
  207. "Panzer Claws" Disposition must be between 0.5-1.55; default should be 0.5
  208. "Panzer Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  209. "Panzer Claws" Magazine must be a value above 0
  210. "Panzer Claws" Missing reload time or reload time has to be above 0
  211. "Panzer Claws" Missing trigger type of weapon
  212. "Parazon" AmmoMax must be a value greater than or equal to 0
  213. "Parazon" AmmoPickup must be a value greater than or equal to 0
  214. "Parazon" Magazine must be a value above 0
  215. "Parazon" Missing reload time or reload time has to be above 0
  216. "Parazon" Missing trigger type of weapon
  217. "Pathocyst" Heavy attack must be greater than 0
  218. "Pencha Scaffold" AmmoPickup must be a value greater than or equal to 0
  219. "Phaedra" AmmoPickup must be a value greater than or equal to 0
  220. "Phaedra (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  221. "Phaedra (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Phaedra.png
  222. "Phahd Scaffold" AmmoPickup must be a value greater than or equal to 0
  223. "Pharaoh Claws" AmmoMax must be a value greater than or equal to 0
  224. "Pharaoh Claws" AmmoPickup must be a value greater than or equal to 0
  225. "Pharaoh Claws" Disposition must be between 0.5-1.55; default should be 0.5
  226. "Pharaoh Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  227. "Pharaoh Claws" Magazine must be a value above 0
  228. "Pharaoh Claws" Missing reload time or reload time has to be above 0
  229. "Pharaoh Claws" Missing trigger type of weapon
  230. "Photor" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  231. "Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  232. "Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  233. "Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  234. "Prime Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  235. "Prisma Burst Laser" AmmoPickup must be a value greater than or equal to 0
  236. "Prisma Dual Decurions" AmmoPickup must be a value greater than or equal to 0
  237. "Prisma Dual Decurions (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  238. "Prisma Dual Decurions (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: PrismaDualDecurions.png
  239. "Propa Scaffold" AmmoPickup must be a value greater than or equal to 0
  240. "Pugil" AmmoMax must be a value greater than or equal to 0
  241. "Pugil" AmmoPickup must be a value greater than or equal to 0
  242. "Pugil" Missing InternalName
  243. "Pugil" Magazine must be a value above 0
  244. "Pugil" Missing reload time or reload time has to be above 0
  245. "Pugil" Missing trigger type of weapon
  246. "Pulsar" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  247. "Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  248. "Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  249. "Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  250. "Rahn Prism" AmmoPickup must be a value greater than or equal to 0
  251. "Raksa Claws" AmmoMax must be a value greater than or equal to 0
  252. "Raksa Claws" AmmoPickup must be a value greater than or equal to 0
  253. "Raksa Claws" Disposition must be between 0.5-1.55; default should be 0.5
  254. "Raksa Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  255. "Raksa Claws" Magazine must be a value above 0
  256. "Raksa Claws" Missing reload time or reload time has to be above 0
  257. "Raksa Claws" Missing trigger type of weapon
  258. "Rampart" AmmoPickup must be a value greater than or equal to 0
  259. "Rampart" Disposition must be between 0.5-1.55; default should be 0.5
  260. "Rampart" Missing InternalName
  261. "Rampart" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  262. "Raplak Prism" AmmoPickup must be a value greater than or equal to 0
  263. "Rattleguts (Primary)" AmmoPickup must be a value greater than or equal to 0
  264. "Rattleguts (Primary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  265. "Rattleguts (Primary)" Magazine must be a value above 0
  266. "Rattleguts (Primary)" Missing reload time or reload time has to be above 0
  267. "Rattleguts (Secondary)" AmmoPickup must be a value greater than or equal to 0
  268. "Rattleguts (Secondary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  269. "Rattleguts (Secondary)" Magazine must be a value above 0
  270. "Rattleguts (Secondary)" Missing reload time or reload time has to be above 0
  271. "Razorflies" AmmoMax must be a value greater than or equal to 0
  272. "Razorflies" AmmoPickup must be a value greater than or equal to 0
  273. "Razorflies" Image should be in the form of "WeaponName.png"; current value: Panel.png
  274. "Razorflies" Magazine must be a value above 0
  275. "Razorflies" Missing reload time or reload time has to be above 0
  276. "Razorflies" Missing trigger type of weapon
  277. "Sahasa Claws" AmmoMax must be a value greater than or equal to 0
  278. "Sahasa Claws" AmmoPickup must be a value greater than or equal to 0
  279. "Sahasa Claws" Disposition must be between 0.5-1.55; default should be 0.5
  280. "Sahasa Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  281. "Sahasa Claws" Magazine must be a value above 0
  282. "Sahasa Claws" Missing reload time or reload time has to be above 0
  283. "Sahasa Claws" Missing trigger type of weapon
  284. "Shraksun Scaffold" AmmoPickup must be a value greater than or equal to 0
  285. "Shwaak Prism" AmmoPickup must be a value greater than or equal to 0
  286. "Sirocco" AmmoPickup must be a value greater than or equal to 0
  287. "Sly Claws" AmmoMax must be a value greater than or equal to 0
  288. "Sly Claws" AmmoPickup must be a value greater than or equal to 0
  289. "Sly Claws" Disposition must be between 0.5-1.55; default should be 0.5
  290. "Sly Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  291. "Sly Claws" Magazine must be a value above 0
  292. "Sly Claws" Missing reload time or reload time has to be above 0
  293. "Sly Claws" Missing trigger type of weapon
  294. "Smeeta Claws" AmmoMax must be a value greater than or equal to 0
  295. "Smeeta Claws" AmmoPickup must be a value greater than or equal to 0
  296. "Smeeta Claws" Disposition must be between 0.5-1.55; default should be 0.5
  297. "Smeeta Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  298. "Smeeta Claws" Magazine must be a value above 0
  299. "Smeeta Claws" Missing reload time or reload time has to be above 0
  300. "Smeeta Claws" Missing trigger type of weapon
  301. "Soaktron" AmmoPickup must be a value greater than or equal to 0
  302. "Soaktron" Missing InternalName
  303. "Soaktron" Missing reload time or reload time has to be above 0
  304. "Sporelacer (Primary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  305. "Sporelacer (Primary)" Magazine must be a value above 0
  306. "Sporelacer (Primary)" Missing reload time or reload time has to be above 0
  307. "Sporelacer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  308. "Sporelacer (Secondary)" Magazine must be a value above 0
  309. "Sporelacer (Secondary)" Missing reload time or reload time has to be above 0
  310. "Stinger" AmmoPickup must be a value greater than or equal to 0
  311. "Sunika Claws" AmmoMax must be a value greater than or equal to 0
  312. "Sunika Claws" AmmoPickup must be a value greater than or equal to 0
  313. "Sunika Claws" Disposition must be between 0.5-1.55; default should be 0.5
  314. "Sunika Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  315. "Sunika Claws" Magazine must be a value above 0
  316. "Sunika Claws" Missing reload time or reload time has to be above 0
  317. "Sunika Claws" Missing trigger type of weapon
  318. "Sweeper" AmmoPickup must be a value greater than or equal to 0
  319. "Sweeper Prime" AmmoPickup must be a value greater than or equal to 0
  320. "Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  321. "Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  322. "Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  323. "Tazicor" AmmoPickup must be a value greater than or equal to 0
  324. "Tombfinger (Primary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  325. "Tombfinger (Primary)" Magazine must be a value above 0
  326. "Tombfinger (Primary)" Missing reload time or reload time has to be above 0
  327. "Tombfinger (Secondary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  328. "Tombfinger (Secondary)" Magazine must be a value above 0
  329. "Tombfinger (Secondary)" Missing reload time or reload time has to be above 0
  330. "Tunguska Cannon" Image should be in the form of "WeaponName.png"; current value: DomeCharge.png
  331. "Tunguska Cannon" Missing InternalName
  332. "Tycho Seeker" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  333. "Tycho Seeker MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  334. "Tycho Seeker MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  335. "Tycho Seeker MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  336. "Unarmed" AmmoMax must be a value greater than or equal to 0
  337. "Unarmed" AmmoPickup must be a value greater than or equal to 0
  338. "Unarmed" Image should be in the form of "WeaponName.png"; current value: Blank.png
  339. "Unarmed" Missing InternalName
  340. "Unarmed" Magazine must be a value above 0
  341. "Unarmed" Missing reload time or reload time has to be above 0
  342. "Unarmed" Missing trigger type of weapon
  343. "Vasca Claws" AmmoMax must be a value greater than or equal to 0
  344. "Vasca Claws" AmmoPickup must be a value greater than or equal to 0
  345. "Vasca Claws" Disposition must be between 0.5-1.55; default should be 0.5
  346. "Vasca Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  347. "Vasca Claws" Magazine must be a value above 0
  348. "Vasca Claws" Missing reload time or reload time has to be above 0
  349. "Vasca Claws" Missing trigger type of weapon
  350. "Velocitus" AmmoPickup must be a value greater than or equal to 0
  351. "Velocitus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  352. "Velocitus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Velocitus.png
  353. "Venari Claws" AmmoMax must be a value greater than or equal to 0
  354. "Venari Claws" AmmoPickup must be a value greater than or equal to 0
  355. "Venari Claws" Disposition must be between 0.5-1.55; default should be 0.5
  356. "Venari Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  357. "Venari Claws" Magazine must be a value above 0
  358. "Venari Claws" Missing reload time or reload time has to be above 0
  359. "Venari Claws" Missing trigger type of weapon
  360. "Venari Prime Claws" AmmoMax must be a value greater than or equal to 0
  361. "Venari Prime Claws" AmmoPickup must be a value greater than or equal to 0
  362. "Venari Prime Claws" Disposition must be between 0.5-1.55; default should be 0.5
  363. "Venari Prime Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  364. "Venari Prime Claws" Magazine must be a value above 0
  365. "Venari Prime Claws" Missing reload time or reload time has to be above 0
  366. "Venari Prime Claws" Missing trigger type of weapon
  367. "Verglas" AmmoPickup must be a value greater than or equal to 0
  368. "Verglas Prime" AmmoPickup must be a value greater than or equal to 0
  369. "Vermisplicer (Primary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  370. "Vermisplicer (Primary)" Magazine must be a value above 0
  371. "Vermisplicer (Primary)" Missing reload time or reload time has to be above 0
  372. "Vermisplicer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  373. "Vermisplicer (Secondary)" Magazine must be a value above 0
  374. "Vermisplicer (Secondary)" Missing reload time or reload time has to be above 0
  375. "Vidar Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  376. "Vidar Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  377. "Vidar Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  378. "Vidar Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  379. "Vidar Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  380. "Vidar Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  381. "Vidar Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  382. "Vidar Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  383. "Vidar Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  384. "Vidar Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  385. "Vidar Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  386. "Vidar Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  387. "Vidar Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  388. "Vidar Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  389. "Vidar Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  390. "Vidar Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  391. "Vidar Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  392. "Vidar Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  393. "Vidar Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  394. "Vidar Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  395. "Vidar Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  396. "Vidar Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  397. "Vidar Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  398. "Vidar Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  399. "Vidar Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  400. "Vidar Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  401. "Vidar Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  402. "Vizier Claws" AmmoMax must be a value greater than or equal to 0
  403. "Vizier Claws" AmmoPickup must be a value greater than or equal to 0
  404. "Vizier Claws" Disposition must be between 0.5-1.55; default should be 0.5
  405. "Vizier Claws" Image should be in the form of "WeaponName.png"; current value: BeastClaws.png
  406. "Vizier Claws" Magazine must be a value above 0
  407. "Vizier Claws" Missing reload time or reload time has to be above 0
  408. "Vizier Claws" Missing trigger type of weapon
  409. "Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  410. "Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  411. "Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  412. "Vulcax" AmmoPickup must be a value greater than or equal to 0
  413. "Vulklok" AmmoPickup must be a value greater than or equal to 0
  414. "Xoris" Heavy attack must be greater than 0
  415. "Zetki Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  416. "Zetki Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  417. "Zetki Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  418. "Zetki Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  419. "Zetki Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  420. "Zetki Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  421. "Zetki Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  422. "Zetki Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  423. "Zetki Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  424. "Zetki Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  425. "Zetki Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  426. "Zetki Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  427. "Zetki Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  428. "Zetki Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  429. "Zetki Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  430. "Zetki Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  431. "Zetki Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  432. "Zetki Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  433. "Zetki Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  434. "Zetki Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  435. "Zetki Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  436. "Zetki Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  437. "Zetki Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  438. "Zetki Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  439. "Zetki Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  440. "Zetki Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  441. "Zetki Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png

Weapon Data[edit source]


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for  Tatsu Prime (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
return {
	Acceltra = {
		Accuracy = 23.5,
		AmmoMax = 96,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 35 },
				FireRate = 12,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.06 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Puncture = 35.2, Slash = 8.8 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.06 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryRunnerInnateUpgrade" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Acceltra",
		Image = "Acceltra.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryWeapon",
		Introduced = "25.7",
		Link = "Acceltra",
		Magazine = 48,
		Mastery = 8,
		MaxRank = 30,
		Name = "Acceltra",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	["Acceltra Prime"] = {
		Accuracy = 23.5,
		AmmoMax = 96,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 44 },
				FireRate = 10,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.18 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Puncture = 42.4, Slash = 10.6 },
				Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.18 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryRunnerInnateUpgrade" 
		},
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Acceltra",
		Image = "AcceltraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeAcceltra/PrimeAcceltraWeapon",
		Introduced = "35.0.9",
		Link = "Acceltra Prime",
		Magazine = 48,
		Mastery = 14,
		MaxRank = 30,
		Name = "Acceltra Prime",
		Polarities = { "Bar", "V" },
		Reload = 1.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	Aeolak = {
		Accuracy = 100,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 15, Puncture = 23, Radiation = 5, Slash = 17 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Alt-Fire",
				ChargeTime = 0.3,
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 58.2, Puncture = 9.7, Slash = 29.1 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 8,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Alt-Fire Explosion",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Blast = 789 },
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.33 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "None",
		Family = "Aeolak",
		Image = "Aeolak.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRifleErsatz/TnRifleErsatzWeapon",
		Introduced = "31.5",
		Link = "Aeolak",
		Magazine = 40,
		Mastery = 10,
		MaxRank = 30,
		Name = "Aeolak",
		Polarities = { "Madurai", "Madurai" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Duviri" },
		Trigger = "Auto / Charge",
		Users = { "Thrax Legatus" },
		_TooltipAttackDisplay = 1 
	},
	Afentis = {
		Accuracy = 100,
		AmmoMax = 12,
		AmmoPickup = 4,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Semi",
				CritChance = 0.26,
				CritMultiplier = 2.2,
				Damage = { Impact = 20, Puncture = 60, Slash = 20 },
				FireRate = 0.833,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.24 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.26,
				CritMultiplier = 2.2,
				Damage = { Blast = 800 },
				ExplosionDelay = 0.8,
				Falloff = { EndRange = 3, Reduction = 0.4, StartRange = 0 },
				FireRate = 0.833,
				ForcedProcs = { "Ragdoll" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.24 
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 240, Puncture = 120, Slash = 40 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 1.8,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi" 
			} 
		},
		Class = "Speargun",
		CompatibilityTags =  { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod",
			"/Lotus/Weapons/Tenno/LongGuns/TnHopliteSpear/TnHopliteGunSpearInnateMod" 
		},
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Afentis",
		Image = "Afentis.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnHopliteSpear/TnHopliteSpearGunWeapon",
		Introduced = "32",
		Link = "Afentis",
		Magazine = 4,
		Mastery = 8,
		MaxRank = 30,
		Name = "Afentis",
		Polarities = { "Bar", "V", "V" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi",
		_TooltipAttackDisplay = 1 
	},
	Alternox = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Electricity = 62 },
				ExtraHeadshotDmg = -2,
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 4,
				AttackName = "Alt-Fire Contact",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.44,
				Trigger = "Active" 
			},
			{
				AttackName = "Alt-Fire Damage over Time",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Electricity = 50 },
				EffectDuration = 10,
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				Range = 6,
				StatusChance = 0.44,
				Trigger = "DoT" 
			},
			{
				AttackName = "Alt-Fire Explosion",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Electricity = 100 },
				ExplosionDelay = 10,
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.44,
				Trigger = "Active" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/GyreRifle/GyreRifleInnateUpgrade" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Alternox",
		Image = "Alternox.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/GyreRifle/GyreRifleWeapon",
		Introduced = "31.5",
		Link = "Alternox",
		Magazine = 28,
		Mastery = 8,
		MaxRank = 30,
		Name = "Alternox",
		Polarities = { "Madurai" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Tenno" },
		Trigger = "Auto / Active",
		_TooltipAttackDisplay = 1 
	},
	Ambassador = {
		Accuracy = 111.1,
		AmmoMax = 960,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.14,
				CritMultiplier = 2.8,
				Damage = { Electricity = 24 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26,
				Trigger = "Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 48,
				AttackName = "Charge",
				ChargeTime = 1,
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Electricity = 600 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged AoE",
				ChargeTime = 0.65,
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Electricity = 800 },
				Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.32 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Ambassador",
		Image = "Ambassador.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpArSniper/CrpArSniperRifle",
		Introduced = "30.5",
		Link = "Ambassador",
		Magazine = 96,
		Mastery = 10,
		MaxRank = 30,
		Name = "Ambassador",
		Polarities = {  },
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	Amprex = {
		Accuracy = 12.5,
		AmmoMax = 700,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.32,
				CritMultiplier = 2.2,
				Damage = { Electricity = 22 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 18,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Amprex",
		Image = "Amprex.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/ChainLightningGun/ChainLightningRifle",
		Introduced = "13.1",
		Link = "Amprex",
		Magazine = 100,
		Mastery = 10,
		MaxRank = 30,
		Name = "Amprex",
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Arca Plasmor"] = {
		Accuracy = 9.1,
		AmmoMax = 50,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 1.6,
				Damage = { Radiation = 600 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 },
				FireRate = 1.1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 30,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.28 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Arca Plasmor",
		Image = "ArcaPlasmor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShotgun/CrpShotgun",
		Introduced = "21.7",
		Link = "Arca Plasmor",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Arca Plasmor",
		Polarities = { "V", "V" },
		Reload = 2.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Terra Plasmor Crewman", "Amalgam Arca Kucumatz" },
		_TooltipAttackDisplay = 1 
	},
	Argonak = {
		Accuracy = 28.6,
		AmmoMax = 473,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Impact = 24.51, Puncture = 6.27, Slash = 26.22 },
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.19,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Full Auto Mode",
				CritChance = 0.09,
				CritMultiplier = 1.5,
				Damage = { Impact = 24.51, Puncture = 6.27, Slash = 26.22 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Argonak",
		Image = "Argonak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/LaserAimRifle/LaserAimRifle",
		Introduced = "22",
		Link = "Argonak",
		Magazine = 43,
		Mastery = 7,
		MaxRank = 30,
		Name = "Argonak",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Artemis Bow"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 15,
				AttackName = "Base Uncharged Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 15,
				AttackName = "Base Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AmmoCost = 15,
				AttackName = "Concentrated Arrow Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				Multishot = 1,
				MaxSpread = 12,
				MinSpread = 0,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AttackName = "Concentrated Arrow Headshot Explosion",
				ChargeTime = 1,
				CritChance = 0.75,
				CritMultiplier = 2,
				Damage = { Blast = 500 },
				Falloff = { EndRange = 7, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "PROJECTILE", "POWER_WEAPON" },
		Conclave = true,
		Image = "ArtemisBowWeapon.png",
		InternalName = "/Lotus/Powersuits/Ranger/ExaltedBow",
		Introduced = "23.0",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		MaxRank = 30,
		Name = "Artemis Bow",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.9,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Ivara" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 2 
	},
	["Artemis Bow Prime"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 15,
				AttackName = "Base Uncharged Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 15,
				AttackName = "Base Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AmmoCost = 15,
				AttackName = "Concentrated Arrow Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AttackName = "Concentrated Arrow Headshot Explosion",
				ChargeTime = 1,
				CritChance = 0.75,
				CritMultiplier = 2,
				Damage = { Blast = 500 },
				Falloff = { EndRange = 7, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "PROJECTILE", "POWER_WEAPON" },
		Conclave = true,
		Image = "ArtemisBowPrimeWeapon.png",
		InternalName = "/Lotus/Powersuits/Ranger/PrimeExaltedBow",
		Introduced = "27.0.4",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		MaxRank = 30,
		Name = "Artemis Bow Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.9,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Ivara Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 2 
	},
	Astilla = {
		Accuracy = 25,
		AmmoMax = 112,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug Impact",
				CritChance = 0.17,
				CritMultiplier = 1.9,
				Damage = { Impact = 70 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 4.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.33 
			},
			{
				AttackName = "Glass Explosion",
				CritChance = 0.17,
				CritMultiplier = 1.9,
				Damage = { Puncture = 42, Slash = 78 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 4.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.33 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunInnateUpgrade" },
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Astilla",
		Image = "Astilla.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunGun",
		Introduced = "22.0",
		Link = "Astilla",
		Magazine = 16,
		Mastery = 10,
		MaxRank = 30,
		Name = "Astilla",
		Polarities = { "V", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Astilla Prime"] = {
		Accuracy = 25,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug Impact",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 100 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 4.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Glass Explosion",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Puncture = 49, Slash = 91 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 4.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunInnateUpgrade" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Astilla",
		Image = "AstillaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeAstilla/AstillaPrimeWeapon",
		Introduced = "30.3",
		Link = "Astilla Prime",
		Magazine = 24,
		Mastery = 14,
		MaxRank = 30,
		Name = "Astilla Prime",
		Polarities = { "V", "Bar", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Attica = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 4, Puncture = 60, Slash = 16 },
				FireRate = 3.67,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.1 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ATTICA", "CROSSBOW" },
		Conclave = true,
		Disposition = 1.415,
		ExilusPolarity = "Madurai",
		Family = "Attica",
		Image = "Attica.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoPrmryXbow/TnoPrmryXbowWeapon",
		Introduced = "13.0",
		Link = "Attica",
		Magazine = 20,
		Mastery = 7,
		MaxRank = 30,
		Name = "Attica",
		Polarities = { "V" },
		Reload = 2.83,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["AX-52"] = {
		Accuracy = 133.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Puncture = 40 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "AX-52",
		Image = "AX-52.png",
		InternalName = "/Lotus/Weapons/1999/AK47/AK47Weapon",
		Introduced = "36.0.5",
		Link = "AX-52",
		Magazine = 40,
		Mastery = 12,
		MaxRank = 30,
		Name = "AX-52",
		Polarities = { "Madurai", "Madurai" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { },
		Trigger = "Auto",
		Users = { "Arthur" },
		_TooltipAttackDisplay = 1 
	},
	Basmu = {
		Accuracy = 20,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Electricity = 39 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.29,
				Trigger = "Auto" 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Heat = 19 },
				Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.29 
			},
			{
				Accuracy = 3,
				AttackName = "Held",
				CritChance = 0.02,
				CritMultiplier = 4.8,
				Damage = { Electricity = 12 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 42,
				MinSpread = 24,
				Multishot = 2,
				PunchThrough = 0,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Held" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Basmu",
		Image = "Basmu.png",
		InternalName = "/Lotus/Weapons/Sentients/SentRifleNewWar/SentRifleNewWarGun",
		Introduced = "27.3",
		Link = "Basmu",
		Magazine = 21,
		Mastery = 11,
		MaxRank = 30,
		Name = "Basmu",
		Polarities = { "V" },
		Reload = 2.5,
		ReloadDelay = 0.2,
		ReloadDelayEmpty = 2,
		ReloadRate = 42,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Sentient" },
		Trigger = "Auto / Held",
		_TooltipAttackDisplay = 1 
	},
	Battacor = {
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 25,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.08,
				CritChance = 0.32,
				CritMultiplier = 2.4,
				Damage = { Magnetic = 42, Puncture = 24 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.18, 
				Trigger = "Auto Burst"
			},
			{
				Accuracy = 100,
				AttackName = "Secondary Fire",
				ChargeTime = 0.4,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Radiation = 208 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 2,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Secondary Fire AoE",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Radiation = 208 },
				Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.4,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Battacor",
		Image = "Battacor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSentExperimentRifle/CrpSentExperimentRifle",
		Introduced = "24",
		Link = "Battacor",
		Magazine = 60,
		Mastery = 10,
		MaxRank = 30,
		Name = "Battacor",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto Burst / Charge",
		_TooltipAttackDisplay = 1 
	},
	Baza = {
		Accuracy = 80,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 3,
				Damage = { Impact = 5.76, Puncture = 6.72, Slash = 3.52 },
				Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 },
				FireRate = 16.67,
				IsSilent = true,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.05,
		ExilusPolarity = "Naramon",
		Family = "Baza",
		Image = "Baza.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnSMG/TnSMGWeapon",
		Introduced = "22.4",
		Link = "Baza",
		Magazine = 40,
		Mastery = 7,
		MaxRank = 30,
		Name = "Baza",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Baza Prime"] = {
		Accuracy = 80,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Impact = 5.76, Puncture = 6.72, Slash = 3.52 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 16.67,
				IsSilent = true,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Baza",
		Image = "BazaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBaza/PrimeBazaGun",
		Introduced = "27.0.4",
		Link = "Baza Prime",
		Magazine = 60,
		Mastery = 10,
		MaxRank = 30,
		Name = "Baza Prime",
		Polarities = { "V", "V" },
		Reload = 1.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Boar = {
		Accuracy = 5,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.5,
				Damage = { Impact = 12.1, Puncture = 3.3, Slash = 6.6 },
				Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 30,
				MinSpread = 10,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.075 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Heat = 20 },
				FireRate = 7.5,
				IncarnonCharges = 150,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.2 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Boar",
		Image = "Boar.png",
		IncarnonImage = "BoarIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/FullAutoShotgun",
		Introduced = "Vanilla",
		Link = "Boar",
		Magazine = 20,
		Mastery = 2,
		MaxRank = 30,
		Name = "Boar",
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "New Loka Operatives" },
		_TooltipAttackDisplay = 1 
	},
	["Boar Prime"] = {
		Accuracy = 5,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 26, Puncture = 6, Slash = 8 },
				Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 30,
				MinSpread = 10,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1125 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2.2,
				Damage = { Heat = 30 },
				FireRate = 8,
				IncarnonCharges = 150,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.24 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.34,
		ExilusPolarity = "Madurai",
		Family = "Boar",
		Image = "BoarPrime.png",
		IncarnonImage = "BoarPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/PrimeBoar",
		Introduced = "10.0",
		Link = "Boar Prime",
		Magazine = 20,
		Mastery = 11,
		MaxRank = 30,
		Name = "Boar Prime",
		Reload = 2.75,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Boltor = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.8,
				Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
				FireRate = 8.75,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.14 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.22,
				CritMultiplier = 2.8,
				Damage = { Impact = 0.4, Puncture = 1.2, Slash = 2.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0.6,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.0933,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Boltor",
		Image = "Boltor.png",
		IncarnonImage = "BoltorIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BoltoRifle",
		Introduced = "6.0",
		Link = "Boltor",
		Magazine = 60,
		Mastery = 2,
		MaxRank = 30,
		Name = "Boltor",
		Polarities = { "D" },
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Equinox Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 4.6, Puncture = 41.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.34 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.24,
				CritMultiplier = 3,
				Damage = { Impact = 2.4, Puncture = 7.2, Slash = 14.4 },
				FireRate = 11.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Boltor",
		Image = "BoltorPrime.png",
		IncarnonImage = "BoltorPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBoltor/PrimeBoltor",
		Introduced = "12.4",
		Link = "Boltor Prime",
		Magazine = 60,
		Mastery = 13,
		MaxRank = 30,
		Name = "Boltor Prime",
		Polarities = { "D", "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Braton = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 1.6,
				Damage = { Impact = 7.92, Puncture = 7.92, Slash = 8.16 },
				FireRate = 8.75,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 20, Puncture = 2, Slash = 28 },
				FireRate = 5,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.12 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "Braton.png",
		IncarnonImage = "BratonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/Rifle",
		Introduced = "Vanilla",
		Link = "Braton",
		Magazine = 45,
		Mastery = 0,
		MaxRank = 30,
		Name = "Braton",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 600,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 },
				FireRate = 9.58,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 28, Puncture = 2.8, Slash = 39.2 },
				FireRate = 5.67,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 70 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5.67,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "BratonPrime.png",
		IncarnonImage = "BratonPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BratonPrime",
		Introduced = "9",
		Link = "Braton Prime",
		Magazine = 75,
		Mastery = 8,
		MaxRank = 30,
		Name = "Braton Prime",
		Reload = 2.15,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Braton Vandal"] = {
		Accuracy = 33.33,
		AmmoMax = 550,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 },
				FireRate = 7.5,
				IsSilent = false,
				MaxSpread = 4.5,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Impact = 26, Puncture = 2.6, Slash = 36.4 },
				FireRate = 4.67,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Heat = 65 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.22 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "BratonVandal.png",
		IncarnonImage = "BratonVandalIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/VIPRifle",
		Introduced = "6.3.1",
		Link = "Braton Vandal",
		Magazine = 50,
		Mastery = 4,
		MaxRank = 30,
		Name = "Braton Vandal",
		Polarities = { "V" },
		Reload = 1.75,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Vandal" },
		Trigger = "Auto",
		Users = { "Excalibur Specter" },
		_TooltipAttackDisplay = 1 
	},
	Bubonico = {
		Accuracy = 25,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 2, Puncture = 13, Slash = 19, Toxin = 7 },
				Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 },
				FireRate = 3.83,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1,
				Multishot = 7,
				PunchThrough = 0,
				ShotSpeed = 57,
				ShotType = "Projectile",
				StatusChance = 0.0929,
				Trigger = "Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 3,
				AttackName = "Burst",
				BurstCount = 3,
				BurstDelay = 0.23,
				CritChance = 0.03,
				CritMultiplier = 3.5,
				Damage = { Impact = 9 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.57,
				Trigger = "Burst" 
			},
			{
				AmmoCost = 3,
				AttackName = "Radial Attack",
				CritChance = 0.03,
				CritMultiplier = 3.5,
				Damage = { Viral = 143 },
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 3.37,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.57 
			} 
		},
		Class = "Arm-Cannon",
		CompatibilityTags = { "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Sentients/Shedu/SheduInnateUpgrade" },
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Bubonico",
		Image = "Bubonico.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfArmCannon/InfArmCannon",
		Introduced = "29.5",
		Link = "Bubonico",
		Magazine = 27,
		Mastery = 13,
		MaxRank = 30,
		Name = "Bubonico",
		Polarities = { "Bar" },
		Reload = 4.5,
		ReloadDelay = 1.5,
		ReloadRate = 9,
		ReloadStyle = "Regenerate",
		SellPrice = 8000,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Auto / Burst",
		_TooltipAttackDisplay = 1 
	},
	Burston = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.061,
				CritChance = 0.06,
				CritMultiplier = 1.6,
				Damage = { Impact = 10, Puncture = 10, Slash = 10 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				IncarnonCharges = 600,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 3 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 3 },
				Falloff = { EndRange = 2, Reduction = 0, StartRange = 0 },
				FireRate = 20,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Burston",
		Image = "Burston.png",
		IncarnonImage = "BurstonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BurstRifle",
		Introduced = "Vanilla",
		Link = "Burston",
		Magazine = 45,
		Mastery = 0,
		MaxRank = 30,
		Name = "Burston",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		Users = { "Loki Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Burston Prime"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Impact = 13.8, Puncture = 13.8, Slash = 18.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				IncarnonCharges = 600,
				AttackName = "Incarnon Form",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Heat = 13 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Heat = 13 },
				Falloff = { EndRange = 2, Reduction = 1, StartRange = 0 },
				FireRate = 20,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Burston",
		Image = "BurstonPrime.png",
		IncarnonImage = "BurstonPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBurston/PrimeBurston",
		Introduced = "11.5",
		Link = "Burston Prime",
		Magazine = 45,
		Mastery = 12,
		MaxRank = 30,
		Name = "Burston Prime",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Buzlok = {
		Accuracy = 16.7,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.5,
				Damage = { Impact = 30, Puncture = 24, Slash = 6 },
				FireRate = 6.25,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Auto"
			},
			{
				Accuracy = 16.7,
				AttackName = "Beacon",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Puncture = 3 },
				EffectDuration = 20,
				FireRate = 1.67,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Buzlok",
		Image = "Buzlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnGorgSniperRifle/GrnGorgSniperRifle",
		Introduced = "14.7",
		Link = "Buzlok",
		Magazine = 50,
		Mastery = 11,
		MaxRank = 30,
		Name = "Buzlok",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Harkonar" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Carmine Penta"] = {
		Accuracy = 100,
		AmmoMax = 40,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 2.7,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Blast = 350 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 2.7,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "CarminePenta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/GrenadeLauncher/CarminePenta",
		Introduced = "29.10",
		Link = "Carmine Penta",
		Magazine = 10,
		Mastery = 6,
		MaxRank = 30,
		Name = "Carmine Penta",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	Cedo = {
		Accuracy = 20,
		AmmoMax = 200,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Puncture = 30 },
				Falloff = { EndRange = 52, Reduction = 0.9667, StartRange = 26 },
				FireRate = 3.83,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 6,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.003,
				Trigger = "Auto" 
			},
			{
				Accuracy = 80,
				AmmoCost = 0,
				AttackName = "Alt-Fire Glaive",
				CritChance = 0.02,
				CritMultiplier = 1.4,
				Damage = { Slash = 20 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 0,
				AttackName = "Glaive Radial Attack",
				CritChance = 0.02,
				CritMultiplier = 1.4,
				Damage = { Blast = 10 },
				Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunInnateMod",
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunSignatureMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Cedo",
		Image = "Cedo.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgun",
		Introduced = "29.6",
		Link = "Cedo",
		Magazine = 40,
		Mastery = 8,
		MaxRank = 30,
		Name = "Cedo",
		Polarities = { "V", "V" },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Cedo Prime"] = {
		Accuracy = 20,
		AmmoMax = 200,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Puncture = 32 },
				Falloff = { EndRange = 52, Reduction = 0.9667, StartRange = 26 },
				FireRate = 4.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 7,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.02,
				Trigger = "Auto" 
			},
			{
				Accuracy = 80,
				AmmoCost = 0,
				AttackName = "Alt-Fire Glaive",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Slash = 20 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 0,
				AttackName = "Glaive Radial Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Blast = 10 },
				Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunInnateMod",
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunSignatureMod" 
		},
		Disposition = 0.5,
		ExilusPolarity = "Madurai",
		Family = "Cedo",
		Image = "CedoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeCedo/PrimeCedoWeapon",
		Introduced = "38.0.10",
		Link = "Cedo Prime",
		Magazine = 40,
		Mastery = 15,
		MaxRank = 30,
		Name = "Cedo Prime",
		Polarities = { "V", "V", "D" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Cernos = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.36,
				CritMultiplier = 2,
				Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.36,
				CritMultiplier = 2,
				Damage = { Impact = 342, Puncture = 19, Slash = 19 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "Cernos.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/AntlerBow/AntlerBow",
		Introduced = "11.1",
		Link = "Cernos",
		Magazine = 1,
		Mastery = 6,
		MaxRank = 30,
		Name = "Cernos",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Horizontal/Vertical Shot",
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 82.8, Puncture = 4.6, Slash = 4.6 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Horizontal/Vertical Shot",
				ChargeTime = 0.5,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 165.6, Puncture = 9.2, Slash = 9.2 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1,
				IsSilent = true,
				Multishot = 3,
				PunchThrough = 1,
				ShotSpeed = 95,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Bows/PrimeCernos/CernosPrimeInnateMod" },
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "CernosPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeCernos/PrimeCernos",
		Introduced = "19.0.7",
		Link = "Cernos Prime",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Cernos Prime",
		Polarities = { "V", "V" },
		Reload = 0.65,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["Cinta"] = {
		_IgnoreEntry = false,
		_TooltipAttackDisplay = 1,
		Accuracy = 16.7,
		AmmoMax = 60,
		AmmoPickup = 10,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Quick Shot",
				Damage = { Puncture = 360, Slash = 90 },
				CritChance = 0.2,
				CritMultiplier = 2,
				StatusChance = 0.3,
				FireRate = 0.667,
				IsSilent = true,
				MinSpread = 0,
				MaxSpread = 12,
				ShotType = "Projectile",
				ShotSpeed = 80,
				Trigger = "Semi-Auto"
			},
			{
				Accuracy = 100,
				AttackName = "Charged Shot",
				Damage = { Puncture = 640, Slash = 160 },
				ChargeTime = 1.5,
				CritChance = 0.36,
				CritMultiplier = 3,
				StatusChance = 0.32,
				FireRate = 0.667,
				ShotType = "Projectile",
				ShotSpeed = 120,
				Trigger = "Charge"
			},
			{
				Accuracy = 100,
				AttackName = "Perfect Shot",
				Damage = { Heat = 600 },
				ChargeTime = 1.05,
				CritChance = 0.2,
				CritMultiplier = 2,
				StatusChance = 0.34,
				FireRate = 0.667,
				ShotType = "Projectile",
				ShotSpeed = 50,
				Trigger = "Charge"
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Bar",
		Family = "Cinta",
		Image = "Cinta.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/DaxDuviriAsymetricalBow/DaxDuviriAsymmetricalLongBowPlayerWeapon",
		Introduced = "33",
	    Link = "Cinta",
		Magazine = 1,
		Mastery = 6,
		MaxRank = 30,
		Name = "Cinta",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
	    Slot = "Primary",
	    Tradable = 2,
		Trigger = "Charge",
		Traits = { "Duviri" },
		Users = { "Dax Arcus" },
		_TooltipAttackDisplay = 2 
	},
	Convectrix = {
		Accuracy = 50,
		AmmoMax = 700,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 1.2, Puncture = 1.2, Slash = 9.6 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 2,
				PunchThrough = 0.6,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.45 
			},
			{
				AmmoCost = 0.5,
				AttackName = "Alt-Fire",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 0.9, Puncture = 0.9, Slash = 7.2 },
				FireRate = 16,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 2,
				PunchThrough = 0.6,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.45 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		Disposition = 1.46,
		ExilusPolarity = "Naramon",
		Family = "Convectrix",
		Image = "Convectrix.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSplitLaser/CrpSplitLaser",
		Introduced = "17.5",
		Link = "Convectrix",
		Magazine = 70,
		Mastery = 7,
		MaxRank = 30,
		Name = "Convectrix",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Terra Jailer", "Terra Overtaker" },
		_TooltipAttackDisplay = 1 
	},
	Corinth = {
		Accuracy = 9.1,
		AmmoMax = 135,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Buckshot",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 25.2, Puncture = 37.8, Slash = 27 },
				Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
				FireRate = 1.17,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				AmmoCost = 1,
				AttackName = "Air Burst Projectile",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Impact = 100 },
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.28 
			},
			{
				AttackName = "Air Burst Explosion",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Blast = 404 },
				Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 },
				FireRate = 1.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9.4,
				ShotType = "AoE",
				StatusChance = 0.28 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Corinth",
		Image = "Corinth.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnHeavyShotgun/TnHeavyShotgunGun",
		Introduced = "22.8",
		Link = "Corinth",
		Magazine = 5,
		Mastery = 8,
		MaxRank = 30,
		Name = "Corinth",
		Polarities = { "V", "V" },
		Reload = 2.3,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Corinth Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Buckshot",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 25.2, Puncture = 37.8, Slash = 27 },
				Falloff = { EndRange = 36, Reduction = 0.64444, StartRange = 18 },
				FireRate = 1.42,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 4,
				AttackName = "Air Burst Projectile",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Impact = 100 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 4,
				AttackName = "Air Burst Explosion",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Blast = 2200 },
				Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9.8,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Corinth",
		Image = "CorinthPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeCorinth/PrimeCorinth",
		Introduced = "27.3.6",
		Link = "Corinth Prime",
		Magazine = 20,
		Mastery = 14,
		MaxRank = 30,
		Name = "Corinth Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Daikyu = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.34,
				CritMultiplier = 2,
				Damage = { Impact = 210, Puncture = 280, Slash = 210 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.46,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "DAIKYU" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Daikyu",
		Image = "Daikyu.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/AsymetricalBow/AsymetricalBow",
		Introduced = "16.5",
		Link = "Daikyu",
		Magazine = 1,
		Mastery = 10,
		MaxRank = 30,
		Name = "Daikyu",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	Dera = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.6,
				Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 },
				FireRate = 11.25,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Dera",
		Image = "Dera.png",
		IncarnonImage = "DeraIncarnon.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/EnergyRifle",
		Introduced = "8.0",
		Link = "Dera",
		Magazine = 45,
		Mastery = 4,
		MaxRank = 30,
		Name = "Dera",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		Users = { "Crewman", "Corrupted Lancer", "Ranger" },
		_TooltipAttackDisplay = 1 
	},
	["Dera Vandal"] = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 2,
				Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 },
				FireRate = 11.25,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				MinSpread = 0.8,
				MaxSpread = 1,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 50, Puncture = 140, Slash = 90, Magnetic = 90 },
				FireRate = 2,
				IncarnonCharges = 50,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Dera",
		IncarnonImage = "DeraVandalIncarnon.png",
		Image = "DeraVandal.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/DeraVandal",
		Introduced = "16.5",
		Link = "Dera Vandal",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Dera Vandal",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.09,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.09,
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 28.8, Puncture = 24, Slash = 43.2 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Sybaris",
		IncarnonImage = "DexSybarisIncarnon.png",
		Image = "DexSybaris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DexTheThird/DexTheThird",
		Introduced = "18.6.2",
		Link = "Dex Sybaris",
		Magazine = 14,
		Mastery = 7,
		MaxRank = 30,
		Name = "Dex Sybaris",
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Drakgoon = {
		Accuracy = 1.4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 8, Puncture = 8, Slash = 24 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 1.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.063 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.075,
				CritMultiplier = 2,
				Damage = { Impact = 7, Puncture = 7, Slash = 56 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 10,
				PunchThrough = 2,
				ShotSpeed = 160,
				ShotType = "Projectile",
				StatusChance = 0.069 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Drakgoon",
		Image = "Drakgoon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerFlakCannon/FlakCannon",
		Introduced = "11.6",
		Link = "Drakgoon",
		Magazine = 7,
		Mastery = 5,
		MaxRank = 30,
		Name = "Drakgoon",
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Reth", "Kuva Heavy Gunner" },
		_TooltipAttackDisplay = 2 
	},
	Dread = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				Accuracy = 16.7,
				MaxSpread = 12,
				MinSpread = 0,
				IncarnonCharges = 20,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.6,
				CritChance = 0.5,
				CritMultiplier = 3,
				Damage = { Impact = 100, Slash = 100, Heat = 200 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Dread",
		Image = "Dread.png",
		IncarnonImage = "DreadIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/StalkerBow",
		Introduced = "8.0",
		Link = "Dread",
		Magazine = 1,
		Mastery = 5,
		MaxRank = 30,
		Name = "Dread",
		Polarities = { "V", "V" },
		Reload = 0.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Stalker" },
		Trigger = "Charge",
		Users = { "Stalker" },
		_TooltipAttackDisplay = 2 
	},
	Evensong = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 97.5, Slash = 227.5 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 150, Slash = 350 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged Radial Attack",
				ChargeTime = 1.2,
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 45, Slash = 105 },
				Falloff = { EndRange = 4, Reduction = 0.7, StartRange = 0.9 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Naramon",
		Family = "Evensong",
		Image = "Evensong.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/TnChoirBow/TnChoirBow",
		Introduced = "36",
		Link = "Evensong",
		Magazine = 1,
		Mastery = 10,
		MaxRank = 30,
		Name = "Evensong",
		Polarities = { "V", "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Exergis = {
		Accuracy = 15.4,
		AmmoMax = 47,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.4,
				Damage = { Impact = 20, Puncture = 120, Radiation = 140, Slash = 260 },
				Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 3,
				PunchThrough = 0.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.36 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Exergis",
		Image = "Exergis.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShapeBlast/CrpShapeBlastShotgun",
		Introduced = "24.2",
		Link = "Exergis",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Exergis",
		Polarities = { "D" },
		Reload = 1.6,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Felarx = {
		Accuracy = 7.7,
		AmmoMax = 60,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 38, Puncture = 68.4, Slash = 83.6 },
				Falloff = { EndRange = 28, Reduction = 0.9947, StartRange = 14 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 12,
				Multishot = 4,
				PunchThrough = 0,
				Range = 300,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.055,
				Trigger = "Auto" 
			},
			{
				Accuracy = 9.1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 200, Radiation = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 60,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				Range = 56,
				ShotSpeed = 160,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 0.6,
		ExilusPolarity = "Madurai",
		Family = "Felarx",
		Image = "Felarx.png",
		InternalName = "/Lotus/Weapons/Tenno/Zariman/LongGuns/PumpShotgun/ZarimanPumpShotgun",
		Introduced = "31.6",
		Link = "Felarx",
		Magazine = 6,
		Mastery = 14,
		MaxRank = 30,
		Name = "Felarx",
		Polarities = { "Madurai" },
		Reload = 3.7,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Zariman", "Incarnon" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Ferrox = {
		Accuracy = 16.7,
		AmmoMax = 100,
		AmmoPickup = 20,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 35, Puncture = 245, Slash = 70 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 100 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.1 
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 35, Puncture = 5, Slash = 10 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Semi" 
			},
			{
				AttackName = "Attraction Field",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Electricity = 150 },
				EffectDuration = 30,
				FireRate = 0.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Ferrox",
		Image = "Ferrox.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/Spears/Railgun/CorpusRailgun",
		Introduced = "19.13",
		Link = "Ferrox",
		Magazine = 10,
		Mastery = 14,
		MaxRank = 30,
		Name = "Ferrox",
		Polarities = { "V", "D" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = { "Derim Zahn" },
		_TooltipAttackDisplay = 1 
	},
	["Flux Rifle"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Puncture = 4.84, Slash = 17.16 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "BATTERY" },
		Conclave = true,
		Disposition = 1.55,
		ExilusPolarity = "Naramon",
		Family = "Flux Rifle",
		Image = "FluxRifle.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/CrpLaserRifle",
		Introduced = "8.0",
		Link = "Flux Rifle",
		Magazine = 50,
		Mastery = 6,
		MaxRank = 30,
		Name = "Flux Rifle",
		Reload = 2.25,
		ReloadDelay = 1,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Elite Crewman" },
		_TooltipAttackDisplay = 1 
	},
	Fulmin = {
		Accuracy = 9.1,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				Accuracy = 111.1,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.28,
				CritMultiplier = 2.4,
				Damage = { Electricity = 25, Puncture = 8 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Electricity = 400, Impact = 100 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 },
				FireRate = 2.17,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifleInnateMod" },
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Fulmin",
		Image = "Fulmin.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifle",
		Introduced = "25.0",
		Link = "Fulmin",
		Magazine = 60,
		Mastery = 8,
		MaxRank = 30,
		Name = "Fulmin",
		Polarities = {  },
		Reload = 3,
		ReloadDelay = 1,
		ReloadRate = 30,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Fulmin Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				Accuracy = 111.1,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.34,
				CritMultiplier = 2.4,
				Damage = { Electricity = 25, Puncture = 8 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Electricity = 440, Impact = 110 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 24, Reduction = 0.6666, StartRange = 12 },
				FireRate = 2.17,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifleInnateMod" },
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Fulmin",
		Image = "FulminPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeFulmin/PrimeFulmin",
		Introduced = "33.6",
		Link = "Fulmin Prime",
		Magazine = 80,
		Mastery = 12,
		MaxRank = 30,
		Name = "Fulmin Prime",
		Polarities = { "Naramon" },
		Reload = 2.7,
		ReloadDelay = 0.7,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Prime" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Glaxion = {
		Accuracy = 100,
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 2,
				Damage = { Cold = 26 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 24,
				ShotType = "Hit-Scan",
				StatusChance = 0.34 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "Glaxion.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpFreezeRay/CrpFreezeRayRifle",
		Introduced = "14.5",
		Link = "Glaxion",
		Magazine = 80,
		Mastery = 8,
		MaxRank = 30,
		Name = "Glaxion",
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Corpus Target", "Armis Ulta", "Dru Pesfor", "Rana Del", "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Cold = 29 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 28,
				ShotType = "Hit-Scan",
				StatusChance = 0.38 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "GlaxionVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpFreezeRay/Vandal/CrpFreezeRayVandalRifle",
		Introduced = "25.0",
		Link = "Glaxion Vandal",
		Magazine = 100,
		Mastery = 12,
		MaxRank = 30,
		Name = "Glaxion Vandal",
		Polarities = {  },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Gorgon = {
		Accuracy = 12.5,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.17,
				CritMultiplier = 1.5,
				Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 7,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 20, Puncture = 60, Slash = 20 },
				FireRate = 0.833,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.19,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Heat = 750 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 1.1,
				FireRate = 0.833,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.19
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Gorgon",
		Image = "Gorgon.png",
		IncarnonImage = "GorgonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/HeavyRifle",
		Introduced = "Vanilla",
		Link = "Gorgon",
		Magazine = 90,
		Mastery = 3,
		MaxRank = 30,
		Name = "Gorgon",
		Reload = 4.2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		Users = {
			"Lieutenant Lech Kril",
			"Heavy Gunner",
			"Corrupted Heavy Gunner",
			"Manic Bombard" 
		},
		_TooltipAttackDisplay = 1 
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.15,
				CritMultiplier = 1.9,
				Damage = { Impact = 22.95, Puncture = 2.7, Slash = 1.35 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Impact = 25, Puncture = 75, Slash = 25 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.27,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Heat = 750 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 0.9,
				FireRate = 1,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.27
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Gorgon",
		Image = "GorgonWraith.png",
		IncarnonImage = "GorgonWraithIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/WraithGorgon/WraithGorgon",
		Introduced = "12.4",
		Link = "Gorgon Wraith",
		Magazine = 90,
		Mastery = 7,
		MaxRank = 30,
		Name = "Gorgon Wraith",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 6,
		Tradable = 2,
		Traits = { "Wraith", "Grineer" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Gotva Prime"] = {
		Accuracy = 100,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.5,
				Damage = { Puncture = 25 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Gotva",
		Image = "GotvaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/Gotva/PrimeGotvaGun",
		Introduced = "33.6.6",
		Link = "Gotva Prime",
		Magazine = 84,
		Mastery = 14,
		MaxRank = 30,
		Name = "Gotva Prime",
		Polarities = { "V", "V", "Naramon" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Grakata = {
		Accuracy = 28.6,
		AmmoMax = 750,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Grakata",
		Image = "Grakata.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerAssaultRifle/GrnAssaultRifle",
		Introduced = "7.8",
		Link = "Grakata",
		Magazine = 60,
		Mastery = 5,
		MaxRank = 30,
		Name = "Grakata",
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Lancer", "Hellion", "Commander", "Steel Meridian Operatives", "Vay Molta" },
		_TooltipAttackDisplay = 1 
	},
	Grinlok = {
		Accuracy = 44.4,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2.5,
				Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.35 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Grinlok",
		Image = "Grinlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerLeverActionRifle/GLARifle",
		Introduced = "12.1",
		Link = "Grinlok",
		Magazine = 9,
		Mastery = 7,
		MaxRank = 30,
		Name = "Grinlok",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Nightwatch Lancer", "Kuva Elite Lancer", "Tusk Elite Lancer" },
		_TooltipAttackDisplay = 1 
	},
	Harpak = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 18.2,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.1,
				CritChance = 0.2,
				CritMultiplier = 2.3,
				Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.17, 
				Trigger = "Burst"
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Harpoon",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 40, Puncture = 50, Slash = 10 },
				FireRate = 1.5,
				ForcedProcs = { "Puncture" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 40,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.13, 
				Trigger = "Semi"
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.55,
		ExilusPolarity = "Madurai",
		Family = "Harpak",
		Image = "Harpak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnHarpoonGun/GrnHarpoonGun",
		Introduced = "17.0",
		Link = "Harpak",
		Magazine = 45,
		Mastery = 7,
		MaxRank = 30,
		Name = "Harpak",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst / Semi",
		Users = { "Drekar Elite Lancer", "Draga" },
		_TooltipAttackDisplay = 1 
	},
	Hek = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 11.25, Puncture = 48.75, Slash = 15 },
				Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.107 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "Hek.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/QuadShotgun",
		Introduced = "5.2",
		Link = "Hek",
		Magazine = 4,
		Mastery = 4,
		MaxRank = 30,
		Name = "Hek",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Vem Tabook", "Dhurnam", "Kuva Trooper" },
		_TooltipAttackDisplay = 1 
	},
	Hema = {
		Accuracy = 20,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.1,
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Viral = 47 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.25 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Hema",
		Image = "Hema.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfWFAccompanyingPri/InfestedBurstRifle",
		Introduced = "19.5",
		Link = "Hema",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Hema",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Higasa = {
		_TooltipAttackDisplay = 1,
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		Attacks = {
			{
				AttackName = "Auto",
				AmmoCost = 1,
				BurstCount = 5,
				BurstDelay = 0.1,
				Damage = { Puncture = 15.6, Slash = 10.4 },
				CritChance = 0.24,
				CritMultiplier = 2,
				StatusChance = 0.18,
				FireRate = 2.5,
				MaxSpread = 2,
				MinSpread = 0,
				ShotType = "Projectile",
				ShotSpeed = 100,
				Trigger = "Burst"
			},
			{
				AttackName = "Charged Shot",
				AmmoCost = 0,
				Damage = { Blast = 390 },
				ChargeTime = 1,
				CritChance = 0.24,
				CritMultiplier = 2,
				StatusChance = 0.18,
				FireRate = 1.2,
				PunchThrough = 2,
				ShotType = "Hit-Scan",
				Trigger = "Charge"
			} 
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 0.8,
		ExilusPolarity = "Naramon",
		Family = "Higasa",
		Image = "Higasa.png",
		Introduced = "37",
	    Link = "Higasa",
		Magazine = 90,
		Mastery = 2,
		MaxRank = 30,
		Name = "Higasa",
		Polarities = { "Vazarin" },
		Reload = 2.5,
		SellPrice = 7500,
	    Slot = "Primary",
		Trigger = "Burst / Charge",
		Traits = { "Tenno" },
		Users = { } 
	},
	Hind = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 33.33,
				AmmoCost = 1,
				AttackName = "Burst Mode",
				BurstCount = 5,
				BurstDelay = 0.12,
				CritChance = 0.07,
				CritMultiplier = 1.5,
				Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			},
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 12, Puncture = 12, Slash = 36 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.1,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.42,
		ExilusPolarity = "Naramon",
		Family = "Hind",
		Image = "Hind.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/BurstRifle/GrnBurstRifle",
		Introduced = "9.6",
		Link = "Hind",
		Magazine = 65,
		Mastery = 0,
		MaxRank = 30,
		Name = "Hind",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst / Semi",
		Users = {
			"Elite Lancer",
			"Dok Thul",
			"Tusk Lancer",
			"Aerial Commander",
			"Plains Commander" 
		},
		_TooltipAttackDisplay = 1 
	},
	Ignis = {
		Accuracy = 100,
		AmmoMax = 150,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Heat = 33 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.6,
		ExilusPolarity = "Naramon",
		Family = "Ignis",
		Image = "Ignis.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/FlameThrower",
		Introduced = "8.0",
		Link = "Ignis",
		Magazine = 150,
		Mastery = 5,
		MaxRank = 30,
		Name = "Ignis",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Held",
		Users = { "Scorch", "Hyekka Master", "Zura" },
		_TooltipAttackDisplay = 1 
	},
	["Ignis Wraith"] = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Heat = 35 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 27,
				ShotType = "Hit-Scan",
				StatusChance = 0.29 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Ignis",
		Image = "IgnisWraith.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/FlameThrowerWraith",
		Introduced = "19.12",
		Link = "Ignis Wraith",
		Magazine = 200,
		Mastery = 9,
		MaxRank = 30,
		Name = "Ignis Wraith",
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Wraith", "Grineer" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Javlok = {
		AmmoMax = 150,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				ChargeTime = 0.3,
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 160 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.25 
			},
			{
				AttackName = "Projectile Explosion",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 120 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.25 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw Impact",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 45, Puncture = 75, Slash = 30 },
				FireRate = 1,
				ForcedProcs = { "Impact", "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.25,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Throw Explosion",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 300 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact", "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.25 
			} 
		},
		Class = "Speargun",
		CompatibilityTags =  { "PROJECTILE", "AOE", "IMPACTEXPLODE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Javlok",
		Image = "Javlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GrnFlameSpear",
		Introduced = "19.4",
		Link = "Javlok",
		Magazine = 6,
		Mastery = 7,
		MaxRank = 30,
		Name = "Javlok",
		Polarities = { "V", "V" },
		Reload = 1.9,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto Charge",
		_TooltipAttackDisplay = 1 
	},
	Karak = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.09,
				CritMultiplier = 1.5,
				Damage = { Impact = 13.05, Puncture = 8.7, Slash = 7.25 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Karak",
		Image = "Karak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerM16Homage/GrineerM16Rifle",
		Introduced = "11.5",
		Link = "Karak",
		Magazine = 30,
		Mastery = 1,
		MaxRank = 30,
		Name = "Karak",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Frontier Elite Lancer" },
		_TooltipAttackDisplay = 1 
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.13,
				CritMultiplier = 2,
				Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.28,
		ExilusPolarity = "Naramon",
		Family = "Karak",
		Image = "KarakWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerM16Homage/KarakWraith",
		Introduced = "16.5",
		Link = "Karak Wraith",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Karak Wraith",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Wraith", "Invasion Reward", "Grineer" },
		Trigger = "Auto",
		Users = { "Nightwatch Lancer" },
		_TooltipAttackDisplay = 1 
	},
	Kohm = {
		Accuracy = 8,
		AmmoMax = 960,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.11,
				CritMultiplier = 2.3,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 25, Reduction = 0.46667, StartRange = 15 },
				FireRate = 0.7333,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.75 
			},
			{
				AmmoCost = 4,
				AttackName = "Fully Spooled",
				CritChance = 0.11,
				CritMultiplier = 2.3,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 25, Reduction = 0.46667, StartRange = 15 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 12,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0625 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Kohm",
		Image = "Kohm.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnSpark/GrnSparkRifle",
		Introduced = "15.6",
		Link = "Kohm",
		Magazine = 245,
		Mastery = 5,
		MaxRank = 30,
		Name = "Kohm",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 5,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		Users = { "Kuva Lancer" },
		_TooltipAttackDisplay = 2 
	},
	Komorex = {
		AmmoMax = 40,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 20,
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 9.7, Puncture = 40.7, Slash = 46.6 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.35,
				Trigger = "Semi-Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "2x Zoom",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 9.7, Puncture = 40.7, Slash = 46.6 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.35,
				Trigger = "Semi-Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "3.5x Zoom Mode",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 19.4, Puncture = 81.4, Slash = 93.2 },
				FireRate = 1.25,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.35 
			},
			{
				AttackName = "3.5x Zoom Radial Attack",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Viral = 106 },
				Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.25,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.5,
				StatusChance = 0.35 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Corpus/LongGuns/CrpSentAmlgSniper/CrpSentAmlgSniperConvertAmmoMod" 
		},
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Komorex",
		Image = "Komorex.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSentAmlgSniper/CrpSentAmlgSniper",
		Introduced = "25.0",
		Link = "Komorex",
		Magazine = 20,
		Mastery = 8,
		MaxRank = 30,
		Name = "Komorex",
		Polarities = {  },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = { "Sentient", "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Amalgam Heqet" },
		Zoom = {
			"2x Zoom (-50% Recoil, +2m Punch Through)",
			"3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" 
		},
		_TooltipAttackDisplay = 2 
	},
	["Kuva Bramma"] = {
		Accuracy = 16.7,
		AmmoMax = 5,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Impact = 187 },
				FireRate = 0.667,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Radial Attack",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Blast = 839 },
				Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8.3,
				ShotType = "AoE",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Cluster Bomb Contact",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Impact = 49 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 30,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Cluster Bomb Explosion",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Blast = 57 },
				Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotType = "AoE",
				StatusChance = 0.21,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT", "GRNBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowInnateMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Kuva Bramma",
		Image = "KuvaBramma.png",
		InternalName = "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
		Introduced = "27.1",
		IsLichWeapon = true,
		Link = "Kuva Bramma",
		Magazine = 1,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Bramma",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Charge",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Chakkhurr"] = {
		Accuracy = 100,
		AmmoMax = 55,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.5,
				CritMultiplier = 2.3,
				Damage = { Impact = 260 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.27 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.5,
				CritMultiplier = 2.3,
				Damage = { Blast = 25, Puncture = 52, Slash = 29 },
				Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 },
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.9,
				ShotType = "AoE",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Grineer/LongGuns/GrnKuvaLichRifle/GrnKuvaLichRifleInnateUpgrade" 
		},
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Kuva Chakkhurr",
		Image = "KuvaChakkhurr.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnKuvaLichRifle/GrnKuvaLichRifleWeapon",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Chakkhurr",
		Magazine = 11,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Chakkhurr",
		Polarities = { "V", "V" },
		Reload = 3.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Drakgoon"] = {
		Accuracy = 1.4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Impact = 4.6, Puncture = 4.6, Slash = 13.8 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 0,
				ShotSpeed = 130,
				ShotType = "Projectile",
				StatusChance = 0.09 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.3,
				CritChance = 0.21,
				CritMultiplier = 2.5,
				Damage = { Impact = 4.6, Puncture = 4.6, Slash = 36.8 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 10,
				PunchThrough = 1.5,
				ShotSpeed = 190,
				ShotType = "Projectile",
				StatusChance = 0.09 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Drakgoon",
		Image = "KuvaDrakgoon.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Drakgoon/KuvaDrakgoon",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Drakgoon",
		Magazine = 11,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Drakgoon",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Charge",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Hek"] = {
		Accuracy = 9.09,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 13.05, Puncture = 56.55, Slash = 17.4 },
				Falloff = { EndRange = 30, Reduction = 0.828, StartRange = 15 },
				FireRate = 2.17,
				MaxSpread = 16,
				MinSpread = 6,
				IsSilent = false,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			},
			{
				AmmoCost = 4,
				AttackName = "Alt-Fire",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 13.05, Puncture = 56.55, Slash = 17.4 },
				Falloff = { EndRange = 30, Reduction = 0.989, StartRange = 15 },
				FireRate = 1.17,
				IsSilent = false,
				MaxSpread = 23,
				MinSpread = 19,
				Multishot = 28,
				PunchThrough = 0.3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.0332 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "KuvaHek.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hek/KuvaHekWeapon",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Kuva Hek",
		Magazine = 4,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Hek",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Hind"] = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst",
				BurstCount = 5,
				BurstDelay = 0.07,
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Burst" 
			},
			{
				Accuracy = 28.6,
				AmmoCost = 3,
				AttackName = "Semi-Auto",
				CritChance = 0.37,
				CritMultiplier = 2.9,
				Damage = { Impact = 18, Puncture = 18, Slash = 54 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Auto",
				AmmoCost = 1,
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Hind",
		Image = "KuvaHind.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hind/KuvaHind",
		Introduced = "27.1",
		IsLichWeapon = true,
		Link = "Kuva Hind",
		Magazine = 90,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Hind",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Trigger = "Burst / Semi / Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Karak"] = {
		Accuracy = 80,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 7.13, Puncture = 6.21, Slash = 9.66 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0.2,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.31 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Karak",
		Image = "KuvaKarak.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Karak/KuvaKarak",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Karak",
		Magazine = 70,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Karak",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Kohm"] = {
		Accuracy = 8,
		AmmoMax = 836,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 4, Puncture = 4, Slash = 12 },
				Falloff = { EndRange = 26, Reduction = 0.9, StartRange = 13 },
				FireRate = 0.8333,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.9 
			},
			{
				AmmoCost = 4,
				AttackName = "Fully Spooled",
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 4, Puncture = 4, Slash = 12 },
				Falloff = { EndRange = 26, Reduction = 0.9, StartRange = 13 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 12,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.075 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Kohm",
		Image = "KuvaKohm.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Kohm/KuvaKohm",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Kohm",
		Magazine = 209,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Kohm",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 5,
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto-Spool",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Ogris"] = {
		Accuracy = 100,
		AmmoMax = 7,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.09,
				CritMultiplier = 2,
				Damage = { Impact = 18.9, Puncture = 8.1 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.47 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.09,
				CritMultiplier = 2,
				Damage = { Blast = 349, Puncture = 183, Slash = 155 },
				Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.9,
				ShotType = "AoE",
				StatusChance = 0.47 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Ogris",
		Image = "KuvaOgris.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Ogris/KuvaOgris",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Ogris",
		Magazine = 3,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Ogris",
		Reload = 2.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Quartakk"] = {
		Accuracy = 40,
		AmmoMax = 880,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Full-Auto",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 19.98, Puncture = 15.66, Slash = 18.36 },
				FireRate = 4.83,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Auto" 
			},
			{
				Accuracy = 90.9,
				AmmoCost = 1,
				AttackName = "Burst-Fire While Aiming",
				BurstCount = 4,
				BurstDelay = 0,
				CritChance = 0.31,
				CritMultiplier = 2.3,
				Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 1.2,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27,
				Trigger = "Auto / Burst" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Quartakk",
		Image = "KuvaQuartakk.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Quartakk/KuvaQuartakk",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Quartakk",
		Magazine = 88,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Quartakk",
		Polarities = { "V", "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Burst",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Sobek"] = {
		Accuracy = 9.1,
		AmmoMax = 240,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 57.75, Puncture = 9.625, Slash = 9.625 },
				Falloff = { EndRange = 40, Reduction = 0.4805, StartRange = 25 },
				FireRate = 2.5,
				MaxSpread = 16,
				MinSpread = 6,
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.8,
		ExilusPolarity = "Naramon",
		Family = "Sobek",
		Image = "KuvaSobek.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Sobek/KuvaSobekWeapon",
		Introduced = "35.6",
		IsLichWeapon = true,
		Link = "Kuva Sobek",
		Magazine = 20,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Sobek",
		Reload = 2.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Tonkor"] = {
		Accuracy = 100,
		AmmoMax = 30,
		AmmoPickup = 3,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.3,
				CritMultiplier = 2.5,
				Damage = { Puncture = 59 },
				FireRate = 3.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.17 
			},
			{
				AttackName = "Grenade Explosion",
				CritChance = 0.3,
				CritMultiplier = 2.5,
				Damage = { Blast = 302, Puncture = 168, Slash = 204 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 3.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.17 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Tonkor",
		Image = "KuvaTonkor.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Tonkor/KuvaTonkor",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Tonkor",
		Magazine = 1,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Tonkor",
		Reload = 1.5,
		SellPrice = 8500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Zarr"] = {
		AmmoMax = 5,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Cannon Mode Projectile",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 50 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 673 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Contact",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 15 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 8,
				ShotType = "Projectile",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 50 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.31 
			},
			{
				Accuracy = 4.3,
				AmmoCost = 1,
				AttackName = "Barrage Mode",
				CritChance = 0.37,
				CritMultiplier = 2.5,
				Damage = { Impact = 15, Puncture = 25, Slash = 10 },
				Falloff = { EndRange = 40, Reduction = 0.98, StartRange = 20 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 29,
				MinSpread = 17,
				Multishot = 10,
				PunchThrough = 1.6,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.097 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Zarr",
		Image = "KuvaZarr.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Zarr/KuvaZarr",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Kuva Zarr",
		Magazine = 5,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Zarr",
		Polarities = { "V", "V", "V" },
		Reload = 4.8,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	Lanka = {
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Partially Charged Shot",
				ChargeTime = 0.33,
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 200 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = math.huge,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1.5,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.25 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Electricity = 525 },
				FireRate = math.huge,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 5,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Lanka",
		Image = "Lanka.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/Railgun",
		Introduced = "8.0",
		Link = "Lanka",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Lanka",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = {
			"Sniper Crewman",
			"The Sergeant",
			"Nullifier Crewman",
			"Corrupted Nullifier",
			"The Perrin Sequence Operatives" 
		},
		Zoom = {
			"3x (+20% Critical Chance)",
			"5x (+30% Critical Chance)",
			"8x (+50% Critical Chance)" 
		},
		_TooltipAttackDisplay = 2 
	},
	Latron = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 28.6,
				AttackName = "Incarnon Form",
				CritChance = 0.32,
				CritMultiplier = 3,
				Damage = { Impact = 50 },
				FireRate = 3.33,
				IncarnonCharges = 40,
				IsSilent = false,
				MinSpread = 0,
				MaxSpread = 7,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.24,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.32,
				CritMultiplier = 3,
				Damage = { Puncture = 40, Heat = 40 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.24 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "None",
		Family = "Latron",
		Image = "Latron.png",
		IncarnonImage = "LatronIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/SemiAutoRifle",
		Introduced = "Vanilla",
		Link = "Latron",
		Magazine = 15,
		Mastery = 0,
		MaxRank = 30,
		Name = "Latron",
		Polarities = { "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Clem" },
		_TooltipAttackDisplay = 1 
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.8,
				Damage = { Impact = 9, Puncture = 72, Slash = 9 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 3.4,
				Damage = { Impact = 50 },
				FireRate = 3.33,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 40,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 3.4,
				Damage = { Puncture = 70, Heat = 70 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Latron",
		Image = "LatronPrime.png",
		IncarnonImage = "LatronPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/LatronPrime",
		Introduced = "8.0",
		Link = "Latron Prime",
		Magazine = 15,
		Mastery = 10,
		MaxRank = 30,
		Name = "Latron Prime",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.8,
				Damage = { Impact = 15.5, Puncture = 43.4, Slash = 3.1 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			},
			{
				Accuracy = 28.6,
				AttackName = "Incarnon Form",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Impact = 50 },
				FireRate = 3.67,
				IncarnonCharges = 40,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.28,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Puncture = 50, Heat = 50 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.28 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Latron",
		Image = "LatronWraith.png",
		IncarnonImage = "LatronIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/WraithLatron/WraithLatron",
		Introduced = "14.5",
		Link = "Latron Wraith",
		Magazine = 15,
		Mastery = 7,
		MaxRank = 30,
		Name = "Latron Wraith",
		Polarities = { "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Wraith", "Invasion Reward", "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Lenz = {
		Accuracy = 16.7,
		AmmoMax = 6,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 50 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.05,
				Trigger = "Charge" 
			},
			{
				AttackName = "Initial Blast",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Cold = 10 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.05,
				Trigger = "Charge" 
			},
			{
				AttackName = "Bubble Collapse",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Blast = 660 },
				ExplosionDelay = 1.3,
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.05,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO", "AOE", "SINGLESHOT", "CRPBOW" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBowConvertAmmoMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Lenz",
		Image = "Lenz.png",
		InternalName = "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBow",
		Introduced = "21.3",
		Link = "Lenz",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Lenz",
		Polarities = { "Bar", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.5,
				Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 },
				FireRate = 7.5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.05 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Impact = 20, Puncture = 2, Slash = 28 },
				FireRate = 5,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.1 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "Braton.png",
		IncarnonImage = "BratonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/StartingRifle",
		Introduced = "Vanilla",
		Link = "MK1-Braton",
		Magazine = 60,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Braton",
		Reload = 2,
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["MK1-Paris"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 50, Heat = 250 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Paris",
		Image = "Paris.png",
		IncarnonImage = "ParisIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Paris",
		Introduced = "14.0",
		Link = "MK1-Paris",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Paris",
		Polarities = { "Bar" },
		Reload = 0.55,
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.075,
				CritMultiplier = 2,
				Damage = { Impact = 9.9, Puncture = 2.7, Slash = 5.4 },
				Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
				FireRate = 2.08,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 3,
				Damage = { Impact = 100 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.4 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 3,
				Damage = { Puncture = 25, Slash = 60, Blast = 45 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Strun",
		Image = "Strun.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Strun",
		Introduced = "14.0",
		Link = "MK1-Strun",
		Magazine = 6,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Strun",
		Polarities = { "Bar" },
		Reload = 3.75,
		ReloadStyle = "ByRound",
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Miter = {
		Accuracy = 100,
		AmmoMax = 80,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.75,
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 1,
				Accuracy = 20,
				MinSpread = 2,
				MaxSpread = 8,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3.3,
				Damage = { Impact = 12, Puncture = 6, Slash = 42 },
				FireRate = 3.33,
				Trigger = "Auto",
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 48,
				ShotType = "Projectile",
				StatusChance = 0.56 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 3.3,
				Damage = { Heat = 80 },
				Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.56 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "MITER" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrineerSawbladeGun/MiterDismemberUpgrade" },
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Miter",
		Image = "Miter.png",
		IncarnonImage = "MiterIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSawbladeGun/SawBladeGun",
		Introduced = "9.5",
		Link = "Miter",
		Magazine = 20,
		Mastery = 6,
		MaxRank = 30,
		Name = "Miter",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Eviscerator" },
		_TooltipAttackDisplay = 2 
	},
	["Mutalist Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.49,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.49,
				Trigger = "Charge" 
			},
			{
				AttackName = "Toxin Cloud",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 5 },
				ExplosionDelay = 0.25,
				EffectDuration = 10,
				Falloff = { EndRange = 2.5, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Toxin" },
				Range = 2.5,
				ShotType = "AoE",
				StatusChance = 0.49 
			},
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "INFCERNOS" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Mutalist Cernos",
		Image = "MutalistCernos.png",
		InternalName = "/Lotus/Weapons/Infested/Bow/InfCernosBow/InfCernos",
		Introduced = "18.5",
		Link = "Mutalist Cernos",
		Magazine = 1,
		Mastery = 7,
		MaxRank = 30,
		Name = "Mutalist Cernos",
		Polarities = { "Bar" },
		Reload = 0.6,
		SellPrice = 8500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	["Mutalist Quanta"] = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.025,
				CritMultiplier = 1.5,
				Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.15, 
				Trigger = "Auto" 
			},
			{
				AmmoCost = 5,
				AttackName = "Infested Orb",
				CritChance = 0,
				CritMultiplier = 0,
				Damage = { Radiation = 20 },
				EffectDuration = 9,
				Falloff = { EndRange = 2, Reduction = 0, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotSpeed = 5,
				ShotType = "Projectile",
				StatusChance = 1, 
				Trigger = "Semi" 
			},
			{
				Accuracy = 25,
				AttackName = "Orb Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Toxin = 100 },
				Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.4,
				Reload = 3,
				ShotType = "AoE",
				StatusChance = 0.39 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Mutalist Quanta",
		Image = "MutalistQuanta.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfCrpShockSwarm/InfCrpShockSwarmRifle",
		Introduced = "13.8",
		Link = "Mutalist Quanta",
		Magazine = 60,
		Mastery = 2,
		MaxRank = 30,
		Name = "Mutalist Quanta",
		Polarities = { "D" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Nagantaka = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.15,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			},
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 9,
				BurstDelay = 0.15,
				BurstReloadDelay = 0.2,
				CritChance = 0.15,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgradeTwo" 
		},
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbow",
		Introduced = "24",
		Link = "Nagantaka",
		Magazine = 9,
		Mastery = 9,
		MaxRank = 30,
		Name = "Nagantaka",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	["Nagantaka Prime"] = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.7, Puncture = 15.6, Slash = 155.7 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			},
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 11,
				BurstDelay = 0.11,
				BurstReloadDelay = 0.2,
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.7, Puncture = 15.6, Slash = 155.7 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgradeTwo" 
		},
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Nagantaka",
		Image = "NagantakaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeNagantaka/PrimeNagantakaWeapon",
		Introduced = "31.3",
		Link = "Nagantaka Prime",
		Magazine = 11,
		Mastery = 12,
		MaxRank = 30,
		Name = "Nagantaka Prime",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Semi / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	Nataruk = {
		Accuracy = 16.7,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Puncture = 405, Slash = 45 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.5,
				CritMultiplier = 2.2,
				Damage = { Puncture = 648, Slash = 252 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Charge" 
			},
			{
				AttackName = "Perfect Shot",
				ChargeTime = .7,
				CritChance = 0.6,
				CritMultiplier = 2.4,
				Damage = { Puncture = 648, Slash = 252 },
				ExtraHeadshotDmg = -2,
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "OMICRUS", "BATTERY" },
		Conclave = false,
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Nataruk",
		Image = "Nataruk.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/Omicrus/OmicrusPlayerWep",
		Introduced = "31",
		Link = "Nataruk",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "Nataruk",
		Polarities = { "V", "V", "V", "V" },
		--TODO:remeasure better
		Reload = 0.6, --measured .62+
		-- Reload = 0.05, -- as listed in arsenal
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Sentient" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	Neutralizer = {
		Accuracy = 13.33,
		AmmoMax = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 1,
				CritChance = 0.45,
				CritMultiplier = 3,
				Damage = { Impact = 12.75, Puncture = 216.75, Slash = 25.5 },
				--Falloff = { StartRange = 400, EndRange = 600, Reduction =  },
				FireRate = 1,
				MaxSpread = 15,
				MinSpread = 0,
				Range = 1000,
				PunchThrough = 2.5,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 3,
				AttackName = "Cryo Grenade",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Cold = 20 },
				--Falloff = { StartRange = 0, EndRange = 10, Reduction = 0.6 },
				ForcedProcs = { "Cold" },
				FireRate = 1.33,
				ShotSpeed = 100,
				MaxSpread = 8,
				MinSpread = 3,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0
			}
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON", "SEMI_AUTO", "SNIPER_AMMO" },
		Conclave = true,
		Image = "Neutralizer.png",
		InternalName = "/Lotus/Powersuits/Frumentarius/ExaltedSniper",
		Introduced = "38.0",
		Link = "Neutralizer",
		CodexSecret = true,
		Magazine = 12,
		MaxRank = 30,
		Mastery = 0,
		Name = "Neutralizer",
		Polarities = { "V", "Bar" },
		Reload = 2.25,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Cyte-09" },
		Zoom = { "2.5x", "4.0x", "8.0x" },
		_IgnoreInMasteryCount = true
	},
	Ogris = {
		Accuracy = 100,
		AmmoMax = 20,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				ChargeTime = 0.3,
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Blast = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.35 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Blast = 600 },
				Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.1,
				ShotType = "AoE",
				StatusChance = 0.35 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Ogris",
		Image = "Ogris.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/RocketLauncher",
		Introduced = "8.0",
		Link = "Ogris",
		Magazine = 5,
		Mastery = 9,
		MaxRank = 30,
		Name = "Ogris",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Bombard", "Corrupted Bombard", "Gorth", "Nightwatch Bombard" },
		_TooltipAttackDisplay = 2 
	},
	Opticor = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 2,
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Impact = 100, Puncture = 850, Slash = 50 },
				FireRate = 1,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AttackName = "Charged Shot AoE",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Magnetic = 400 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Impact = 50, Puncture = 425, Slash = 25 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AttackName = "Quick Shot AoE",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Opticor",
		Image = "Opticor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBFG/CrpBFG",
		Introduced = "15.0",
		Link = "Opticor",
		Magazine = 5,
		Mastery = 14,
		MaxRank = 30,
		Name = "Opticor",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = { "Malice", "Ved Xol", "002-ER" },
		_TooltipAttackDisplay = 1 
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.6,
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 40, Puncture = 280, Slash = 80 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Charged Shot AoE",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.6,
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 20, Puncture = 140, Slash = 40 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Quick Shot AoE",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Magnetic = 100 },
				Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "SINGLESHOT" },
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Opticor",
		Image = "OpticorVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBFG/Vandal/VandalCrpBFG",
		Introduced = "24.4",
		Link = "Opticor Vandal",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Opticor Vandal",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	Panthera = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 2,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.24, 
				Trigger = "Auto"
			},
			{
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 10, Slash = 80 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "Hit-Scan",
				StatusChance = 0.35,
				Trigger = "Held"
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "BEAM" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Panthera",
		Image = "Panthera.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/Miter/TnoMiter",
		Introduced = "15.10",
		Link = "Panthera",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Panthera",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto / Held",
		_TooltipAttackDisplay = 1 
	},
	["Panthera Prime"] = {
		Accuracy = 80,
		AmmoMax = 320,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 2,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Auto"
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Slash = 20 },
				Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Slash = 100 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "Hit-Scan",
				StatusChance = 0.38, 
				Trigger = "Held"
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "BEAM" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Panthera",
		Image = "PantheraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimePanthera/PrimePanthera",
		Introduced = "28.2",
		Link = "Panthera Prime",
		Magazine = 80,
		Mastery = 14,
		MaxRank = 30,
		Name = "Panthera Prime",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto / Held",
		_TooltipAttackDisplay = 1 
	},
	Paracyst = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 50,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.05,
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Toxin = 33 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3, 
				Trigger = "Burst"
			},
			{
				Accuracy = 50,
				AttackName = "Infested Harpoon",
				ChargeTime = 0.25,
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Toxin = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 50,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3, 
				Trigger = "Burst"
			},
			{
				AttackName = "Infested Harpoon Contact",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Toxin = 15 },
				EffectDuration = 5,
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.315,
		ExilusPolarity = "Naramon",
		Family = "Paracyst",
		Image = "Paracyst.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/QuantaFullyInfested/InfQuantaRifle",
		Introduced = "15.5",
		Link = "Paracyst",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Paracyst",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Burst",
		Users = { "Mutalist Alad V" },
		_TooltipAttackDisplay = 1 
	},
	Paris = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 8, Puncture = 120, Slash = 32 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 16, Puncture = 256, Slash = 48 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 95, Heat = 365 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Paris",
		Image = "Paris.png",
		IncarnonImage = "ParisIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/HuntingBow",
		Introduced = "7.0",
		Link = "Paris",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "Paris",
		Polarities = { "Bar" },
		Reload = 0.65,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Trinity Specter" },
		_TooltipAttackDisplay = 2 
	},
	["Paris Prime"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.45,
				CritMultiplier = 2,
				Damage = { Impact = 9, Puncture = 153, Slash = 18 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.45,
				CritMultiplier = 2,
				Damage = { Impact = 9, Puncture = 288, Slash = 63 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 95,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.5,
				CritMultiplier = 3.4,
				Damage = { Impact = 100, Heat = 420 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Paris",
		Image = "ParisPrime.png",
		IncarnonImage = "ParisPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeHuntingBow",
		Introduced = "9.0",
		Link = "Paris Prime",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Paris Prime",
		Polarities = { "Bar", "V" },
		Reload = 0.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Penta = {
		Accuracy = 100,
		AmmoMax = 20,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Blast = 350 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "Penta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/GrenadeLauncher/GrenadeLauncher",
		Introduced = "11.3",
		Link = "Penta",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Penta",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Active",
		Users = { "Penta Ranger", "M-W.A.M." },
		_TooltipAttackDisplay = 2 
	},
	["Perigale"] = {
		_TooltipAttackDisplay = 1,
		Accuracy = 833.3,
		AmmoMax = 24,
		AmmoPickup = 12,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Normal Attack",
				AmmoCost = 1,
				BurstCount = 4,
				BurstDelay = 0.04,
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Impact = 20.64, Puncture = 96.32, Slash = 55.04 },
				Falloff = { StartRange = 300, EndRange = 600, Reduction = 0.2 },
				FireRate = 2,
				MaxSpread = 0.14,
				MinSpread = 0.1,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16,
				Trigger = "Burst"
			}
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "V",
		Family = "Perigale",
		Image = "Perigale.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnQuadSniper/TnQuadSniper",
		Introduced = "32.2",
	    Link = "Perigale",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Perigale",
		Polarities = { "V", "V" },
		Reload = 3,
		Tradable = 2,
		SellPrice = 7500,
	    Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Trigger = "Burst",
		Traits = { "Tenno" },
		Zoom = { "2.0x (+20% Critical Multiplier)", "4.0x (+40% Critical Multiplier)" }
	},
	Phage = {
		Accuracy = 50,
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.19,
				CritMultiplier = 2,
				Damage = { Viral = 5 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 7,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.155 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		Disposition = 1.46,
		ExilusPolarity = "None",
		Family = "Phage",
		Image = "Phage.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/Tentacluster/InfestedShotgun",
		Introduced = "12.0",
		Link = "Phage",
		Magazine = 90,
		Mastery = 11,
		MaxRank = 30,
		Name = "Phage",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Phantasma = {
		Accuracy = 100,
		AmmoMax = 275,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 5, Radiation = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 6,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				StatusChance = 0.222, 
				Trigger = "Held"
			},
			{
				AmmoCost = 2,
				AttackName = "Plasma Bomb Impact",
				ChargeTime = 1,
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 15 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.37, 
				Trigger = "Charge"
			},
			{
				AttackName = "Plasma Bomb Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 73 },
				Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.8,
				ShotType = "AoE",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Impact",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 3 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				ShotSpeed = 6,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 18 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgunInnateMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Phantasma",
		Image = "Phantasma.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgun",
		Introduced = "23.5",
		Link = "Phantasma",
		Magazine = 11,
		Mastery = 9,
		MaxRank = 30,
		Name = "Phantasma",
		Polarities = { "Bar", "V" },
		Reload = 0.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Sentient" },
		Trigger = "Held / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Phantasma Prime"] = {
		Accuracy = 100,
		AmmoMax = 330,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.11,
				CritMultiplier = 1.9,
				Damage = { Impact = 5, Radiation = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 6,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.222, 
				Trigger = "Held"
			},
			{
				AmmoCost = 2,
				AttackName = "Plasma Bomb Impact",
				ChargeTime = 1,
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 15 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.37, 
				Trigger = "Charge"
			},
			{
				AttackName = "Plasma Bomb Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 73 },
				Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.8,
				ShotType = "AoE",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Impact",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 3 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				ShotSpeed = 6,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 18 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgunInnateMod" },
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Phantasma",
		Image = "PhantasmaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimePhantasma/PhantasmaPrimeShotgun",
		Introduced = "32.0.9",
		Link = "Phantasma Prime",
		Magazine = 11,
		Mastery = 14,
		MaxRank = 30,
		Name = "Phantasma Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.5,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Sentient" },
		Trigger = "Held / Charge",
		_TooltipAttackDisplay = 1 
	},
	Phenmor = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Puncture = 42, Slash = 98 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.2 ,
				Trigger = "Semi"
			},
			{
				Accuracy = 14.3,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Radiation = 60, Slash = 80 },
				FireRate = 13.33,
				IncarnonCharges = 408,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleDamageOnHeadshots",
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleInstantReloadChanceOnHeadshot",
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleReloadSpeedFromEmpty" 
		},
		Disposition = 0.6,
		ExilusPolarity = "Madurai",
		Family = "Phenmor",
		Image = "Phenmor.png",
		InternalName = "/Lotus/Weapons/Tenno/Zariman/LongGuns/SemiAutoRifle/ZarimanSemiAutoRifle",
		Introduced = "31.5",
		Link = "Phenmor",
		Magazine = 30,
		Mastery = 14,
		MaxRank = 30,
		Name = "Phenmor",
		Polarities = { "Madurai", "Naramon" },
		Reload = 2.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Zariman", "Incarnon" },
		Trigger = "Semi-auto / Auto ",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Gorgon"] = {
		Accuracy = 20,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 2.3,
				Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 },
				FireRate = 14.17,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Impact = 15, Puncture = 45, Slash = 15 },
				FireRate = 1.167,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Heat = 700 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 0.8,
				FireRate = 1.167,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.21
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		IncarnonImage = "PrismaGorgonIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/VoidTraderGorgon/VTGorgon",
		Introduced = "15.11.1",
		Link = "Prisma Gorgon",
		Magazine = 120,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Gorgon",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 7,
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Grakata"] = {
		Accuracy = 28.6,
		AmmoMax = 1000,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 6, Puncture = 5, Slash = 4 },
				FireRate = 21.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		InternalName = "/Lotus/Weapons/VoidTrader/PrismaGrakata",
		Introduced = "16.8.3",
		Link = "Prisma Grakata",
		Magazine = 120,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Grakata",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Grinlok"] = {
		Accuracy = 32,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.9,
				Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.37 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.245,
		ExilusPolarity = "Madurai",
		Family = "Grinlok",
		Image = "PrismaGrinlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerLeverActionRifle/PrismaGrinlokWeapon",
		Introduced = "24.4",
		Link = "Prisma Grinlok",
		Magazine = 21,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Grinlok",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Lenz"] = {
		Accuracy = 16.7,
		AmmoMax = 8,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Impact = 56 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.16,
				Trigger = "Charge" 
			},
			{
				AttackName = "Initial Blast",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Cold = 10 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.16,
				Trigger = "Charge" 
			},
			{
				AttackName = "Bubble Collapse",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Blast = 740 },
				ExplosionDelay = 1.3,
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.16,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO", "AOE", "SINGLESHOT", "CRPBOW" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBowConvertAmmoMod" },
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Lenz",
		Image = "PrismaLenz.png",
		InternalName = "/Lotus/Weapons/Corpus/Bow/Longbow/PrismaLenz/PrismaLenzWeapon",
		Introduced = "33.0.10",
		Link = "Prisma Lenz",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Prisma Lenz",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Baro" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	["Prisma Tetra"] = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 7.6, Puncture = 30.4 },
				FireRate = 7.08,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.24 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "PrismaTetra.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CorpusUMP/PrismaCorpusUMP",
		Introduced = "17.0.5",
		Link = "Prisma Tetra",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Prisma Tetra",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Proboscis Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 7,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Impact = 103.23, Puncture = 30.69, Slash = 145.08 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 45,
				ShotType = "Projectile",
				StatusChance = 0.43,
				Trigger = "Charge" 
			},
			{
				AttackName = "Appendages",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Slash = 50.625, Viral = 39.375 },
				Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9,
				ShotType = "AoE",
				StatusChance = 0.43,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged Shot Explosion",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Viral = 1003 },
				ExplosionDelay = 1.7,
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.43,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "INFBOW" },
		Conclave = false,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Proboscis Cernos",
		Image = "ProboscisCernos.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeDerelictCernos/DerelictCernos",
		Introduced = "29.5",
		Link = "Proboscis Cernos",
		Magazine = 1,
		Mastery = 15,
		MaxRank = 30,
		Name = "Proboscis Cernos",
		Polarities = { "Bar", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	Quanta = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.16,
				CritMultiplier = 2.2,
				Damage = { Electricity = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.24, 
				Trigger = "Held" 
			},
			{
				Accuracy = 25,
				AmmoCost = 10,
				AttackName = "Cube (direct hit)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 100 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26, 
				Trigger = "Semi"
			},
			{
				AttackName = "Cube Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 150 },
				Falloff = { EndRange = 0.5, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 0.5,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube (shot by player)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 600 },
				Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				StatusChance = 0.26 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Quanta",
		Image = "Quanta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShockRifle/CrpShockRifle",
		Introduced = "14.1",
		Link = "Quanta",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Quanta",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AmmoMax = 560,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.22,
				CritMultiplier = 2.4,
				Damage = { Electricity = 13 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.45,
				Trigger = "Held"
			},
			{
				Accuracy = 25,
				AmmoCost = 10,
				AttackName = "Cube (direct hit)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 100 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26, 
				Trigger = "Semi"
			},
			{
				AttackName = "Cube Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 150 },
				Falloff = { EndRange = 0.5, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 0.5,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube (shot by player)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 600 },
				Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				StatusChance = 0.26 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "BEAM", "ASSAULT_AMMO" },
		CodexSecret = true,
		Conclave = false,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Quanta",
		Image = "QuantaVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShockRifle/QuantaVandal",
		Introduced = "16.4",
		Link = "Quanta Vandal",
		Magazine = 80,
		Mastery = 10,
		MaxRank = 30,
		Name = "Quanta Vandal",
		Polarities = { "V" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Held / Semi",
		_TooltipAttackDisplay = 1 
	},
	Quartakk = {
		Accuracy = 90.9,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst-Fire",
				BurstCount = 4,
				BurstDelay = 0,
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 18.13, Puncture = 14.21, Slash = 16.66 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 1.2,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Quartakk",
		Image = "Quartakk.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnFourBarrelRifle/GrnFourBarrelRifleWeapon",
		Introduced = "22",
		Link = "Quartakk",
		Magazine = 84,
		Mastery = 10,
		MaxRank = 30,
		Name = "Quartakk",
		Polarities = { "V", "V" },
		Reload = 1.9,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Quellor = {
		Accuracy = 33.33,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.12,
				CritMultiplier = 1.6,
				Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.38 
			},
			{
				AmmoCost = 50,
				AttackName = "Alt-Fire",
				ChargeTime = 1.2,
				CritChance = 0.4,
				CritMultiplier = 2.2,
				Damage = { Cold = 800, Impact = 600 },
				Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Auto Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Quellor",
		Image = "Quellor.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRailjackRifle/RailjackRifleGun",
		Introduced = "27.0",
		Link = "Quellor",
		Magazine = 300,
		Mastery = 12,
		MaxRank = 30,
		Name = "Quellor",
		Polarities = { "V", "V" },
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Rakta Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.25,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "RaktaCernos.png",
		InternalName = "/Lotus/Weapons/Syndicates/RedVeil/Bows/RVCernos",
		Introduced = "17.3",
		Link = "Rakta Cernos",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Rakta Cernos",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Blight",
		Tradable = 1,
		Traits = { "Syndicate", "Red Veil" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Rauta = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Normal Attack",
				AmmoCost = 1,
				Damage = { Impact = 26, Puncture = 26, Slash = 78 },
				Falloff = { EndRange = 16, Reduction = 0.8, StartRange = 6 },
				CritChance = 0.06,
				CritMultiplier = 2,
				StatusChance = 0.12,
				FireRate = 0.8,
				Multishot = 8,
				MaxSpread = 30,
				MinSpread = 12,
				ShotType = "Hit-Scan",
				Trigger = "Semi-Auto"
			}
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 0.95,
		ExilusPolarity = "Naramon",
		Image = "Rauta.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PaxDuviricusShotgun/PaxDuviricusShotgun",
		Introduced = "33.5",
		Link = "Rauta",
		Magazine = 4,
		Mastery = 8,
		MaxRank = 30,
		Name = "Rauta",
		Polarities = { "Vazarin" },
		Reload = 1.2,
		Slot = "Primary",
		Trigger = "Semi-Auto",
		Tradable = 2,
	},
	Reconifex = {
		Accuracy = 13.3,
		AmmoMax = 1000,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.8,
				Damage = { Impact = 16, Puncture = 24 },
				--Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.6,
		ExilusPolarity = "Naramon",
		Family = "Reconifex",
		Image = "Reconifex.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnBeltFedRifle/TnBeltFedRifleWeapon",
		Introduced = "38.0",
		Link = "Reconifex",
		Magazine = 200,
		Mastery = 14,
		MaxRank = 30,
		Name = "Reconifex",
		Polarities = { "D", "V" },
		Reload = 5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Rubico = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 144, Puncture = 27, Slash = 9 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "3.5x Zoom",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 144, Puncture = 27, Slash = 9 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 144, Puncture = 27, Slash = 9 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Rubico",
		Image = "Rubico.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/FiveShotSniper/FiveShotSniper",
		Introduced = "18.0",
		Link = "Rubico",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Rubico",
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Zoom = { "3.5x (+35% Critical Multiplier)", "6x (+50% Critical Multiplier)" },
		_TooltipAttackDisplay = 2 
	},
	["Rubico Prime"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "5x Zoom",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Rubico",
		Image = "RubicoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RubicoPrime/RubicoPrimeWeapon",
		Introduced = "23.9",
		Link = "Rubico Prime",
		Magazine = 5,
		Mastery = 12,
		MaxRank = 30,
		Name = "Rubico Prime",
		Polarities = { "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+35% Critical Multiplier)", "5.0x (+50% Critical Multiplier)" },
		_TooltipAttackDisplay = 2 
	},
	["Sancti Tigris"] = {
		Accuracy = 6.5,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 21, Puncture = 21, Slash = 168 },
				Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 22,
				MinSpread = 9,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tigris",
		Image = "SanctiTigris.png",
		InternalName = "/Lotus/Weapons/Syndicates/NewLoka/LongGuns/NLTigris",
		Introduced = "17.3",
		Link = "Sancti Tigris",
		Magazine = 2,
		Mastery = 12,
		MaxRank = 30,
		Name = "Sancti Tigris",
		Polarities = { "D", "Bar", "V" },
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Purity",
		Tradable = 1,
		Traits = { "Syndicate", "New Loka" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	Scourge = {
		AmmoMax = 200,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 70 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw Impact",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Throw Explosion",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Scourge",
		Image = "Scourge.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnPriestSpear/TnPriestSpearGun",
		Introduced = "21.0",
		Link = "Scourge",
		Magazine = 40,
		Mastery = 6,
		MaxRank = 30,
		Name = "Scourge",
		Polarities = { "Bar", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Scourge Prime"] = {
		AmmoMax = 360,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 80 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 60 },
				Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 30, Slash = 30 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Explosion",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Scourge",
		Image = "ScourgePrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeScourge/PrimeScourgeWeapon",
		Introduced = "31",
		Link = "Scourge Prime",
		Magazine = 40,
		Mastery = 14,
		MaxRank = 30,
		Name = "Scourge Prime",
		Polarities = { "Bar", "V", "V", "V" },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Secura Penta"] = {
		Accuracy = 100,
		AmmoMax = 28,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Blast = 300 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.26 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "SecuraPenta.png",
		InternalName = "/Lotus/Weapons/Syndicates/PerrinSequence/LongGuns/PSPenta",
		Introduced = "17.3",
		Link = "Secura Penta",
		Magazine = 7,
		Mastery = 12,
		MaxRank = 30,
		Name = "Secura Penta",
		Polarities = { "Bar", "D", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Sequence",
		Tradable = 1,
		Traits = { "Syndicate", "Perrin Sequence" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	Shedu = {
		Accuracy = 28.6,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Heat = 71 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.23 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Electricity = 87 },
				Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6.6,
				ShotType = "AoE",
				StatusChance = 0.23 
			} 
		},
		Class = "Arm-Cannon",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Sentients/Shedu/SheduInnateUpgrade" },
		Disposition = 0.75,
		ExilusPolarity = "None",
		Family = "Shedu",
		Image = "Shedu.png",
		InternalName = "/Lotus/Weapons/Sentients/Shedu/SheduHeavyWeapon",
		Introduced = "27",
		Link = "Shedu",
		Magazine = 7,
		Mastery = 13,
		MaxRank = 30,
		Name = "Shedu",
		Polarities = { "V", "V" },
		Reload = 1.25,
		ReloadDelay = 0.4,
		ReloadDelayEmpty = 1,
		ReloadRate = 28,
		ReloadStyle = "Regenerate",
		SellPrice = 5000,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Sentient" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	Simulor = {
		Accuracy = 28.6,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Orb Launch",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 0 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Orb Merging Damage",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Magnetic = 100 },
				FireRate = 3,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				StatusChance = 0.3 
			},
			{
				AttackName = "Orb Explosion",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
				FireRate = 3,
				ForcedProcs = { "Electricity" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Simulor",
		Image = "Simulor.png",
		InternalName = "/Lotus/Weapons/Cephalon/Primary/CephPrimary/CephPrimary",
		Introduced = "16.10",
		Link = "Simulor",
		Magazine = 8,
		Mastery = 5,
		MaxRank = 30,
		Name = "Simulor",
		Polarities = { "D", "Bar" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Cephalon" },
		Trigger = "Active",
		_TooltipAttackDisplay = 3 
	},
	Snipetron = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				ExtraHeadshotDmg = 0.3,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Sniper Rifle",
		CodexSecret = true,
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Snipetron",
		Image = "Snipetron.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/SniperRifle",
		Introduced = "Vanilla",
		Link = "Snipetron",
		Magazine = 4,
		Mastery = 0,
		MaxRank = 30,
		Name = "Snipetron",
		Polarities = { "V" },
		Reload = 3.5,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	["Snipetron Vandal"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				ExtraHeadshotDmg = 0.2,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Sniper Rifle",
		CodexSecret = true,
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Snipetron",
		Image = "SnipetronVandal.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/VandalSniperRifle",
		Introduced = "8.3.2",
		Link = "Snipetron Vandal",
		Magazine = 6,
		Mastery = 5,
		MaxRank = 30,
		Name = "Snipetron Vandal",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 3,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Sobek = {
		Accuracy = 9.1,
		AmmoMax = 240,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 52.5, Puncture = 8.75, Slash = 8.75 },
				Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.162 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.33,
		ExilusPolarity = "Naramon",
		Family = "Sobek",
		Image = "Sobek.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/DoubleBarrelShotgun",
		Introduced = "9.0",
		Link = "Sobek",
		Magazine = 20,
		Mastery = 7,
		MaxRank = 30,
		Name = "Sobek",
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Trooper", "Nok" },
		_TooltipAttackDisplay = 1 
	},
	Soma = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.07 
			},
			{
				Accuracy = 8,
				MinSpread = 5,
				MaxSpread = 20,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.1,
				CritMultiplier = 3,
				Damage = { Impact = 0.48, Puncture = 2.24, Slash = 5.28 },
				Falloff = { EndRange = 0, Reduction = 0, StartRange = 0 },
				FireRate = 7,
				IsSilent = false,
				Multishot = 8,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.025 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Soma",
		Image = "Soma.png",
		IncarnonImage = "SomaIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/TennoAR",
		Introduced = "10.0",
		Link = "Soma",
		Magazine = 100,
		Mastery = 6,
		MaxRank = 30,
		Name = "Soma",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 6,
		Traits = { "Tenno" },
		Trigger = "Auto-Spool",
		Users = { "Rhino Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.1,
				CritMultiplier = 3.4,
				Damage = { Impact = 1.08, Puncture = 5.04, Slash = 11.88 },
				Falloff = { EndRange = 0, Reduction = 0, StartRange = 0 },
				FireRate = 7,
				IsSilent = false,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.03 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Soma",
		Image = "SomaPrime.png",
		IncarnonImage = "SomaPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeSoma/PrimeSomaRifle",
		Introduced = "15.7",
		Link = "Soma Prime",
		Magazine = 200,
		Mastery = 7,
		MaxRank = 30,
		Name = "Soma Prime",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 4,
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Sporothrix = {
		Accuracy = 100,
		AmmoMax = 45,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Impact = 100.17, Puncture = 115.01, Slash = 155.82 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.83,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 270,
				ShotType = "Projectile",
				StatusChance = 0.53,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "2.7x Zoom",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Impact = 100.17, Puncture = 115.01, Slash = 155.82 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 270,
				ShotType = "Projectile",
				StatusChance = 0.53,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "AoE",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Slash = 22, Viral = 19 },
				ExplosionDelay = 0.9,
				Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 },
				FireRate = 1.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.53 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "PROJECTILE" },
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Sporothrix",
		Image = "Sporothrix.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfSniperRifle/InfSniperRifle",
		Introduced = "29.5",
		Link = "Sporothrix",
		Magazine = 9,
		Mastery = 13,
		MaxRank = 30,
		Name = "Sporothrix",
		Polarities = { "D" },
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		Zoom = { "2.7x Zoom (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Stahlta = {
		Accuracy = 50,
		AmmoMax = 300,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 1.8,
				Damage = { Impact = 7.28, Puncture = 16.64, Slash = 28.08 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 1.2,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				Accuracy = 25,
				AmmoCost = 20,
				AttackName = "Alt-Fire",
				ChargeTime = 1.6,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 120, Puncture = 180, Slash = 300 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 300,
				ShotType = "Projectile",
				StatusChance = 0.32,
				Trigger = "Charge" 
			},
			{
				AttackName = "Alt-Fire AoE",
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Radiation = 1200 },
				EmbedDelay = 0.36,
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.5,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Stahlta",
		Image = "Stahlta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpRubanRifle/CrpRubanRifle",
		Introduced = "28",
		Link = "Stahlta",
		Magazine = 40,
		Mastery = 10,
		MaxRank = 30,
		Name = "Stahlta",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	Steflos = {
		Accuracy = 100,
		AmmoMax = 36,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Impact = 130, Heat = 190 },
				Falloff = { EndRange = 16, Reduction = 0.96875, StartRange = 8 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Steflos",
		Image = "Steflos.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoLotusPodShotgun/TnoLotusPodShotgun",
		Introduced = "32.3",
		Link = "Steflos",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Steflos",
		Polarities = { "Madurai" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Stradavar = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 14.3,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.24,
				CritMultiplier = 2,
				Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 28.6,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Stradavar",
		Image = "Stradavar.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TennoTommyGun/TennoTommyGunRifle",
		Introduced = "18.11",
		Link = "Stradavar",
		Magazine = 65,
		Mastery = 8,
		MaxRank = 30,
		Name = "Stradavar",
		Polarities = { "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Stradavar Prime"] = {
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 25,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 66.7,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 8, Puncture = 24, Slash = 48 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Stradavar",
		Image = "StradavarPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeStradavar/PrimeStradavarGun",
		Introduced = "24.5.8",
		Link = "Stradavar Prime",
		Magazine = 90,
		Mastery = 12,
		MaxRank = 30,
		Name = "Stradavar Prime",
		Polarities = { "V", "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Strun = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.075,
				CritMultiplier = 1.5,
				Damage = { Impact = 13.75, Puncture = 3.75, Slash = 7.5 },
				Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 12,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.05 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 2.8,
				Damage = { Impact = 100 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.4 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 2.8,
				Damage = { Puncture = 30, Slash = 80, Blast = 60 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "Strun.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/Shotgun",
		Introduced = "Vanilla",
		Link = "Strun",
		Magazine = 6,
		Mastery = 1,
		MaxRank = 30,
		Name = "Strun",
		Polarities = { "Bar" },
		Reload = 3.75,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Corrupted Crewman" },
		_TooltipAttackDisplay = 1 
	},
	["Strun Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 24.3, Puncture = 8.1, Slash = 21.6 },
				Falloff = { EndRange = 52, Reduction = 0.5, StartRange = 26 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 7,
				Multishot = 12,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0667 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Impact = 100 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.46 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Puncture = 40, Slash = 100, Blast = 60 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.46 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "StrunPrime.png",
		IncarnonImage = "StrunPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeStrun/PrimeStrunWeapon",
		Introduced = "30.7",
		Link = "Strun Prime",
		Magazine = 10,
		Mastery = 14,
		MaxRank = 30,
		Name = "Strun Prime",
		Polarities = { "Bar", "V", "V" },
		Reload = 4.6,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2.2,
				Damage = { Impact = 26, Puncture = 6, Slash = 8 },
				Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 },
				FireRate = 2.5,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 10,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.56,
				CritMultiplier = 3.4,
				Damage = { Impact = 100 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.44 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.56,
				CritMultiplier = 3.4,
				Damage = { Puncture = 40, Slash = 90, Blast = 70 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.44 
			} 
		},
		Class = "Shotgun",
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "StrunWraith.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/ShotgunVandal",
		Introduced = "9.7.2",
		Link = "Strun Wraith",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Strun Wraith",
		Polarities = { "Bar" },
		Reload = 5,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Invasion Reward", "Wraith" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Supra = {
		Accuracy = 14.3,
		AmmoMax = 1080,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.12,
				CritMultiplier = 1.8,
				Damage = { Impact = 4, Puncture = 30, Slash = 6 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Supra",
		Image = "Supra.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifle",
		Introduced = "8.0",
		Link = "Supra",
		Magazine = 180,
		Mastery = 12,
		MaxRank = 30,
		Name = "Supra",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 5,
		Traits = { "Corpus" },
		Trigger = "Auto-Spool",
		Users = { "Corpus Tech", "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		AmmoMax = 1600,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 4, Puncture = 30, Slash = 6 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Supra",
		Image = "SupraVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/Machinegun/SupraVandal",
		Introduced = "20.4",
		Link = "Supra Vandal",
		Magazine = 300,
		Mastery = 14,
		MaxRank = 30,
		Name = "Supra Vandal",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 4,
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Sybaris = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.101,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.101,
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 29.7, Puncture = 29.7, Slash = 30.6 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 2,
				MaxSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Sybaris",
		IncarnonImage = "SybarisIncarnon.png",
		Image = "Sybaris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoLeverAction/TnoLeverActionRifle",
		Introduced = "13.3",
		Link = "Sybaris",
		Magazine = 10,
		Mastery = 5,
		MaxRank = 30,
		Name = "Sybaris",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.062,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 29.04, Puncture = 29.04, Slash = 29.92 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				MinSpread = 0,
				MaxSpread = 8,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.062,
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 36.3, Puncture = 36.3, Slash = 37.4 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Sybaris",
		IncarnonImage = "SybarisPrimeIncarnon.png",
		Image = "SybarisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeSybaris/PrimeSybarisRifle",
		Introduced = "20.6.2",
		Link = "Sybaris Prime",
		Magazine = 20,
		Mastery = 12,
		MaxRank = 30,
		Name = "Sybaris Prime",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Synapse = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.39,
				CritMultiplier = 2.7,
				Damage = { Corrosive = 20 },
				ExtraHeadshotDmg = 0.2,
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 27,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Infested/LongGuns/InfestedRifleInnateUpgrade" },
		Disposition = 1.315,
		ExilusPolarity = "Madurai",
		Family = "Synapse",
		Image = "Synapse.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfestedRifle",
		Introduced = "10.0",
		Link = "Synapse",
		Magazine = 70,
		Mastery = 11,
		MaxRank = 30,
		Name = "Synapse",
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Synoid Simulor"] = {
		Accuracy = 28.6,
		AmmoMax = 96,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Orb Launch",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Impact = 0 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				ShotType = "Projectile",
				StatusChance = 0 
			},
			{
				AttackName = "Orb Merging Damage",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Magnetic = 125 },
				Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
				FireRate = 3.33,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.35 
			},
			{
				AttackName = "Orb Explosion",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Magnetic = 240 },
				Falloff = { EndRange = 5, Reduction = 1, StartRange = 0 },
				FireRate = 3.33,
				ForcedProcs = { "Electricity" },
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.35 
			},
			{
				AttackName = "Singularity",
				CritChance = 0,
				CritMultiplier = 0,
				Damage = { Magnetic = 50 },
				EffectDuration = 20,
				Falloff = { EndRange = 5, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				Range = 5,
				StatusChance = 0 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Simulor",
		Image = "SynoidSimulor.png",
		InternalName = "/Lotus/Weapons/Syndicates/CephalonSuda/LongGuns/CSSimulor",
		Introduced = "17.3",
		Link = "Synoid Simulor",
		Magazine = 16,
		Mastery = 12,
		MaxRank = 30,
		Name = "Synoid Simulor",
		Polarities = { "V", "D", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Entropy",
		Tradable = 1,
		Traits = { "Syndicate", "Cephalon Suda", "Cephalon" },
		Trigger = "Active",
		_TooltipAttackDisplay = 3 
	},
	["Telos Boltor"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2.4,
				Damage = { Impact = 3, Puncture = 27 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.16 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.36,
				CritMultiplier = 3.2,
				Damage = { Impact = 2, Puncture = 6, Slash = 12 },
				FireRate = 10.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0.6,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.1067,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Boltor",
		Image = "TelosBoltor.png",
		IncarnonImage = "TelosBoltorIncarnon.png",
		InternalName = "/Lotus/Weapons/Syndicates/ArbitersOfHexis/LongGuns/AHBoltor",
		Introduced = "17.3",
		Link = "Telos Boltor",
		Magazine = 90,
		Mastery = 12,
		MaxRank = 30,
		Name = "Telos Boltor",
		Polarities = { "D", "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Truth",
		Tradable = 1,
		Traits = { "Syndicate", "Arbiters of Hexis" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Arca Plasmor"] = {
		Accuracy = 9.1,
		AmmoMax = 40,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Radiation = 760 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 36, Reduction = 0.5, StartRange = 18 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 44.4,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.34 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Arca Plasmor",
		Image = "TenetArcaPlasmor.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEArcaPlasmor/CrpBEArcaPlasmor",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Arca Plasmor",
		Magazine = 10,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Arca Plasmor",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Envoy"] = {
		Accuracy = 100,
		AmmoMax = 16,
		AmmoPickup = 4,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Impact = 100 },
				FireRate = 0.83,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.24 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Cold = 640 },
				Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 },
				FireRate = 0.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8,
				ShotType = "AoE",
				StatusChance = 0.24 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Corpus/LongGuns/CrpBriefcaseLauncher/CrpBriefcaseLauncherInnateMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Tenet Envoy",
		Image = "TenetEnvoy.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBriefcaseLauncher/CrpBriefcaseLauncher",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Envoy",
		Magazine = 8,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Envoy",
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	["Tenet Ferrox"] = {
		Accuracy = 16.7,
		AmmoMax = 100,
		AmmoPickup = 20,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.4,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 20, Puncture = 140, Slash = 40 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 6, Puncture = 42, Slash = 12 },
				Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.26
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 35, Puncture = 5, Slash = 10 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.4,
				Trigger = "Semi" 
			},
			{
				AttackName = "Attraction Field",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Electricity = 150 },
				EffectDuration = 30,
				FireRate = 0.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod",
                            "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Ferrox",
		Image = "TenetFerrox.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEFerrox/CrpBEFerrox",
		Introduced = "32.2",
		IsLichWeapon = true,
		Link = "Tenet Ferrox",
		Magazine = 20,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Ferrox",
		Polarities = { "V", "V", "D" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Charged Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Flux Rifle"] = {
		Accuracy = 200,
		AmmoMax = 1200,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Puncture = 4.84, Slash = 17.16 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Flux Rifle",
		Image = "TenetFluxRifle.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEFluxRifle/CrpBEFluxRifle",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Flux Rifle",
		Magazine = 120,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Flux Rifle",
		Polarities = {  },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Glaxion"] = {
		Accuracy = 100,
		AmmoMax = 810,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2.2,
				Damage = { Cold = 34 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.4 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "TenetGlaxion.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEGlaxion/CrpBEGlaxion",
		Introduced = "35.6",
		IsLichWeapon = true,
		Link = "Tenet Glaxion",
		Magazine = 90,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Glaxion",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Tetra"] = {
		Accuracy = 18.2,
		AmmoMax = 480,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 13.2, Puncture = 33.6, Slash = 13.2 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 80,
				AttackName = "Grenade Impact",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 200 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 1.8,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto"
			},
			{
				AmmoCost = 80,
				AttackName = "Grenade AoE",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Blast = 1000 },
				Falloff = { EndRange = 8, Reduction = 0.6, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "TenetTetra.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBETetra/CrpBETetra",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Tetra",
		Magazine = 80,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Tetra",
		Polarities = {  },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Tenora = {
		Accuracy = 12.5,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16, 
				Trigger = "Auto-Spool"
			},
			{
				AmmoCost = 10,
				AttackName = "Charged Attack",
				ChargeTime = 0.8,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 48, Puncture = 144, Slash = 48 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.11,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifleInnateUpgrade" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Tenora",
		Image = "Tenora.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifle",
		Introduced = "20.0",
		Link = "Tenora",
		Magazine = 150,
		Mastery = 10,
		MaxRank = 30,
		Name = "Tenora",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Traits = { "Tenno" },
		Trigger = "Auto-Spool / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Tenora Prime"] = {
		Accuracy = 12.5,
		AmmoMax = 1000,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 },
				FireRate = 12.67,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.24,
				Trigger = "Auto-Spool"
			},
			{
				AmmoCost = 10,
				AttackName = "Charged Attack",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 56, Puncture = 168, Slash = 56 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifleInnateUpgrade" },
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tenora",
		Image = "TenoraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTenora/TenoraPrimeWeapon",
		Introduced = "29.9",
		Link = "Tenora Prime",
		Magazine = 200,
		Mastery = 14,
		MaxRank = 30,
		Name = "Tenora Prime",
		Polarities = { "V", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto-Spool / Charge",
		_TooltipAttackDisplay = 1 
	},
	Tetra = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.04,
				CritMultiplier = 1.5,
				Damage = { Impact = 6.4, Puncture = 25.6 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "Tetra.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CorpusUMP/CorpusUMP",
		Introduced = "11.8",
		Link = "Tetra",
		Magazine = 60,
		Mastery = 3,
		MaxRank = 30,
		Name = "Tetra",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		Users = { "Nako Xol", "Terra Provisor", "Terra Elite Crewman" },
		_TooltipAttackDisplay = 1 
	},
	Tiberon = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.06,
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Impact = 11, Puncture = 22, Slash = 11 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Tiberon",
		Image = "Tiberon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DrakeRifle/DrakeRifle",
		Introduced = "14.9",
		Link = "Tiberon",
		Magazine = 30,
		Mastery = 10,
		MaxRank = 30,
		Name = "Tiberon",
		Polarities = { "V" },
		Reload = 2.26,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Tiberon Prime"] = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst",
				BurstCount = 3,
				BurstDelay = 0.08,
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.42,
				CritMultiplier = 3.4,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			},
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTiberon/PrimeTiberonRifle",
		Introduced = "22.16.4",
		Link = "Tiberon Prime",
		Magazine = 42,
		Mastery = 14,
		MaxRank = 30,
		Name = "Tiberon Prime",
		Polarities = { "V", "Bar", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst / Semi / Auto",
		_TooltipAttackDisplay = 1 
	},
	Tigris = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 21, Puncture = 21, Slash = 168 },
				Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.168 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Tigris",
		Image = "Tigris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun",
		Introduced = "11.0",
		Link = "Tigris",
		Magazine = 2,
		Mastery = 7,
		MaxRank = 30,
		Name = "Tigris",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Duplex",
		Users = { "Frost Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Tigris Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 19.5, Puncture = 19.5, Slash = 156 },
				Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1125 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Naramon",
		Family = "Tigris",
		Image = "TigrisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTigris/PrimeTigris",
		Introduced = "Hotfix: The Silver Grove 3",
		Link = "Tigris Prime",
		Magazine = 2,
		Mastery = 13,
		MaxRank = 30,
		Name = "Tigris Prime",
		Polarities = { "V", "Bar" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	Tonkor = {
		Accuracy = 100,
		AmmoMax = 30,
		AmmoPickup = 3,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Puncture = 75 },
				FireRate = 3.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 650 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 3.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Tonkor",
		Image = "Tonkor.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnGrenadeLauncher/GrnGrenadeLauncher",
		Introduced = "16.4",
		Link = "Tonkor",
		Magazine = 1,
		Mastery = 5,
		MaxRank = 30,
		Name = "Tonkor",
		Reload = 1.7,
		SellPrice = 8500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Napalm", "Nightwatch Reaver", "Aerial Commander" },
		_TooltipAttackDisplay = 2 
	},
	Torid = {
		Accuracy = 100,
		AmmoMax = 60,
		AmmoPickup = 10,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.23 
			},
			{
				AttackName = "Poison Cloud",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 40 },
				EffectDuration = 10,
				Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.25 
			},
			{
				IncarnonCharges = 170,
				AmmoCost = 1,
				Accuracy = 80,
				MinSpread = 1,
				MaxSpread = 1.5,
				AttackName = "Incarnon Form",
				CritChance = 0.29,
				CritMultiplier = 3.1,
				Damage = { Toxin = 51 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 37,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.39 
			},
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT", "AOE" },
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Torid",
		Image = "Torid.png",
		IncarnonImage = "ToridIncarnon.png",
		InternalName = "/Lotus/Weapons/ClanTech/Bio/BioWeapon",
		Introduced = "8.0",
		Link = "Torid",
		Magazine = 5,
		Mastery = 4,
		MaxRank = 30,
		Name = "Torid",
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Trumna = {
		Accuracy = 200,
		AmmoMax = 400,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Heat = 53, Impact = 29 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 53, Impact = 32 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34,
				Trigger = "Auto" 
			},
			{
				AttackName = "Auto AoE",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.34 
			},
			{
				Accuracy = 9.1,
				AttackName = "Grenade Impact",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Impact = 100 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Grenade Bounce AoE",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Heat = 1000 },
				Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifleWeaponInnateMod" },
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Trumna",
		Image = "Trumna.png",
		InternalName = "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifle",
		Introduced = "29",
		Link = "Trumna",
		Magazine = 200,
		Mastery = 13,
		MaxRank = 30,
		Name = "Trumna",
		Polarities = {  },
		Reload = 5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Entrati" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Trumna Prime"] = {
		Accuracy = 200,
		AmmoMax = 500,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 53, Impact = 32 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34,
				Trigger = "Auto" 
			},
			{
				AttackName = "Auto AoE",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.34 
			},
			{
				Accuracy = 9.1,
				AttackName = "Grenade Impact",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Impact = 100 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Grenade Bounce AoE",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Heat = 1150 },
				Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifleWeaponInnateMod" },
		Disposition = 0.6,
		ExilusPolarity = "Naramon",
		Family = "Trumna",
		Image = "TrumnaPrime.png",
		InternalName = "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifle",
		Introduced = "37.0.9",
		Link = "Trumna Prime",
		Magazine = 250,
		Mastery = 15,
		MaxRank = 30,
		Name = "Trumna Prime",
		Polarities = { "D", "V" },
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Vaykor Hek"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 11.25, Puncture = 48.75, Slash = 15 },
				Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.107 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "VaykorHek.png",
		CompatibilityTags = { "SYNDICATEMODBLOCKED", "SEMI_AUTO" },
		InternalName = "/Lotus/Weapons/Syndicates/SteelMeridian/LongGuns/SMHek",
		Introduced = "17.3",
		Link = "Vaykor Hek",
		Magazine = 8,
		Mastery = 12,
		MaxRank = 30,
		Name = "Vaykor Hek",
		Polarities = { "D", "V" },
		Reload = 2.25,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Justice",
		Tradable = 1,
		Traits = { "Syndicate", "Steel Meridian" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Vectis = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "3x Zoom",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				ExtraHeadshotDmg = 0.3,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "4.5x Zoom",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "Vectis", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Vectis",
		Image = "Vectis.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/TennoSniperRifle",
		Introduced = "10.6",
		Link = "Vectis",
		Magazine = 1,
		Mastery = 2,
		MaxRank = 30,
		Name = "Vectis",
		Polarities = { "V" },
		Reload = 1,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Saryn Specter" },
		Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "3.5x Zoom",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				ExtraHeadshotDmg = 0.4,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				ExtraHeadshotDmg = 0.6,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "SINGLESHOT" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Naramon",
		Family = "Vectis",
		Image = "VectisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeVectis/PrimeVectisRifle",
		Introduced = "16.11",
		Link = "Vectis Prime",
		Magazine = 2,
		Mastery = 14,
		MaxRank = 30,
		Name = "Vectis Prime",
		Polarities = { "V", "Bar" },
		Reload = 0.85,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 5,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Veldt = {
		Accuracy = 32,
		AmmoMax = 546,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.2,
				Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Veldt",
		Image = "Veldt.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRevolverRifle/TnRevolverRifleGun",
		Introduced = "22.18",
		Link = "Veldt",
		Magazine = 26,
		Mastery = 8,
		MaxRank = 30,
		Name = "Veldt",
		Polarities = { "Bar" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Vulkar = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.35,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "4x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.55,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "8x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.7,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Vulkar",
		Image = "Vulkar.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSniperRifle/GrnSniperRifle",
		Introduced = "8.0",
		Link = "Vulkar",
		Magazine = 6,
		Mastery = 3,
		MaxRank = 30,
		Name = "Vulkar",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Ballista", "Grineer Warden", "Harkonar" },
		Zoom = {
			"2.5x zoom (+35% Headshot Damage)",
			"4x zoom (+55% Headshot Damage)",
			"8x zoom (+70% Headshot Damage)" 
		},
		_TooltipAttackDisplay = 2 
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.35,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "4x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.55,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "8x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.7,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSniperRifle/VulkarWraith",
		Introduced = "18.4.1",
		Link = "Vulkar Wraith",
		Magazine = 8,
		Mastery = 7,
		MaxRank = 30,
		Name = "Vulkar Wraith",
		Polarities = { "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 2,
		Tradable = 1,
		Traits = { "Wraith", "Baro", "Grineer" },
		Trigger = "Semi-Auto",
		Zoom = {
			"2.5x zoom (+35% Headshot Damage)",
			"4x zoom (+55% Headshot Damage)",
			"8x zoom (+70% Headshot Damage)" 
		},
		_TooltipAttackDisplay = 2 
	},
	Zarr = {
		AmmoMax = 60,
		AmmoPickup = 9,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Cannon Mode Projectile",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Impact = 25 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.29 
			},
			{
				AttackName = "Cannon Mode Explosion",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Blast = 175 },
				Falloff = { EndRange = 4.9, Reduction = 0.5, StartRange = 0 },
				FireRate = 1.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.9,
				ShotType = "AoE",
				StatusChance = 0.29 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Contact",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 15 },
				FireRate = 1.67,
				IsSilent = false,
				Multishot = 6,
				PunchThrough = 0,
				ShotSpeed = 8,
				ShotType = "Projectile",
				StatusChance = 0.048 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Explosion",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Blast = 50 },
				Falloff = { EndRange = 3, Reduction = 0.9, StartRange = 0 },
				FireRate = 1.67,
				IsSilent = false,
				Multishot = 6,
				PunchThrough = 0,
				Range = 3,
				ShotType = "Projectile",
				StatusChance = 0.048 
			},
			{
				Accuracy = 1.4,
				AmmoCost = 1,
				AttackName = "Barrage Mode",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Impact = 24, Puncture = 40, Slash = 16 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 1.6,
				Range = 10,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.087 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Zarr",
		Image = "Zarr.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnCannon/GrnCannonWeapon",
		Introduced = "19",
		Link = "Zarr",
		Magazine = 3,
		Mastery = 7,
		MaxRank = 30,
		Name = "Zarr",
		Polarities = { "V" },
		Reload = 2.25,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	Zenith = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto Mode",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 },
				FireRate = 10.83,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34 
			},
			{
				AmmoCost = 3,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.35,
				CritMultiplier = 2.5,
				Damage = { Impact = 15, Puncture = 120, Slash = 15 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 99999,
				Range = 300,
				Reload = 1.4,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Zenith",
		Image = "Zenith.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/LoginPrimary/SundialRifle",
		Introduced = "20.2",
		Link = "Zenith",
		Magazine = 90,
		Mastery = 10,
		MaxRank = 30,
		Name = "Zenith",
		Polarities = { "Bar", "V" },
		Reload = 1.6,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 2 
	},
	Zhuge = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 5, Puncture = 75, Slash = 20 },
				FireRate = 4.17,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.35 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Zhuge",
		Image = "Zhuge.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RepeatingCrossbow/RepeatingCrossbow",
		Introduced = "18.6",
		Link = "Zhuge",
		Magazine = 20,
		Mastery = 10,
		MaxRank = 30,
		Name = "Zhuge",
		Polarities = { "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Zhuge Prime"] = {
		Accuracy = 40,
		AmmoMax = 270,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Arrow Impact",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 },
				FireRate = 5.5,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Arrow Explosion",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 },
				ExplosionDelay = 0.6,
				Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 },
				FireRate = 5.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/PrimeZhuge/ZhugePrimeReloadFromEmptyMod" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Zhuge",
		Image = "ZhugePrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeZhuge/PrimeZhugeCrossbow",
		Introduced = "25.3",
		Link = "Zhuge Prime",
		Magazine = 30,
		Mastery = 14,
		MaxRank = 30,
		Name = "Zhuge Prime",
		Polarities = { "V", "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	} 
}