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Conclave:Hysteria

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4
25
+2.5-15/s
Hysteria

Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.


Introduced in Update 11.0 (2013-11-20)

 Strength:145 (damage)
 Duration:N/A
 Range:5 (lock-on range)

Misc: 17% (lifesteal)
40% (damage reduction)

Info

  • Valkyr must have max energy in order to activate the ability
  • Overcome with rage, Valkyr unleashes a pair of energy talons and grants resistance to damage and immunity to status effects. Normal attacks deal 145 damage within 2 meters.
    • Damage is distributed evenly between  Impact,  Puncture, and  Slash.
    • Valkyr gains a 5 meter Martial Magnetism while in Hysteria, which allows her to lock on towards targets.
    • While Hysteria is active, its claws are the only weapon Valkyr can use. However, her other abilities can still be cast normally.
    • Hysteria consumes 7.5 energy per second while active. Hysteria will remain active until either Valkyr's energy is depleted, or the ability is deactivated by casting it again (default 4 ).
  • Hysteria comes installed with its own unique stance. Additional combos will be unlocked as Hysteria increases in rank.
  • Hysteria's attacks can damage enemies across the Rift Plane.

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