Welcome to the new official WARFRAME Wiki!
Migrate your account | Wiki Discord

Shimmering Blight

From WARFRAME Wiki
Jump to navigation Jump to search
Shimmering Blight
Expand/Collapse PH_INFOBOX 38d3
Expand/Collapse PH_INFOBOX 8d69
Max Rank Description
Fast spinning attacks and staggering strikes.
Expand/Collapse PH_INFOBOX 3c47
General Information
Polearms
Zenurik
Uncommon
POLEARMS_STANCE
Max Rank
3
Endo Required To Max
140
Credits Required To Max
6,762
Base Capacity Cost
-2
 4,000
Introduced
Update 13.0 (2014-04-09)
Expand/Collapse PH_INFOBOX fed4
Vendor Sources
    Expand/Collapse PH_INFOBOX 6f98

    Shimmering Blight is a stance mod for polearms that allows for rapid, spinning strikes which hit multiple enemies, and finishes with powerful, slashing strikes.

    Can be equipped on:

    •  Amanata
    •  Cassowar ✓
    •  Edun ✓
    •  Guandao ✓
    •  Guandao Prime ✓
    •  Kesheg ✓
    •  Korumm ✓
    •  Lesion ✓
    •  Orthos
    •  Orthos Prime ✓
    •  Pupacyst ✓
    •  Serro
    •  Sydon ✓
    •  Tonbo ✓
    •  Vaykor Sydon ✓

    ✓ denotes weapon with matching Stance polarity


    Combos

    Default Combos of Stance or Weapon (📝 Edit Stance Data)
    Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
    1.0 Attack Speed
    Animation
    Neutral
    (While Not Moving)
    Slashing Wind
    Default Default
     100%
    Default Default
     2x 100%
     200%
    526.3%/s 0.9s
    Forward
    (While Moving)
    Slashing Wind
    Default Default
     100%
    Default Default
     2x 100%
     200%
    526.3%/s 0.9s
    Forward Block
    (While Blocking & Moving)
    Howling Gale
    Default Default
    Thrust Default 4x 100%
    360 Default 100% 
    Default Default
     200%
     200% 
    Default Default
     2x 200%
    509.8%/s 2.5s
    Block
    (While Blocking)
    Slashing Wind
    Default Default
     100%
    Default Default
     2x 100%
     200%
    526.3%/s 0.9s
    Heavy
    (Heavy Attack)
    The Way*
    Default Heavy
     600% 
    Default Heavy
     600% 
    N / A N / A
    Slide
    (While Sliding)
    Cyclone Strike*
    Default Default
    360 Default 200% 
    256.4%/s 0.8s
    Aerial
    (While In Air)
    Planting Widow*
    Default Default
    360 Default 300%
    Default Default
    360 Default 300%
    Default Default
     300% 
    N / A N / A
    Wall
    (While Wall Latching)
    Guiding Plank*
    Default Default
     166%
    N / A N / A
    Finisher
    (On Knocked Down Enemy)
    Tunneling Spike*
    Default Default
     1200% 
    N / A N / A
    Slam
    (Looking At Ground While In Air)
    Slam Attack*
    Default Default
    Slam Default 200%
    N / A N / A

    Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Slam Default Direct and Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

    View Full Legend
    • Average Damage Multiplier per second only applies to single-target DPS calculations.
    • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
    • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
    • Each tile marking in stance preview gifs are 2m apart.
    • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

    Drop Locations[edit | edit source]

    Mission Drop Tables

    Mission Type Source Rotations
    or
    Drop Table
    Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
    The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

    Accessed through Duviri's The Circuit gamemode

    The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

    Accessed through Duviri's The Circuit gamemode

    Weekly Conclave Challenge Reward Weekly Conclave Challenge Reward A 2.27% 1 0.0227

    Complete all weekly Conclave challenges to get this reward in your in-game inbox:

    • Match Won: Win 6 matches of any game type.
    • Match Complete: Complete 20 matches of any game type.
    • Conditioning: Complete 10 Daily Challenges.

    Enemy Drop Tables

    Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
    Arid Seeker 3% 7.37% 0.2211% 452 1 0.002211
    Frontier Seeker 3% 7.37% 0.2211% 452 1 0.002211
    Kuva Seeker 3% 7.37% 0.2211% 452 1 0.002211
    Seeker 3% 7.37% 0.2211% 452 1 0.002211
    Tusk Seeker 3% 7.37% 0.2211% 452 1 0.002211

    Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

    Media[edit | edit source]

    Patch History[edit | edit source]

    Update 29.10 (2021-03-19)

    • Removed the Lifted proc from the second hit of Howling Gale's second attack.
    • Removed the knockdown from Howling Gale's third attack.

    Update 13.0 (2014-04-09)

    • Introduced.
    1. Chance to roll item within drop table
    2. Amount rewarded on successful roll
    3. (Quantity × Chance)
    4. Chance to roll drop table
    5. Chance to roll item within drop table
    6. (Drop Table Chance × Item Chance)
    7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
    8. Amount rewarded on successful roll
    9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)