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{{ModBox
{{ModBox
| image = GleamingTalonModU145.png
| image = GleamingTalonModU145.png
| introduced = {{ver|13}}
| polarity =
| rarity =
| polarity =
| autoDrops =
| rarity =
| autoDrops =
}}<gallery type="slideshow" widths="260" hideaddbutton="true">
}}<gallery type="slideshow" widths="260" hideaddbutton="true">
GleamingTalonCombo0.gif|Zephyr performing Mercury Vortex.
GleamingTalonCombo0.gif|Zephyr performing Mercury Vortex.

Revision as of 23:49, 13 September 2020

Gleaming Talon
Expand/Collapse PH_INFOBOX 38d3
Expand/Collapse PH_INFOBOX 8d69
Max Rank Description
Fast arcing strikes.
Expand/Collapse PH_INFOBOX 3c47
General Information
Glaives
Naramon
Rare
GLAIVES_STANCE
Max Rank
3
Endo Required To Max
210
Credits Required To Max
10,143
Base Capacity Cost
-2
 8,000
Introduced
Update 13.0 (2014-04-09)
Expand/Collapse PH_INFOBOX fed4
Vendor Sources
    Expand/Collapse PH_INFOBOX 6f98

    Gleaming Talon is a stance mod for Glaives, which combines whirling attacks with explosive weapon throws.

    Can be equipped on:

    •  Cerata ✓
    •  Falcor ✓
    •  Glaive ✓
    •  Glaive Prime ✓
    •  Halikar ✓
    •  Halikar Wraith ✓
    •  Kestrel ✓
    •  Orvius ✓
    •  Pathocyst ✓
    •  Xoris ✓

    ✓ denotes weapon with matching Stance polarity

    Combos

    Default Combos of Stance or Weapon (📝 Edit Stance Data)
    Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
    1.0 Attack Speed
    Animation
    Neutral
    (While Not Moving)
    Mercury Vortex
    Default Default
     2x 200%
    Default Default
     2x 200%
    Default Default
    360 Default 2x 300%
    Default Default
     300%
    Default Default
     400% 
    488.4%/s 4.3s
    Forward
    (While Moving)
    Ruin
    Default Default
     200%
    Default Default
     100%
    Default Default
    360 Default 3x 100%
    300.0%/s 2.0s
    Forward Block
    (While Blocking & Moving)
    Silver Reach
    Default Default
     200%
     2x 100%
     200% 
    Default Default
    360 Default 100%
     200%
    Default Default
     400%
    500.0%/s 2.6s
    Block
    (While Blocking)
    Ruin
    Default Default
     200%
    Default Default
     300%
    Default Default
     400% 
    Default Default
     400%
    N / A N / A
    Heavy
    (Heavy Attack)
    Falling Star*
    Default Heavy
    Ranged Default 500%
    Default Heavy
    Ranged Default 500%
    Default Heavy
    Ranged Default 500%
    N / A N / A
    Slide
    (While Sliding)
    Pirouette*
    Default Default
    360 Default 200%
    270.3%/s 0.7s
    Aerial
    (While In Air)
    Auger*
    Default Default
    360 Default 2x 300%
    Default Default
    360 Default 2x 300%
    Default Default
    360 Default 2x 300%
    N / A N / A
    Wall
    (While Wall Latching)
    Through Strike*
    Default Default
     300%
    N / A N / A
    Finisher
    (On Knocked Down Enemy)
    Nemesis*
    Default Default
     1000% 
    N / A N / A
    Slam
    (Looking At Ground While In Air)
    Slam Attack*
    Default Default
    Slam Default 200%
    N / A N / A

    Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Slam Default Direct and Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

    View Full Legend
    • Average Damage Multiplier per second only applies to single-target DPS calculations.
    • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
    • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
    • Each tile marking in stance preview gifs are 2m apart.
    • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

    Notes

    • Many of the attacks do bonus physical damage, i.e. Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. damage.
      • The last attack of Mercury Vortex does 10% bonus physical damage.
      • The second attack of Ruin does 25% bonus physical damage.
      • The third attack of Silver Reach does 25% bonus physical damage and generates no combo.
    • Allows you to throw the glaive while sliding, even while Aim Gliding

    Acquisition

    Trivia

    • Ruin is actually the default combo for Glaive weapons when no stances are equipped.

    Media