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There were 0 votes since the poll was created on 14:41, 31 January 2025.
poll-id 4D1458237AB40BECA372428A156047F5
So who's ready for an all new super awesome Weapon Infobox! I've changed up which fields collapse and added a few new fields that were necessary for U10/needed to be there from the beginning but got overlooked. And most importantly: I've changed the collapsing to happen on mouse over. Clicking anywhere on the infobox will stop if from re-collapsing. Here are some examples:
U10 version on the left, U9.6 on the right. (They're in collapsible divs that you'll have to expand to preview them here)
Ranged Weapon:
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
Copy a blank template for the U10 infobox onto the weapon page. (can be found in the collapsed sections bellow)
Fill in the values that are either on the page or you happen to know (leave all unknown values blank)
Delete the old template. PLEASE NOTE:
The "Type" field has been re-purposed to automatically add a category based on the weapon type. Please only use "Primary", "Secondary", and "Melee" for this field, as it now has some background functions it does based on input (adds categories).
Do not hyperlink the Damage Type field, and make sure you spell it correctly. It now does some things based on input as well (categories and such).
{{WeaponInfoboxU10
| name = Name of the weapon
| image = The image of the weapon. Usually WeaponName.png
| masterylvl = Minimum mastery level required to equip
| type = Type of the weapon
| trigger = Trigger type
| projectilespeed = Projectile Speed for projectile weapons
| noiselvl = Numeric value for noise (do not fill in if you do not know what it is).
| dmgtype = Damage type
| damage = Base damage
| critchance = Crit chance
| critdmg = Crit Damage
| firingrate = Base attack rate
| acc = Accuracy
| clip = Base Clip Size
| ammo = Base Amount Size
| reload = Base Reload Speed
| chargedmgtype = Damage type for charged attacks
| chargedmg = Charge Damage
| chargespeed = Base Charge Speed
| chargecritchance = charge attack crit chance
| chargecritdmg = charge attack crit damage
| stagchance = Chance enemy interrupted or stunned
| conclave = Base Conclave rating for the weapon
| polarities = The polarities that the weapon has
| notes = Notes for the weapon
}}
{{WeaponInfoboxU10
| name = Name of the weapon
| image = The image of the weapon. Usually WeaponName.png
| masterylvl = Minimum mastery level required to equip
| type = Type of the weapon
| projectilespeed = Projectile Speed for projectile weapons
| dmgtype = Damage type
| damage = Base damage
| atkrate = Normal attack rate
| critchance = normal attack crit chance
| critdmg = normal attack crit damage
| chargedmgtype = Damage type for charged attacks
| chargedmg = Charge Damage
| chargespeed = Base Charge Speed
| chargecritchance = charge attack crit chance
| chargecritdmg = charge attack crit damage
| jumpdmgtype = Damage type for Jump attacks
| jumpdmg = Jump damage
| jumpcritchance = Jump attack crit chance
| jumpcritdmg = Jump attack crit damage
| slamdmgtype = Slam Damage Type
| slamdmg = Slam Damage
| slamradius = Slam Radius
| slidedmgtype = Damage type for Slide attacks
| slidedmg = Slide damage
| slidecritchance = Slide attack crit chance
| slidecritdmg = Slide Attack crit damage
| finisherdmg = Damage dealt when attacking a knocked-down target.
| maxtargets = Maximum amount of targets the weapon can hit in a single attack
| cleaveradius = Attack range of the weapon
| conclave = Base Conclave rating for the weapon
| polarities = The polarities that the weapon has
| notes = Notes for the weapon
}}