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{{ModBox
{{ModBox}}
'''Revenge''' is a precept [[mod]] that allows {{Companion|Shade}}, {{Companion|Prisma Shade}}, and {{Companion|Shade Prime}} to attack enemies but only if they attacked its owner.
|image = Revengemod1.png
|polarity = {{Icon/Pol|Sentinel}}
|rarity = Common
|droppedby = Corpus [[MOA]]<br>Grineer [[Elite Lancer]]<br>Grineer [[Elite Frontier Lancer]]
}}
'''Revenge''' allows [[Shade Sentinel|Shade]] to attack enemies but only if they attacked its owner.


==Stats==
==Stats==
{| class="emodtable"
{| class="emodtable"
|-
|-
! [[Mods#Mod Rank|Rank]]
! [[Mod#Mod Rank|Rank]]
! Range
! Range
! [[Mods#Mod Power Cost|Cost]]
! [[Mod#Attributes|Cost]]
! [[Conclave#Conclave Score|Conclave]]
|-
| 0 || 17.5m || 0 || C10
|-
|-
| 1 || 20.0m || 1 || C10
| 0 || 5.8m || 0
|-
|-
| 2 || 22.5m || 2 || C15
| 1 || 6.6m || 1
|-
|-
| 3 || 25.0m || 3 || C20
| 2 || 7.5m || 2
|-
|-
| 4 || 27.5m || 4 || C25
| 3 || 8.3m || 3
|-
|-
| 5 || 30.0m || 5 || C30
| 4 || 9.1m || 4
|-
| 5 || 10m || 5
|-
|-
|}
|}

==Acquisition==
Revenge is automatically acquired upon obtaining {{Companion|Shade}}, {{Companion|Prisma Shade}}, or {{Companion|Shade Prime}}.


==Notes==
==Notes==
*Upgrading increases the range this skill can be activated from (i.e. Shade will be able to retaliate against enemies that attack from a longer range).
* Upgrading increases the range this skill can be activated from (i.e. Shade will be able to retaliate against enemies that attack from a longer range).
* Without this mod equipped, the Shade will not attack.
*'''Revenge''' will only trigger if the Sentinel's master receives damage (invulnerability such as Iron Skin does not count).
* '''Revenge''' will only trigger if the Sentinel's master receives actual damage (invulnerability such as Iron Skin does not count). This does not also include the Sentinel itself taking damage.
*Used to display Wyrm in the picture until update 10.5.
* Used to display Wyrm in the picture until update 10.5.

==Gallery==
<gallery hideaddbutton="true">
Revengemod1.png|Old appearance
</gallery>

==Patch History==
{{Scrollbox/Article|
{{ver|27.1}}
*Fixed a script error when your Sentinel activates the Revenge Precept.
}}


==See also==
==See also==
* [[Mods]]
* [[Mods]]
* [[Sentinels]]
* [[Sentinels]]
* [[Shade Sentinel]]
* [[Shade]]

{{SentinelMods}}
__NOTOC__
[[de:Rache]]
[[es:Venganza]]
[[ru:Месть]]
[[Category:Mods]]
[[Category:Mods]]
[[Category:Sentinel Mods]]
[[Category:Sentinel Mods]]
[[Category:Common Mods]]
[[Category:Common Mods]]
[[Category:Update 7]]
[[Category:Penjaga Mods]]
[[uk:Помста]]
[[fr:Vengeance (Mod)]]

Latest revision as of 07:28, 15 October 2024

Revenge
Expand/Collapse PH_INFOBOX 38d3
Expand/Collapse PH_INFOBOX 8d69
Max Rank Description
Sentinel will not attack an enemy unless that enemy has attacked the Sentinel's master within 10m.
Expand/Collapse PH_INFOBOX 3c47
General Information
Shade
Penjaga
Common
Max Rank
5
Endo Required To Max
310
Credits Required To Max
14,973
Base Capacity Cost
0
 2,000
Introduced
Update 7.0 (2013-03-18)
Expand/Collapse PH_INFOBOX fed4
Vendor Sources
    Expand/Collapse PH_INFOBOX 6f98

    Revenge is a precept mod that allows  Shade,  Prisma Shade, and  Shade Prime to attack enemies but only if they attacked its owner.

    Stats[edit | edit source]

    Rank Range Cost
    0 5.8m 0
    1 6.6m 1
    2 7.5m 2
    3 8.3m 3
    4 9.1m 4
    5 10m 5

    Acquisition[edit | edit source]

    Revenge is automatically acquired upon obtaining  Shade,  Prisma Shade, or  Shade Prime.

    Notes[edit | edit source]

    • Upgrading increases the range this skill can be activated from (i.e. Shade will be able to retaliate against enemies that attack from a longer range).
    • Without this mod equipped, the Shade will not attack.
    • Revenge will only trigger if the Sentinel's master receives actual damage (invulnerability such as Iron Skin does not count). This does not also include the Sentinel itself taking damage.
    • Used to display Wyrm in the picture until update 10.5.

    Gallery[edit | edit source]

    Patch History[edit | edit source]

    Update 27.1 (2020-02-04)

    • Fixed a script error when your Sentinel activates the Revenge Precept.

    See also[edit | edit source]