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Revision as of 02:00, 23 August 2016

Final Harbinger
Expand/Collapse PH_INFOBOX 38d3
Expand/Collapse PH_INFOBOX 8d69
Max Rank Description
Powerful slashes and shield attacks.
Expand/Collapse PH_INFOBOX 3c47
General Information
Sword And Shield
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Uncommon
SWORDS_AND_SHIELD_STANCE
Max Rank
3
Endo Required To Max
140
Credits Required To Max
6,762
Base Capacity Cost
-2
 4,000
Introduced
Update 17.0 (2015-07-31)
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Vendor Sources
    Expand/Collapse PH_INFOBOX 6f98

    Final Harbinger is a Stance mod for Sword and Shield melee weapons.

    Can be equipped on:

    *Denotes weapons with matching Stance polarity.

    Combos

    Move Button Combination
    Null Warning EEEE
    Impending Battery EE  Pause EEEEEE Heat
    Systemic Shred EERMBEEE
    Dark Light E  Hold EEE
    Destructive Symphony (During Knee Slide) E
    Fist of Iron (In Air) E
    Dying Angel (During Wall Dash) E
    Last Stand (Aiming at Downed Enemy) E
        = Normal       = All Targets       = Slam       = Proc
    • PS4 Players E  = O
    • Xbox Players E  = B

    Notes

    • Alters the default quick attacks of its melee class, similar to Tempo Royale.
    • Null Warning is good for spamming, letting you cover ground fairly quickly and also letting you have fairly good chances at hitting low-flying targets such as Ospreys.
    • Impending Battery is good for wide-area attacks, letting you hit around you while still mostly focusing on the enemy in front of you.
    • Systematic Shred is extremely easy to pull off, and has the least travel distance of any of the other combos.
    • Dark Light has the single MOST travel distance of any of the combos this stance has, as well as the largest number of possible hits.
      • Depending on how quickly you hit the buttons you can 'trick' the stance into an extra hit before you throw the shield.
    • Moving while using Null Warning, Systematic Shred, and Impending Battery will glitch the movement of the second attack in each of the combos.

    Media