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Fatal Teleport

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Fatal Teleport
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Max Rank Description
Teleport Augment: Teleport will perform a Finisher on the target, dealing 200% Extra Damage. 50% of Energy cost is refunded on a kill.
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General Information
Ash
Zenurik
Rare
Max Rank
3
Endo Required To Max
210
Credits Required To Max
10,143
Base Capacity Cost
6
 8,000
Introduced
Update 18.11 (2016-05-11)
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Vendor Sources

Arbiters of Hexis (Rank 5: Maxim)  25000 for x1
Red Veil (Rank 5: Exalted)  25000 for x1

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Fatal Teleport is a Warframe Augment Mod for  Ash that causes  Teleport to immediately perform a melee finisher upon teleporting to the target, with an additional damage multiplier. Additionally, if the finisher kills its target, 50% of Teleport's energy cost is refunded.

Stats[edit | edit source]

Rank Extra Damage Cost
0 125% 6
1 150% 7
2 175% 8
3 200% 9

Acquisition[edit | edit source]

  • This mod can be acquired by attaining the rank of Maxim under the  Arbiters of Hexis, or the rank of Exalted under the  Red Veil, and spending  25,000 to purchase.

Notes[edit | edit source]

  • With this Augment equipped, Ash will always teleport to the target's back and perform a Back Finisher, or a Parazon Finisher if eligible.
  • This Augment's effects will not trigger if Ash casts Teleport during  Blade Storm.
  • Damage bonus is affected by Ability Strength.
  • Damage bonus is additive to the bonus from  Covert Lethality and  Finishing Touch.
  • Mods that affect casting speed, such as  Natural Talent and  Speed Drift, will only affect the Teleport animation, not the finisher animation.
  • Refunded energy scales inversely with Ability Efficiency, always returning half of the casting cost.
  • Fatal teleport does not work on most bosses, including capture targets. It only works with Lieutenant Lech Kril (during vulnerable phase), The Sergeant, Wolf of Saturn Six (during Tactical Alerts), Zanuka, and the Hyena Pack. Note that while Zanuka can be targeted and attacked while shielded, it does not appear to take any considerable amount of damage from this. It does work on junction specters and can one-shot them if built correctly.

Tips[edit | edit source]

  • This augment works well with Daggers and  Covert Lethality, dealing significant amount of damage.
  • Using this augment with  Jat Kittag and  Vulcan Blitz can create a powerful explosion upon a kill, potentially killing other nearby enemies within Vulcan Blitz's range.
  • This augment can be used for Nightwave's Executioner ("Kill 10 Enemies with Finishers").

Trivia[edit | edit source]

  • Unlike  Seeking Shuriken and  Rising Storm, which depicts Ash wearing his Immortal Skin, Locust Helmet and Edo Shoulder Plates the Mod card for Fatal Teleport depicts Ash with his regular skin and helmet equipped.

Maximization[edit | edit source]

This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
x
Strength:
Range:
Efficiency:
Duration:
Teleport
Fatal Teleport
60.00mRange
25.00Energy
2.00xBonus damage

Bugs[edit | edit source]

  • If the targeted enemy is moving fast enough (such as a running Charger), or you are experiencing high lag, the finisher will fail.
  • Some melee classes may fail to trigger finishers on certain types of enemies.
    • Several melee classes will fail to trigger finishers against all MOA variants, including their Mutalist counterparts.
    • Scythe weapons may also fail to trigger finishers on moving targets.
  • If they are vulnerable, Infested Hives can be targeted by teleport using this augment. The back-stab animation causes the hive to unintentionally shrink.
  • Rarely, you perform a Front Finisher instead.

Media[edit | edit source]

Patch History[edit | edit source]

Update 18.11 (2016-05-11)

  • Introduced.