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Cyte-09/Abilities

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Cyte-09
Protoframe
Abilities
Equip
Patch History
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Passive[edit | edit source]

 Cyte-09 gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.

  • Critical chance bonus is additive to similar mods such as  Point Strike, with some exceptions depending on the weapon. See Multiplicative Crit (Mechanic) for more information.
  • Additional critical chance from Cyte-09's passive can raise the Critical Tier of his equipped weapon.

Abilities[edit | edit source]

View Maximization
This section is transcluded from Seek. To change it, please edit the transcluded page.

1
25
Seek

Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.


Introduced in Update 38.0 (2024-12-13)

 Strength:30% / 45% / 60% / 75% (weak point damage)
 Duration:20 / 25 / 30 / 35 s (antennae duration)
5 s (scan duration)
 Range:45 / 50 / 55 / 60 m (seek range)
10 m (weapon punch through against enemy bodies)

Misc: 75° (angle)
3 s (pulse interval)
Weak spots and silhouette highlight through terrain
∞ (weapon punch through against terrain)
3 (max antennae)

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This section is transcluded from Resupply. To change it, please edit the transcluded page.

2
50
Resupply

Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage.

Hold the ability to select the Elemental Damage type.


Introduced in Update 38.0 (2024-12-13)

 Strength:10% / 15% / 20% / 25% (weapon damage bonus)
20% / 30% / 40% / 50% (sniper damage bonus)
 Duration:N/A
 Range:N/A

Misc: Reload held firearm magazine
2 (ammo packs)
Self damage bonus buff on cast
Damage bonus loss on reload
∞ (ammo pack duration)
6 (maximum ammo packs)

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This section is transcluded from Evade. To change it, please edit the transcluded page.

3
75
Evade

Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.


Introduced in Update 38.0 (2024-12-13)

 Strength:25 / 50 / 75 / 100 (health restore)
 Duration:10 s (invisible duration)
2 s (duration extend)
30 s (duration cap)
 Range:N/A

Misc: Status cleanse on cast
Shield recharge delay bypass on cast
? m (backward dodge)
60 s (cooldown)

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This section is transcluded from [[Neutralize |Neutralize]]. To change it, please edit the transcluded page.

4
5
+10/shot
+20/alt fire
Neutralize

Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.


Introduced in Update 38.0 (2024-12-13)

 Strength:1x / 1.08x / 1.16x / 1.25x (damage multiplier)
 Duration:N/A
 Range:10m (ricochet range)

Misc: 4 (number of ricochets)
20% (damage loss per ricochet)
10m (enemy stagger range on cast)

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Strength Mods

Duration Mods

Range Mods