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==Notes==
==Notes==
*The maximum speed reduction is capped at '''75%'''.
*Only applies to enemies within '''16''' meters.
*Does not affect attack speed or special movement abilities such {{E|Leaper|Leaper's}} leap attack or dodge.
**This can be achieved by having all squad members equipping this aura with at least two squad members equipping {{M|Coaction Drift}} too.
*Reductions to movement and attack speed, and the longer staggers can be further increased by {{D|Cold}} [[Status Effect|procs]].
*When used in conjunction with {{M|Coaction Drift}} and a squad of four such set-ups, it is theoretically possible to reach the speed reduction cap. However, after testing, it appears that this does not work as expected and the Infested continue to move at a considerable pace.


==Trivia==
==Trivia==

Latest revision as of 22:21, 26 February 2025

Infested Impedance
Expand/Collapse PH_INFOBOX 38d3
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Max Rank Description
Enemy Infested lose -18% Speed
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General Information
Aura
Vazarin
Uncommon
Max Rank
5
Endo Required To Max
620
Credits Required To Max
29,946
Base Capacity Cost
-2
 4,000
Introduced
Update 8.0 (2013-05-23)
Expand/Collapse PH_INFOBOX fed4
Vendor Sources

Nightwave  20 for x1

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Infested Impedance is an aura mod that reduces the speed of Infested enemies within a 16 meters radius around the user.

Stats[edit | edit source]

Rank Effect Cost *
0 -3% -2
1 -6% -3
2 -9% -4
3 -12% -5
4 -15% -6
5 -18% -7

* Aura mods increase the amount of Mod Capacity

Acquisition[edit | edit source]

  • Available for  20 creds from the Nightwave Cred Offerings store on a rotational basis.

Notes[edit | edit source]

  • Only applies to enemies within 16 meters.
  • Does not affect attack speed or special movement abilities such  Leaper's leap attack or dodge.

Trivia[edit | edit source]

  • It was obtainable during the Artifact Defense Event, and is now in Nightwave Offerings.
  • Hotfix 11.5.6 (2014-01-02) lowered speed reduction from 5% to 3% per rank.
  • Update 13.8 (2014-06-19) changed the Aura to a radial effect focused on the user, as opposed to a map-wide effect.

Gallery[edit | edit source]

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.2 (2020-03-05)

Faction Aura Changes

We are rebalancing the faction Auras to not completely bypass our rebalancing effort. More importantly though, with the complete rescale these Auras (mostly Corrosive Projection) will not be as necessary as they were.

Corrosive Projection, Shield Disruption and Infested Impedance new Rank values are:

  • Unranked: -3%
  • Rank 1: -6%
  • Rank 2: -9%
  • Rank 3: -12%
  • Rank 4: -15%
  • Rank 5: -18%

Why: We think being consistent is key. Passively removing 100% of an enemy's defenses is not an interesting choice, and we were completely inconsistent in this regard with Auras (i.e the efficacy of 4x Corrosive Projections vs 4x Shield Disruptions).

Update 25.7 (2019-08-29)

Update 13.8 (2014-06-19)

  • Infested Impedance Aura mod has been changed to be a radial affect around the player instead of the whole map indiscriminately.

Hotfix 11.5.6 (2014-01-02)

  • Changed Infested Impedance Aura to reduce speed by only 3%/level to prevent squads of four from stopping all Infested completely (now a maximized team should reduce infested speed by 72%).

Update 9.0 (2013-07-13)

Update 8.0 (2013-05-23)

  • Introduced as part of the Artifact Defense Event.